GUIButtonScroller.cpp GUIButtonScroller.cpp(0) : fatal error C1033: cannot open program database 'e:\d ata\xbmc_cvs\xbmc\guilib\release\vc70.pdb' GUIButtonControl.cpp GUIButtonControl.cpp(0) : fatal error C1033: cannot open program database 'e:\da ta\xbmc_cvs\xbmc\guilib\release\vc70.pdb' GUIAudioManager.cpp GUIAudioManager.cpp(0) : fatal error C1033: cannot open program database 'e:\dat a\xbmc_cvs\xbmc\guilib\release\vc70.pdb' GraphicContext.cpp GraphicContext.cpp(0) : fatal error C1033: cannot open program database 'e:\data \xbmc_cvs\xbmc\guilib\release\vc70.pdb' AudioContext.cpp AudioContext.cpp(0) : fatal error C1033: cannot open program database 'e:\data\x bmc_cvs\xbmc\guilib\release\vc70.pdb' AnimatedGif.cpp AnimatedGif.cpp(0) : fatal error C1033: cannot open program database 'e:\data\xb mc_cvs\xbmc\guilib\release\vc70.pdb' ActionManager.cpp ActionManager.cpp(0) : fatal error C1033: cannot open program database 'e:\data\ xbmc_cvs\xbmc\guilib\release\vc70.pdb' Build log was saved at "file://e:\Data\Xbmc_cvs\Xbmc\guilib\Release\BuildLog.htm " guilib - 7 error(s), 0 warning(s) ------ Build started: Project: xbmc, Configuration: Release Xbox ------ Performing Pre-Build Event... Texture: Wrote titleimage out in format D3DFMT_DXT1 (8192 bytes) 128 x 128, 1 levels Texture: Wrote saveimage out in format D3DFMT_DXT1 (2048 bytes) 64 x 64, 1 levels Compiling... scrobbler.cpp sqlitedataset.cpp qry_dat.cpp dataset.cpp XBMCweb.cpp