#include // Omg the almighty first header file O.o using namespace std; // something mirchiss likes xD // start of the clearscreen code to use it ---> clrscrn(); void clrscr(void) { // clear screen function COORD coordScreen = { 0, 0 }; DWORD cCharsWritten; CONSOLE_SCREEN_BUFFER_INFO csbi; DWORD dwConSize; HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); GetConsoleScreenBufferInfo(hConsole, &csbi); dwConSize = csbi.dwSize.X * csbi.dwSize.Y; FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten); GetConsoleScreenBufferInfo(hConsole, &csbi); FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten); SetConsoleCursorPosition(hConsole, coordScreen); } // end main () { // the Main fucntion it is oh yes cout << "Make a selection"; cout << "\n"; cout << " 1. Start Game "; // option 1 cout << "\n"; cout << " 2. Exit"; // option 2 cout << "\n"; cout << "Copiright Harmen Laan A.K.A The Tathor"; cin >> input; switch (input) { case 1: clrscrn(); cin.get(); break; case 2: clrscrn(); cout << "Tnx for playing My Little game"; cin.get(); break; default: cout << "Bad Input you funky guy"; // if you putt bad in put cin.get(); break; } }