private struct ScreenQuad { public Vector2 TopLeft; public Vector2 TopRight; public Vector2 BottomLeft; public Vector2 BottomRight; //Constructor for a ScreenQuad public ScreenQuad(float width, float height) { this.TopLeft = new Vector2(0); this.TopRight = new Vector2(width, 0); this.BottomLeft = new Vector2(0, height); this.BottomRight = new Vector2(width, height); } };