0x042158e3 in csIntersect3::BoxFrustum (box=@0xbf9a87a0, f=0xbf9a86a8, inClipMask=63, outClipMask=@0xbf9a87b8) at libs/csgeom/math3d.cpp:883 883 float NP = (float)(d.x*fabs(f->A ())+d.y*fabs(f->B ())+d.z*fabs(f->C ())); (gdb) print f $1 = (csPlane3 *) 0xbf9a86a8 (gdb) bt #0 0x042158e3 in csIntersect3::BoxFrustum (box=@0xbf9a87a0, f=0xbf9a86a8, inClipMask=63, outClipMask=@0xbf9a87b8) at libs/csgeom/math3d.cpp:883 #1 0x041f25d1 in CS::Plugin::ImprovedTerrain::csTerrainSystem::GetRenderMeshes (this=0x98b3220, num=@0xbf9a88f8, rview=0xbf9a8ea0, movable=0x98cc1fc, frustum_mask=63) at plugins/mesh/terrain/improved/terrainsystem.cpp:451 #2 0x0049b270 in csMeshWrapper::GetRenderMeshes (this=0x98cc178, n=@0xbf9a88f8, rview=0xbf9a8ea0, frustum_mask=63) at plugins/engine/3d/meshobj.cpp:651 #3 0x004e2624 in csSectorVisibleMeshCallback::ObjectVisible (this=0xb587f670, cmesh=0x98cc178, frustum_mask=63) at plugins/engine/3d/sector.cpp:461 #4 0x004e84b8 in csSectorVisibleMeshCallback::ObjectVisible (this=0xb587f670, visobj=0x98cc1b8, mesh=0x98cc1b0, frustum_mask=63) at plugins/engine/3d/sector.cpp:482 #5 0x0518eb15 in csFrustumVis::TestObjectVisibility (this=0x9810130, obj=0x9839f70, data=0xbf9a8a24, frustum_mask=63) at plugins/culling/frustvis/frustvis.cpp:403 #6 0x0518edab in csFrustumVis::FrustTest_Traverse (this=0x9810130, treenode=0x9833040, data=0xbf9a8a24, cur_timestamp=51572193, frustum_mask=63) at plugins/culling/frustvis/frustvis.cpp:483 #7 0x051902ca in csFrustumVis::VisTest (this=0x9810130, rview=0xbf9a8ea0, viscallback=0xb587f684) at plugins/culling/frustvis/frustvis.cpp:521 #8 0x004de21d in csSector::GetVisibleMeshes (this=0x98c8f18, rview=0xbf9a8ea0) at plugins/engine/3d/sector.cpp:551 #9 0x009a7972 in csGenericRenderStep::Perform (this=0x9815dc8, rview=0xbf9a8ea0, sector=0x98c8f50, light=0x0, stacks=0x97b22b4) at plugins/engine/renderloop/stdsteps/generic.cpp:394 #10 0x009a6deb in csGenericRenderStep::Perform (this=0x9815dc8, rview=0xbf9a8ea0, sector=0x98c8f50, stacks=0x97b22b4) at plugins/engine/renderloop/stdsteps/generic.cpp:307 #11 0x00466374 in csRenderLoop::Draw (this=0x980c168, rview=0xbf9a8ea0, s=0x98c8f50, mesh=0x0) at plugins/engine/3d/renderloop.cpp:83 #12 0x004b5e9d in csEngine::Draw (this=0x97863e0, c=0x97d1ce4, view=0xb587f514, mesh=0x0) at plugins/engine/3d/engine.cpp:1467 #13 0x0224573b in csView::Draw (this=0x97dcfb0, mesh=0x0) at libs/cstool/csview.cpp:160 #14 0x021f6d57 in celPcDefaultCamera::Draw (this=0x97da0e0) at plugins/propclass/defcam/defcam.cpp:910 #15 0x022413ee in celPcCameraCommon::TickEveryFrame (this=0x97da0e0) at libs/celtool/camera.cpp:278 #16 0x00a8ecef in celPlLayer::HandleEvent (this=0x97a8630, ev=@0xb587fdfc) at plugins/stdphyslayer/pl.cpp:121 #17 0x00aa4ed6 in celPlLayer::EventHandler::HandleEvent (this=0x97a7bf0, ev=@0xb587fdfc) at ./plugins/stdphyslayer/pl.h:258 #18 0x080935a4 in csEventTree::Dispatch (this=0x97a9180, e=@0xb587fdfc) at libs/csutil/cssubscription.cpp:576 #19 0x08093674 in csEventTree::Notify (this=0x97a9180) at libs/csutil/cssubscription.cpp:546 #20 0x08086912 in csEventQueue::Notify (this=0x9792f60, name=@0x9798384) at libs/csutil/cseventq.cpp:278 #21 0x0808a106 in csEventQueue::iTypedFrameEventDispatcher::HandleEvent ( this=0x979837c) at ./include/csutil/cseventq.h:262 #22 0x080935a4 in csEventTree::Dispatch (this=0x9771908, e=@0x977bb04) at libs/csutil/cssubscription.cpp:576 #23 0x08093674 in csEventTree::Notify (this=0x9771908) at libs/csutil/cssubscription.cpp:546 #24 0x08086912 in csEventQueue::Notify (this=0x9792f60, name=@0x9793008) at libs/csutil/cseventq.cpp:278 #25 0x080869ef in csEventQueue::Process (this=0x9792f60) at libs/csutil/cseventq.cpp:294 #26 0x080636d5 in csDefaultRunLoop (r=0x9793cbc) at libs/csutil/generic/runloop.cpp:91 #27 0x08050eba in csApplicationFramework::Run () at /root/development/CS/include/cstool/csapplicationframework.h:330 #28 0x080507e0 in AppNode::Application (this=0xbf9a9320) at src/servers/csnode/appnode.cpp:260 #29 0x08064f98 in csApplicationFramework::Start () at libs/cstool/csapplicationframework.cpp:71 #30 0x0806516a in csApplicationFramework::Main (this=0xbf9a9320, argc=1, argv=0xbf9a9454) at libs/cstool/csapplicationframework.cpp:131 #31 0x0805616c in csApplicationRunner::Run (argc=1, argv=0xbf9a9454) at /root/development/CS/include/cstool/csapplicationframework.h:441 #32 0x0805611e in main (argc=1, argv=0xbf9a9454) at src/servers/csnode/main.cpp:30