x86_64-pc-linux-gnu-g++ -O2 -DUSE_SSE -DUSE_SSE_INTRINSICS -DUSE_SSE_ALWAYS -DWITH_FLOAT_FFTW -I/usr/include/SDL -I/usr/include/GL -c -o build/linux/tinyxml/tinyxml.o src/tinyx ml/tinyxml.cpp x86_64-pc-linux-gnu-g++ -O2 -DUSE_SSE -DUSE_SSE_INTRINSICS -DUSE_SSE_ALWAYS -DWITH_FLOAT_FFTW -I/usr/include/SDL -I/usr/include/GL -c -o build/linux/tinyxml/tinyxmlerror.o src/ tinyxml/tinyxmlerror.cpp x86_64-pc-linux-gnu-g++ -O2 -DUSE_SSE -DUSE_SSE_INTRINSICS -DUSE_SSE_ALWAYS -DWITH_FLOAT_FFTW -I/usr/include/SDL -I/usr/include/GL -c -o build/linux/tinyxml/tinyxmlparser.o src /tinyxml/tinyxmlparser.cpp ar r build/linux/libtinyxml.a build/linux/tinyxml/tinyxml.o build/linux/tinyxml/tinyxmlerror.o build/linux/tinyxml/tinyxmlparser.o ranlib build/linux/libtinyxml.a ar: creating build/linux/libtinyxml.a x86_64-pc-linux-gnu-g++ -O2 -DUSE_SSE -DUSE_SSE_INTRINSICS -DUSE_SSE_ALWAYS -DWITH_FLOAT_FFTW -I/usr/include/SDL -I/usr/include/GL -c -o build/linux/oglext/OglExt.o src/oglext/ OglExt.cpp x86_64-pc-linux-gnu-g++ -O2 -DUSE_SSE -DUSE_SSE_INTRINSICS -DUSE_SSE_ALWAYS -DWITH_FLOAT_FFTW -I/usr/include/SDL -I/usr/include/GL -c -o build/linux/oglext/RenderingContext.o s rc/oglext/RenderingContext.cpp src/oglext/RenderingContext.cpp: In static member function `static void* CRenderingContext::GetProcAddress(const char*)': src/oglext/RenderingContext.cpp:274: error: `::glXGetProcAddress' has not been declared scons: *** [build/linux/oglext/RenderingContext.o] Error 1 scons: building terminated because of errors. !!! ERROR: games-simulation/dangerdeep-0.2.0 failed. Call stack: ebuild.sh, line 1546: Called dyn_compile ebuild.sh, line 937: Called src_compile dangerdeep-0.2.0.ebuild, line 50: Called die !!! scons failed !!! If you need support, post the topmost build error, and the call stack if relevant. !!! This ebuild is from an overlay: '/usr/myportage'