Critical: SetNetMode Critical: UActorChannel::ReceivedBunch Critical: (Actor xYoungAdultFemale346) Critical: UChannel::ReceivedSequencedBunch Critical: Direct Critical: UChannel::ReceivedRawBunch Critical: DispatchDataToChannel Critical: BunchData Critical: UNetConnection::ReceivedPacket Critical: UNetConnection::ReceivedRawPacket Critical: UTcpNetDriver::TickDispatch Critical: UpdatePreNet Critical: ULevel::Tick Critical: (NetMode=3) Critical: TickLevel Critical: UGameEngine::Tick Critical: UpdateWorld Critical: MainLoop Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UWindowsClient::ShutdownAfterError Exit: UALAudioSubsystem::ShutdownAfterError Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int) Exit: Exiting. Log: Waiting for file streaming thread to finish... Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 11/12/06 14:23:24