public OnPlayerDeath(playerid, killerid, reason) { if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); SetPlayerScore(INVALID_PLAYER_ID,GetPlayerScore(INVALID_PLAYER_ID)-1); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); SetPlayerScore(playerid, GetPlayerScore(playerid)-1); } return 1; }