/home/mots/.wine/drive_c/team17/Worms Armageddon/ddraw.dll ots@nonsense:~/.wine/drive_c/team17/Worms Armageddon$ wine wa.exe /nointro fixme:ddraw:print_gdi_surface_warning This is a hacked ddraw defaulting to GDI even when opengl surfaces would be used! fixme:ddraw:print_gdi_surface_warning The normal way to default to GDI surfaces is to set "HKEY_CURRENT_USER\Software\Wine\Direct3D" to "gdi" fixme:ddraw:print_gdi_surface_warning If that works for you then you shouldn't use this hack. ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x198ee0) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x198610)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.