var tile:MovieClip; function onEnterFrame() { import flash.geom.Transform; import flash.geom.Matrix; var dy = dot1._y - dot2._y; var dx = dot1._x - dot2._x; var angle = -dy / Math.sqrt(dx^2 + dy^2); var m:Matrix = tile.transform.matrix; tile._width = dx; tile.transform.matrix = new Matrix(m.a, angle/Math.PI, m.c, m.d, m.tx, m.ty); trace(tile.transform.matrix); }