Name := Emergency Propulsion Requirements Evaluation Availability := 1 Requirements Evaluation Allows Placement := 2 Requirements Evaluation Allows Usage := TRUE Requirement 1 Description := Empire must have at least tech level 3 in Ion Engines. Requirement 1 Formula := Get_Empire_Tech_Level("Ion Engines") >= (3 + ([%Level%] - 1)) Requirement 2 Description := This vehicle can only have one emergency energy component on it. Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Energy") = 0 Name := Emergency Resupply Pod Requirements Evaluation Availability := AND Requirements Evaluation Allows Placement := 1 Requirements Evaluation Allows Usage := 2 Requirement 1 Description := Empire must have at least tech level 1 in Resupply. Requirement 1 Formula := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1)) Requirement 2 Description := This vehicle can only have one emergency resupply component on it. Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Resupply") = 0 Name := Emergency Reordnance Pod Requirements Evaluation Availability := AND Requirements Evaluation Allows Placement := 1 Requirements Evaluation Allows Usage := 2 Requirement 1 Description := Empire must have at least tech level 1 in Resupply. Requirement 1 Formula := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1)) Requirement 2 Description := This vehicle can only have one emergency reordnance component on it. Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Reordnance") = 0