L2PcInstance activeChar = getClient().getActiveChar(); L2FolkInstance folk = activeChar.getTarget(); if (!activeChar.isGM()) // No GM { if (folk == null // No target (ie GM Shop) || !(folk instanceof L2MerchantInstance)) // Target not a merchant return; } else if ((folk instanceof L2MerchantInstance) // Target is a merchant && activeChar.getDistance(folk.getX(), folk.getY()) > L2NpcInstance.INTERACTION_DISTANCE) // Distance is too far return; // If talking to a merchant and too far