o MSG: Base is next to a mine! Action_NextCharacter: char_index = 4 Playing character : 4 NetBSD Playing team : 1 Beastie Team Alive characters: 6 / 6 o MSG: OpenSSH has fallen in water. character/body.cpp:596: Missed assertion "no < current_mvt->frames.size()". Program received signal SIGABRT, Aborted. [Switching to Thread -1215371600 (LWP 15397)] 0xffffe410 in __kernel_vsyscall () (gdb) bt #0 0xffffe410 in __kernel_vsyscall () #1 0xb79d0986 in kill () from /lib/libc.so.6 #2 0x080ae49d in WakeUpDebugger () at error.cpp:41 #3 0x080ae534 in MissedAssertion (filename=0x8142859 "character/body.cpp", line=596, message=0x814286c "no < current_mvt->frames.size()") at error.cpp:53 #4 0x0804ee14 in Body::SetFrame (this=0x95ffe80, no=1) at body.cpp:596 #5 0x0807a37a in Action_SetFrame (a=0xaff015d8) at action_handler.cpp:221 #6 0x08075727 in ActionHandler::Exec (this=0x8ae8e38, a=0xaff015d8) at action_handler.cpp:557 #7 0x080791de in ActionHandler::ExecActions (this=0x8ae8e38) at action_handler.cpp:528 #8 0x08088939 in GameLoop::Refresh (this=0x8b9d148) at game_loop.cpp:300 #9 0x08088b56 in GameLoop::Run (this=0x8b9d148) at game_loop.cpp:432 #10 0x080861de in Game::Start (this=0x81ad428) at game.cpp:145 #11 0x080c248e in NetworkMenu::__sig_ok (this=0xbfa126ec) at network_menu.cpp:274 #12 0x080bd45c in Menu::sig_ok (this=0xbfa126ec) at menu.cpp:75 #13 0x080c227d in NetworkMenu::sig_ok (this=0xbfa126ec) at network_menu.cpp:291 #14 0x080bcf9b in Menu::BasicOnClic (this=0xbfa126ec, mousePosition=@0xbfa12680) at menu.cpp:89 #15 0x080bd1ab in Menu::Run (this=0xbfa126ec) at menu.cpp:152 #16 0x080bedcd in NetworkConnectionMenu::OnClic (this=0xbfa12884, mousePosition=@0xbfa12800, button=1) at network_connection_menu.cpp:153 #17 0x080bd1d5 in Menu::Run (this=0xbfa12884) at menu.cpp:153 #18 0x0807e63e in AppWormux::main (this=0x817da20, argc=1, argv=0xbfa12a74) at main.cpp:85 #19 0x0807ea6a in main (argc=1, argv=0xbfa12a74) at main.cpp:234