Here's the entire compile output, but the error is at the end: Compiler: Default compiler Building Makefile: "C:\Documents and Settings\Student\Desktop\bzflag-2.0.2.20050318\Dev-C++\Makefile.win" Executing make... make.exe -f "C:\Documents and Settings\Student\Desktop\bzflag-2.0.2.20050318\Dev-C++\Makefile.win" all g++.exe ../src/bzflag/ActionBinding.o ../src/bzflag/BackgroundRenderer.o ../src/bzflag/bzflag.o ../src/bzflag/callbacks.o ../src/bzflag/ControlPanel.o ../src/bzflag/daylight.o ../src/bzflag/HUDRenderer.o ../src/bzflag/HUDui.o ../src/bzflag/LocalPlayer.o ../src/bzflag/MainWindow.o ../src/bzflag/Player.o ../src/bzflag/playing.o ../src/bzflag/RadarRenderer.o ../src/bzflag/Region.o ../src/bzflag/RemotePlayer.o ../src/bzflag/RobotPlayer.o ../src/bzflag/SceneBuilder.o ../src/bzflag/SceneRenderer.o ../src/bzflag/ServerLink.o ../src/bzflag/ShotPath.o ../src/bzflag/ShotStrategy.o ../src/bzflag/sound.o ../src/bzflag/TargetingUtils.o ../src/bzflag/World.o ../src/bzflag/WorldPlayer.o ../src/bzflag/WordFilter.o ../src/bzflag/Bundle.o ../src/bzflag/BundleMgr.o ../src/bzflag/BZDBCache.o ../src/bzflag/bzfio.o ../src/bzflag/bzsignal.o ../src/bzflag/CommandManager.o ../src/bzflag/ConfigFileManager.o ../src/bzflag/ErrorHandler.o ../src/bzflag/FileManager.o ../src/bzflag/Flag.o ../src/bzflag/global.o ../src/bzflag/KeyManager.o ../src/bzflag/md5.o ../src/bzflag/PlayerState.o ../src/bzflag/ShotUpdate.o ../src/bzflag/StateDatabase.o ../src/bzflag/Team.o ../src/bzflag/TimeBomb.o ../src/bzflag/TimeKeeper.o ../src/bzflag/VotingBooth.o ../src/bzflag/Ping.o ../src/bzflag/Address.o ../src/bzflag/multicast.o ../src/bzflag/network.o ../src/bzflag/Pack.o ../src/bzflag/buildDate.o ../src/bzflag/ZSceneDatabase.o ../src/bzflag/BSPSceneDatabase.o ../src/bzflag/SceneDatabase.o ../src/bzflag/RenderNode.o ../src/bzflag/OpenGLDisplayList.o ../src/bzflag/OpenGLGState.o ../src/bzflag/OpenGLLight.o ../src/bzflag/OpenGLMaterial.o ../src/bzflag/OpenGLTexture.o ../src/bzflag/BaseBuilding.o ../src/bzflag/BoxBuilding.o ../src/bzflag/Obstacle.o ../src/bzflag/PyramidBuilding.o ../src/bzflag/Teleporter.o ../src/bzflag/WallObstacle.o ../src/bzflag/BzfDisplay.o ../src/bzflag/BzfMedia.o ../src/bzflag/BzfVisual.o ../src/bzflag/BzfWindow.o ../src/bzflag/WaveAudioFile.o ../src/bzflag/ImageFile.o ../src/bzflag/MediaFile.o ../src/bzflag/PNGImageFile.o ../src/bzflag/SGIImageFile.o ../src/bzflag/LaserSceneNode.o ../src/bzflag/FlagSceneNode.o ../src/bzflag/BillboardSceneNode.o ../src/bzflag/BoltSceneNode.o ../src/bzflag/uncompr.o ../src/bzflag/zutil.o ../src/bzflag/adler32.o ../src/bzflag/compress.o ../src/bzflag/crc32.o ../src/bzflag/deflate.o ../src/bzflag/gzio.o ../src/bzflag/infblock.o ../src/bzflag/infcodes.o ../src/bzflag/inffast.o ../src/bzflag/inflate.o ../src/bzflag/inftrees.o ../src/bzflag/infutil.o ../src/bzflag/trees.o ../src/bzflag/WallSceneNode.o ../src/bzflag/TankSceneNode.o ../src/bzflag/wave.o ../src/bzflag/EighthDBaseSceneNode.o ../src/bzflag/EighthDBoxSceneNode.o ../src/bzflag/EighthDimSceneNode.o ../src/bzflag/EighthDPyrSceneNode.o ../src/bzflag/FlagWarpSceneNode.o ../src/bzflag/PolyWallSceneNode.o ../src/bzflag/PTSceneNode.o ../src/bzflag/QuadWallSceneNode.o ../src/bzflag/SceneNode.o ../src/bzflag/ShellSceneNode.o ../src/bzflag/SphereSceneNode.o ../src/bzflag/TracerSceneNode.o ../src/bzflag/TriWallSceneNode.o ../src/bzflag/ViewFrustum.o ../src/bzflag/PlatformFactory.o ../src/bzflag/medium_turret.o ../src/bzflag/high_barrel.o ../src/bzflag/high_body.o ../src/bzflag/high_ltread.o ../src/bzflag/high_rtread.o ../src/bzflag/high_turret.o ../src/bzflag/low_barrel.o ../src/bzflag/low_body.o ../src/bzflag/low_ltread.o ../src/bzflag/low_rtread.o ../src/bzflag/low_turret.o ../src/bzflag/medium_barrel.o ../src/bzflag/medium_body.o ../src/bzflag/medium_ltread.o ../src/bzflag/medium_rtread.o ../src/bzflag/AudioMenu.o ../src/bzflag/AutoPilot.o ../src/bzflag/BaseLocalPlayer.o ../src/bzflag/clientCommands.o ../src/bzflag/ComposeDefaultKey.o ../src/bzflag/DisplayMenu.o ../src/bzflag/FlashClock.o ../src/bzflag/FormatMenu.o ../src/bzflag/GuidedMissleStrategy.o ../src/bzflag/GUIOptionsMenu.o ../src/bzflag/HelpMenu.o ../src/bzflag/HUDDialogStack.o ../src/bzflag/InputMenu.o ../src/bzflag/JoinMenu.o ../src/bzflag/KeyboardMapMenu.o ../src/bzflag/MainMenu.o ../src/bzflag/MenuDefaultKey.o ../src/bzflag/OptionsMenu.o ../src/bzflag/QuickKeysMenu.o ../src/bzflag/QuitMenu.o ../src/bzflag/RegionPriorityQueue.o ../src/bzflag/Roster.o ../src/bzflag/SaveWorldMenu.o ../src/bzflag/SegmentedShotStrategy.o ../src/bzflag/ServerCommandKey.o ../src/bzflag/ServerMenu.o ../src/bzflag/ServerStartMenu.o ../src/bzflag/ShockWaveStrategy.o ../src/bzflag/ShotPathSegment.o ../src/bzflag/SilenceDefaultKey.o ../src/bzflag/stars.o ../src/bzflag/WorldBuilder.o ../src/bzflag/TextureManager.o ../src/bzflag/DirectoryNames.o ../src/bzflag/CommandsStandard.o ../src/bzflag/WallSceneNodeGenerator.o ../src/bzflag/BaseSceneNodeGenerator.o ../src/bzflag/BoxSceneNodeGenerator.o ../src/bzflag/EmptySceneNodeGenerator.o ../src/bzflag/ObstacleSceneNodeGenerator.o ../src/bzflag/PyramidSceneNodeGenerator.o ../src/bzflag/TeleporterSceneNodeGenerator.o ../src/bzflag/AudioFile.o ../src/bzflag/BzfJoystick.o ../src/bzflag/HUDDialog.o ../src/bzflag/FontManager.o ../src/bzflag/TextureFont.o ../src/bzflag/OSFile.o ../src/bzflag/HUDuiTypeIn.o ../src/bzflag/HUDuiControl.o ../src/bzflag/HUDuiDefaultKey.o ../src/bzflag/HUDuiLabel.o ../src/bzflag/HUDuiList.o ../src/bzflag/HUDuiTextureLabel.o ../src/bzflag/CollisionManager.o ../src/bzflag/Ray.o ../src/bzflag/Octree.o ../src/bzflag/VotingArbiter.o ../src/bzflag/Frustum.o ../src/bzflag/Intersect.o ../src/bzflag/LagInfo.o ../src/bzflag/NetHandler.o ../src/bzflag/PlayerInfo.o ../src/bzflag/regcomp.o ../src/bzflag/regerror.o ../src/bzflag/regexec.o ../src/bzflag/regfree.o ../src/bzflag/Occluder.o ../src/bzflag/SDLPlatformFactory.o ../src/bzflag/SDLDisplay.o ../src/bzflag/SDLJoystick.o ../src/bzflag/SDLMedia.o ../src/bzflag/TetraBuilding.o ../src/bzflag/ShotStats.o ../src/bzflag/ShotStatsDefaultKey.o ../src/bzflag/ShotStatistics.o ../src/bzflag/MeshPolySceneNode.o ../src/bzflag/MeshFace.o ../src/bzflag/MeshObstacle.o ../src/bzflag/MeshSceneNodeGenerator.o ../src/bzflag/DynamicColor.o ../src/bzflag/TextureMatrix.o ../src/bzflag/ForceFeedback.o ../src/bzflag/motd.o ../src/bzflag/URLManager.o ../src/bzflag/ClientAuthentication.o ../src/bzflag/LoginMenu.o ../src/bzflag/AnimatedTreads.o ../src/bzflag/TankGeometryMgr.o ../src/bzflag/TextUtils.o ../src/bzflag/AutoCompleter.o ../src/bzflag/BzMaterial.o ../src/bzflag/SphereObstacle.o ../src/bzflag/ArcObstacle.o ../src/bzflag/ConeObstacle.o ../src/bzflag/MeshFragSceneNode.o ../src/bzflag/PhysicsDriver.o ../src/bzflag/WeatherRenderer.o ../src/bzflag/ParseColor.o ../src/bzflag/TrackMarks.o ../src/bzflag/RoofTops.o ../src/bzflag/EighthDimShellNode.o ../src/bzflag/EffectsMenu.o ../src/bzflag/MeshTransform.o ../src/bzflag/ObstacleList.o ../src/bzflag/ObstacleMgr.o ../src/bzflag/ObstacleModifier.o ../src/bzflag/ServerListCache.o ../src/bzflag/ServerList.o ../src/bzflag/StartupInfo.o ../src/bzflag/ServerItem.o ../src/bzflag/EntryZone.o ../src/bzflag/Weapon.o ../src/bzflag/LinkManager.o ../src/bzflag/Plan.o ../src/bzflag/ImageFont.o ../src/bzflag/BitmapFont.o ../src/bzflag/Downloads.o ../src/bzflag/AccessList.o ../src/bzflag/bzglob.o ../src/bzflag/CacheMenu.o ../src/bzflag/CacheManager.o ../src/bzflag/bzflag_private.res -o "..\src\bzflag\bzflag.exe" -L"C:/Dev-Cpp/lib" -mwindows -lmingw32 -lstdc++ -lsdl -lws2_32 -ldsound -lwinmm -lglu32 -lopengl32 -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lcurl -lcurldll -s The input line is too long. make.exe: *** [../src/bzflag/bzflag.exe] Error 255 Execution terminated