class GhfInterface : public GameInterface { public: void gDrawFillRect(float x, float y, float width, float height, Color color); void gDrawRect(float x, float y, float width, float height, Color color, int borderSize); int gGetTextHeight(); int gGetTextWidth(std::string text); void gDrawText(float x, float y, std::string text, Color color, bool shadow); void gPlayMenuSound(); void gShowInfo(std::string text); };