o MSG: Jack has fallen off the map! o MSG: Hurry up, you are too slow !! Setting physics of Jack (2551, 1048 / 3.432672, -0.610915) Setting physics of Jack (2553, 1048 / 3.430887, -0.220597) Setting physics of Jack (2555, 1048 / 3.429103, 0.169518) Setting physics of Jack (2557, 1049 / 3.427320, 0.559430) Setting physics of Jack (2558, 1049 / 3.425538, 0.949139) Setting physics of Jack (2560, 1050 / 3.423894, 1.308683) Setting physics of Jack (2562, 1051 / 3.421976, 1.727950) Setting physics of Jack (2564, 1052 / 3.420197, 2.117052) Setting physics of Jack (2565, 1053 / 3.418418, 2.505951) Setting physics of Jack (2567, 1054 / 3.416777, 2.864748) Setting physics of Jack (2569, 1056 / 3.415001, 3.253258) Setting physics of Jack (2571, 1058 / 3.413225, 3.641567) Setting physics of Jack (2572, 1060 / 3.411450, 4.029673) Setting physics of Jack (2574, 1062 / 3.409813, 4.387739) Setting physics of Jack (2576, 1065 / 3.407903, 4.805282) Setting physics of Jack (2578, 1068 / 3.405858, 5.252398) Setting physics of Jack (2580, 1071 / 3.404087, 5.639667) Setting physics of Jack (2582, 1074 / 3.402181, 6.056494) Setting physics of Jack (2583, 1078 / 3.400412, 6.443344) Setting physics of Jack (2585, 1081 / 3.398644, 6.829994) Setting physics of Jack (2587, 1085 / 3.396876, 7.216442) Setting physics of Jack (2589, 1089 / 3.395110, 7.602689) Setting physics of Jack (2591, 1094 / 3.393209, 8.018432) Setting physics of Jack (2592, 1098 / 3.391444, 8.404248) Setting physics of Jack (2594, 1102 / 3.389681, 8.789878) Setting physics of Jack (2596, 1108 / 3.387647, 9.234604) Setting physics of Jack (2598, 1113 / 3.385885, 9.619802) Setting physics of Jack (2602, 1126 / 3.381553, 10.517191) Setting physics of Jack (2605, 1135 / 3.378712, 10.088373) Setting physics of Jack (2607, 1140 / 3.376955, 9.823127) Setting physics of Jack (2609, 1145 / 3.375199, 9.558019) character/body.cpp:596: Missed assertion "no < current_mvt->frames.size()". Program received signal SIGABRT, Aborted. [Switching to Thread -1214851408 (LWP 23868)] 0xffffe410 in __kernel_vsyscall () (gdb) bt #0 0xffffe410 in __kernel_vsyscall () #1 0xb7a4f986 in kill () from /lib/libc.so.6 #2 0x080ae49d in WakeUpDebugger () at error.cpp:41 #3 0x080ae534 in MissedAssertion (filename=0x813f9d9 "character/body.cpp", line=596, message=0x813f9ec "no < current_mvt->frames.size()") at error.cpp:53 #4 0x0804e1ac in Body::SetFrame (this=0x9b30060, no=1) at body.cpp:596 #5 0x0807971e in Action_SetFrame (a=0xb0200e10) at action_handler.cpp:229 #6 0x08074b53 in ActionHandler::Exec (this=0x8af9290, a=0xb0200e10) at action_handler.cpp:550 #7 0x0807860a in ActionHandler::ExecActions (this=0x8af9290) at action_handler.cpp:521 #8 0x08087f3d in GameLoop::Refresh (this=0x8c5df98) at game_loop.cpp:299 #9 0x0808815a in GameLoop::Run (this=0x8c5df98) at game_loop.cpp:442 #10 0x08085782 in Game::Start (this=0x81ab1c8) at game.cpp:145 #11 0x080c1d08 in NetworkMenu::__sig_ok (this=0xbfd269ec) at network_menu.cpp:282 #12 0x080bd41c in Menu::sig_ok (this=0xbfd269ec) at menu.cpp:75 #13 0x080c1af7 in NetworkMenu::sig_ok (this=0xbfd269ec) at network_menu.cpp:298 #14 0x080bcf5b in Menu::BasicOnClic (this=0xbfd269ec, mousePosition=@0xbfd26980) at menu.cpp:89 #15 0x080bd16b in Menu::Run (this=0xbfd269ec) at menu.cpp:152 #16 0x080bed33 in NetworkConnectionMenu::OnClic (this=0xbfd26b84, mousePosition=@0xbfd26b00, button=1) at network_connection_menu.cpp:140 #17 0x080bd195 in Menu::Run (this=0xbfd26b84) at menu.cpp:153 #18 0x0807dbe2 in AppWormux::main (this=0x817b758, argc=1, argv=0xbfd26d74) at main.cpp:85 #19 0x0807e00e in main (argc=1, argv=0xbfd26d74) at main.cpp:234 (gdb) k Kill the program being debugged? (y or n) y (gdb)