init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.89fps targetAdj = 0.81, tmp = 0.807 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 61.73fps targetAdj = 0.81, tmp = 0.81 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.89fps targetAdj = 0.81, tmp = 0.807 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 active power ups = 37 active power ups = 36 active power ups = 37 active power ups = 36 init----> 9.76fps gameSpeed = 0.7 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 52.36fps targetAdj = 0.84, tmp = 0.839 init----> 62.50fps targetAdj = 0.83, tmp = 0.832 init----> 62.50fps targetAdj = 0.82, tmp = 0.824 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 active power ups = 38 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.50fps targetAdj = 0.82, tmp = 0.816 init----> 62.11fps targetAdj = 0.82, tmp = 0.817 init----> 62.89fps targetAdj = 0.81, tmp = 0.815 init----> 61.73fps targetAdj = 0.81, tmp = 0.81 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.11fps targetAdj = 0.81, tmp = 0.809 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 init----> 62.50fps targetAdj = 0.81, tmp = 0.808 active power ups = 41 active power ups = 40 Fatal signal: Segmentation Fault (SDL Parachute Deployed) [ptidav@Serveur ~]$