alter table pets drop runSpd; alter table pets drop walkSpd; alter table pets drop heading; alter table pets drop x; alter table pets drop y; alter table pets drop z; alter table pets drop unk1; alter table pets drop unk2; alter table pets drop colRad; alter table pets drop colHeight; alter table pets drop pvpkills; alter table pets drop npc_id; update characters set clanid = ""; alter table accounts add lastIP varchar (20); ALTER TABLE `character_shortcuts` ADD `page` decimal(3,0) DEFAULT '0' NOT NULL AFTER `slot`; ALTER TABLE `characters` ADD `rec_have` INT( 3 ) DEFAULT '0' NOT NULL AFTER `allyId` , ADD `rec_left` INT( 3 ) DEFAULT '0' NOT NULL AFTER `rec_have`; alter table `characters` add `maxCp` decimal(11,0) default NULL after `curHP`, add curCp decimal(18,0) default NULL after `maxCP`, add newbie decimal(1,0) default '1' after `char_slot`, add lastAccess decimal(20,0) default NULL after `newbie`; alter `items` add `time_of_use` INT after `price_buy`; UPDATE `characters` SET `rec_left`=3 WHERE `level` BETWEEN 10 AND 19; UPDATE `characters` SET `rec_left`=6 WHERE `level` BETWEEN 20 AND 29; UPDATE `characters` SET `rec_left`=8 WHERE `level` BETWEEN 30 AND 39; UPDATE `characters` SET `rec_left`=10 WHERE `level` BETWEEN 40 AND 49; UPDATE `characters` SET `rec_left`=13 WHERE `level` BETWEEN 50 AND 59; UPDATE `characters` SET `rec_left`=18 WHERE `level` BETWEEN 60 AND 69; UPDATE `characters` SET `rec_left`=25 WHERE `level` BETWEEN 70 AND 74; UPDATE `characters` SET `rec_left`=34 WHERE `level` >= 75; alter table character_inventory add temp int auto_increment after object_id, add primary key (temp), drop primary key; update character_inventory set temp=temp+600000000; alter table character_inventory drop object_id; alter table character_inventory change temp object_id int; alter table character_inventory change char_obj_id owner_id int; alter table character_inventory drop name; alter table character_inventory drop equipslot; alter table character_inventory add loc varchar(10); alter table character_inventory add loc_data decimal(10,0); alter table character_inventory add price_sell decimal(10,0); alter table character_inventory add price_buy decimal(10,0); update character_inventory set loc="INVENTORY"; update character_inventory set loc_data=0; update character_inventory set price_sell=0; update character_inventory set price_buy=0; alter table character_warehouse add temp int auto_increment after object_id, add primary key (temp), drop primary key; update character_warehouse set temp=temp+800000000; alter table character_warehouse drop object_id; alter table character_warehouse change temp object_id int; alter table character_warehouse change char_obj_id owner_id int; alter table character_warehouse drop name; alter table character_warehouse add loc varchar(10); alter table character_warehouse add loc_data decimal(10,0); alter table character_warehouse add price_sell decimal(10,0); alter table character_warehouse add price_buy decimal(10,0); update character_warehouse set loc="WAREHOUSE"; update character_warehouse set loc_data=0; update character_warehouse set price_sell=0; update character_warehouse set price_buy=0; alter table clan_warehouse add owner_id decimal(10,0) first; update clan_warehouse,clan_data set clan_warehouse.owner_id=clan_data.leader_id where clan_warehouse.clan_id=clan_data.clan_id; alter table clan_warehouse drop name; alter table clan_warehouse add loc varchar(10); alter table clan_warehouse add loc_data decimal(10,0); alter table clan_warehouse add price_sell decimal(10,0); alter table clan_warehouse add price_buy decimal(10,0); update clan_warehouse set loc="CLANWH"; update clan_warehouse set loc_data=clan_id; update clan_warehouse set price_sell=0; update clan_warehouse set price_buy=0; alter table clan_warehouse drop clan_id; alter table pet_inventory add owner_id decimal(10,0) first; -- update pet_inventory,pets set pet_inventory.owner_id=pets.objid where pet_inventory.pet_obj_id=pets.objid; -- this is bad, needs to be done properly alter table pet_inventory drop name; alter table pet_inventory add loc varchar(10); alter table pet_inventory add loc_data decimal(10,0); alter table pet_inventory add price_sell decimal(10,0); alter table pet_inventory add price_buy decimal(10,0); update pet_inventory set loc="PET"; update pet_inventory set loc_data=pet_obj_id; update pet_inventory set price_sell=0; update pet_inventory set price_buy=0; alter table pet_inventory drop pet_obj_id; alter table pet_inventory drop equipslot; insert items select * from character_inventory; insert items select * from character_warehouse; insert items select * from clan_warehouse; insert items select * from pet_inventory; drop table character_inventory; drop table character_warehouse; drop table clan_warehouse; drop table pet_inventory;