public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { printf("OnPlayerEnterVehicle(%d, 497, %d)", playerid, vehicleid, ispassenger); if (vehicleid == 38 || vehicleid == 39 || vehicleid == 40){ if (ispassenger == 0){ new Float:gPlaneX[MAX_PLAYERS]; new Float:gPlaneY[MAX_PLAYERS]; new Float:gPlaneZ[MAX_PLAYERS]; // Do something if they are driver } else{ SetPlayerPos(playerid,1.6127,34.7411,1199.0); SetPlayerInterior(playerid,1); // Do something if they are passenger } } return 1; }