Quake4 Final V1.3.0.2393 Build 2393 win-x86 Jul 21 2006 1 physical CPU, 0 logical CPU 1838 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & EM64T 0 kB 1st level cache, 0 kB 2nd level cache, 0 kB 3rd level cache 1024 MB System Memory 256 MB Video Memory CD/DVD drive(s) detected Winsock Initialized Found interface: {360C5FF5-3372-4C68-919C-9C324C994ED5} VIA Networking Velocit y-Family Giga-bit Ethernet Adapter - 82.37.209.149/255.255.248.0 Sys_InitNetworking: adding loopback interface engine using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing File System ---------- Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che cksum 0xf9bdf21c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check sum 0x633a83b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c hecksum 0x62da0c1f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w ith checksum 0x6e3e91f2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit h checksum 0xc9082893 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec ksum 0x1b3e56ae Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with checksum 0x4a8fd05b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit h checksum 0xf8dcd844 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch ecksum 0xbc3655b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks um 0x1e246dd2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks um 0x7d4d8d2a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks um 0x46f04342 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c hecksum 0xc5b2bc37 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec ksum 0x5057e71b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec ksum 0x9590b7af Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch ecksum 0xd8abe74b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p k4 with checksum 0xfbfea319 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 with checksum 0xbaf8fc8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che cksum 0xcb27dd3c WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 do es not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec ksum 0x7ac4824f WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch ecksum 0xfd6a9089 WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 d oes not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che cksum 0xb081d9ca WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 do es not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec ksum 0xf52f499a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch ecksum 0x32c4391c WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk 4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with checksum 0xadf9c30a WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch ecksum 0xf7868570 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec ksum 0xdf4ccbde Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w ith checksum 0xb7d30f29 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi th checksum 0x8d0dd11b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w ith checksum 0x17fb703a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec ksum 0xff9361c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c hecksum 0x5069e74f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c hecksum 0x4f5db041 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch ecksum 0x6f1654b6 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu m 0xf2cbc998 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu m 0x7f8d80d1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu m 0x1b57b207 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu m 0x385aa578 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu m 0x60d50a1d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu m 0x9099ed11 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu m 0xaf301fff Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu m 0x4ac6f6d9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu m 0x36030c7d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu m 0x4b80fbda Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu m 0x8acf4cfa Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu m 0xbe4120b0 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu m 0x6ad67f40 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu m 0xee51cd59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu m 0xf5bf4e0c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu m 0x2196f58c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu m 0x91118a35 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu m 0x98a14f03 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu m 0xbc82ac79 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu m 0xce74cda5 WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks um 0x39c6723e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi th checksum 0xb8e4defc Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with checksum 0xafc3c8c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch ecksum 0x8b80302 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with checksum 0x9c5584c4 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w ith checksum 0xa5706a3d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch ecksum 0x6de17b2e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with checksum 0xfb7bac44 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c hecksum 0x40d874c5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check sum 0x9cc2754e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec ksum 0x29ce5782 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu m 0x7a0b1e02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec ksum 0x2c2cc52d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec ksum 0x9301c837 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum 0xc1ab822b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks um 0x98cba154 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks um 0x93f17dc9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu m 0x76c9efdf Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu m 0x8ce88411 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks um 0x6bcc9811 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks um 0xeed8e97a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks um 0x90ff4ddd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu m 0x44201616 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu m 0x4889d289 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi th checksum 0xa42dec5b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu m 0xff217e58 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec ksum 0x36952c02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit h checksum 0x3932bb10 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit h checksum 0xb2628eb7 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che cksum 0x9b67a421 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check sum 0x531ec735 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks um 0x920ce95a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks um 0xe0ecd16a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c hecksum 0x4d880dac Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks um 0x10183060 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks um 0x1722db59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c hecksum 0x5868f530 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit h checksum 0xd9f04b8b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit h checksum 0x9dbd91fd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit h checksum 0x2eb6ad8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p k4 with checksum 0xff2d8513 WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing .pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi th checksum 0x9689877e WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing .pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi th checksum 0x43717ff0 WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing .pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi th checksum 0x7524e8a7 WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing .pk4 does not have directory entries ( FS subsystem requires it ) Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi th checksum 0x4d5a91ff Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w ith checksum 0x2669f3c Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w ith checksum 0x849747e5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w ith checksum 0x8aea4372 Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu m 0x920ce95a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with checksum 0xb2628eb7 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with checksum 0x3932bb10 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu m 0xeed8e97a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c hecksum 0x9c5584c4 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu m 0x39c6723e is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che cksum 0x6f1654b6 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch ecksum 0x5069e74f is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi th checksum 0x17fb703a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check sum 0xdf4ccbde is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che cksum 0xf7868570 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che cksum 0x32c4391c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che cksum 0xfd6a9089 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec ksum 0xcb27dd3c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 is on addon list Current search path: C:/Program Files/id Software/Quake 4/q4m_priv C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files) C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files) C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files) C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files) C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files) C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files) C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files) C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil es) C:/Program Files/id Software/Quake 4/q4base C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files) C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files) C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files) C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files) C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files) C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files) C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files) C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files) C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files) C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files) C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files) C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files) C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files) C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files) C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files) C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files) C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files) C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files) C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files) C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files) C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files) C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files) C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files) C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files) C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files) C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files) C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files) C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files) C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files) C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files) C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files) C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files) C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files) C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files) C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files) C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files) C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files) C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files) C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files) C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files) C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files) C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files) C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files) C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files) C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files) C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files) C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files) C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files) C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files) C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files) C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file s) C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files) C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files) C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files) C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files) C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files) C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files) C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files) C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files) C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files) C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files) C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files) C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files) C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files) C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files) C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files) C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files) C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files) C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files) C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files) C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files) C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files) C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files) C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files) C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files) file system initialized. --------------------------------------------- ------------ Initializing Decls ------------- Loading guides.... 65 loaded WARNING: file materials/drach_x.mtr, line 131: material 'textures/drach/x_meta l097' previously defined at materials/drach_x.mtr:111 WARNING: file materials/ex.mtr, line 44: material 'textures/eX/eXmetalBase05Ru st' previously defined at materials/ex.mtr:42 WARNING: file materials/jdra4map1.mtr, line 9: material 'textures/eX/eX_floor_ mtl_wrn_01' previously defined at materials/ex.mtr:1 WARNING: file materials/jdra4map1.mtr, line 19: material 'textures/eX/eXmetalB ase04' previously defined at materials/ex.mtr:9 WARNING: file materials/jdra4map1.mtr, line 29: material 'textures/eX/eXmetalB ase06rust' previously defined at materials/ex.mtr:19 WARNING: file materials/jdra4map1.mtr, line 39: material 'textures/eX/eXmetalB ase07rust' previously defined at materials/ex.mtr:29 WARNING: file materials/jdra4map1.mtr, line 40: material 'textures/eX/eXmetalB ase01' previously defined at materials/ex.mtr:39 WARNING: file materials/jdra4map1.mtr, line 41: material 'textures/eX/eXmetalB ase02' previously defined at materials/ex.mtr:40 WARNING: file materials/jdra4map1.mtr, line 42: material 'textures/eX/eXmetalB ase03' previously defined at materials/ex.mtr:41 WARNING: file materials/jdra4map1.mtr, line 43: material 'textures/eX/eXmetalB ase05Rust' previously defined at materials/ex.mtr:42 WARNING: file materials/jdra4map1.mtr, line 44: material 'textures/eX/eXmetalB ase05Rust' previously defined at materials/ex.mtr:42 WARNING: file materials/jdra4map1.mtr, line 47: material 'textures/eX/eX_stept op_01' previously defined at materials/ex.mtr:44 WARNING: file materials/jdra4map1.mtr, line 48: material 'textures/eX/eX_floor _tread_01' previously defined at materials/ex.mtr:47 WARNING: file materials/jdra4map1.mtr, line 58: material 'textures/eX/eX_floor _grate03_2rescale' previously defined at materials/ex.mtr:48 WARNING: file materials/jdra4map1.mtr, line 67: material 'textures/eX/eX_clang floor_rusted' previously defined at materials/ex.mtr:58 WARNING: file materials/jdra4map1.mtr, line 68: material 'textures/eX/eX_floor _simplines' previously defined at materials/ex.mtr:67 WARNING: file materials/jdra4map1.mtr, line 69: material 'textures/eX/eX_floor panel_01' previously defined at materials/ex.mtr:68 WARNING: file materials/jdra4map1.mtr, line 70: material 'textures/eX/eX_floor _grate03' previously defined at materials/ex.mtr:69 WARNING: file materials/jdra4map1.mtr, line 71: material 'textures/eX/eX_floor _simple_05' previously defined at materials/ex.mtr:70 WARNING: file materials/jdra4map1.mtr, line 72: material 'textures/eX/eX_floor _grate_03_128' previously defined at materials/ex.mtr:71 WARNING: file materials/jdra4map1.mtr, line 73: material 'textures/eX/eX_floor _tile_03' previously defined at materials/ex.mtr:72 WARNING: file materials/jdra4map1.mtr, line 74: material 'textures/eX/eX_floor _mtl_grate_01' previously defined at materials/ex.mtr:73 WARNING: file materials/jdra4map1.mtr, line 75: material 'textures/eX/eXmetalF loor02' previously defined at materials/ex.mtr:74 WARNING: file materials/jdra4map1.mtr, line 76: material 'textures/eX/eX_clang floor_01' previously defined at materials/ex.mtr:75 WARNING: file materials/jdra4map1.mtr, line 77: material 'textures/eX/eX_rndfl oor_01' previously defined at materials/ex.mtr:76 WARNING: file materials/jdra4map1.mtr, line 78: material 'textures/eX/eX_rndfl oor_02' previously defined at materials/ex.mtr:77 WARNING: file materials/jdra4map1.mtr, line 81: material 'textures/eX/eXmetalr ib01' previously defined at materials/ex.mtr:78 WARNING: file materials/jdra4map1.mtr, line 90: material 'textures/eX/eX_wall_ 01b' previously defined at materials/ex.mtr:81 WARNING: file materials/jdra4map1.mtr, line 91: material 'textures/eX/eX_wall_ panels_08' previously defined at materials/ex.mtr:90 WARNING: file materials/jdra4map1.mtr, line 92: material 'textures/eX/eX_wall_ pipe' previously defined at materials/ex.mtr:91 WARNING: file materials/jdra4map1.mtr, line 93: material 'textures/eX/eX_wall_ u207' previously defined at materials/ex.mtr:92 WARNING: file materials/jdra4map1.mtr, line 94: material 'textures/eX/eX_deswa ll_01' previously defined at materials/ex.mtr:93 WARNING: file materials/jdra4map1.mtr, line 95: material 'textures/eX/eX_wall_ b01' previously defined at materials/ex.mtr:94 WARNING: file materials/jdra4map1.mtr, line 96: material 'textures/eX/eX_wall_ panel_05' previously defined at materials/ex.mtr:95 WARNING: file materials/jdra4map1.mtr, line 97: material 'textures/eX/eX_wall_ 01' previously defined at materials/ex.mtr:96 WARNING: file materials/jdra4map1.mtr, line 98: material 'textures/eX/eX_wall_ bigrib_02' previously defined at materials/ex.mtr:97 WARNING: file materials/jdra4map1.mtr, line 99: material 'textures/eX/eX_wall_ bplate_06' previously defined at materials/ex.mtr:98 WARNING: file materials/jdra4map1.mtr, line 100: material 'textures/eX/eXmetal _plate01' previously defined at materials/ex.mtr:99 WARNING: file materials/jdra4map1.mtr, line 101: material 'textures/eX/eXmetal _plate01B' previously defined at materials/ex.mtr:100 WARNING: file materials/jdra4map1.mtr, line 102: material 'textures/eX/eX_meta lSupp01' previously defined at materials/ex.mtr:101 WARNING: file materials/jdra4map1.mtr, line 103: material 'textures/eX/eX_meta lplate_01' previously defined at materials/ex.mtr:102 WARNING: file materials/jdra4map1.mtr, line 104: material 'textures/eX/eX_meta lwall02' previously defined at materials/ex.mtr:103 WARNING: file materials/jdra4map1.mtr, line 105: material 'textures/eX/eX_mtl_ panel_03' previously defined at materials/ex.mtr:104 WARNING: file materials/jdra4map1.mtr, line 106: material 'textures/eX/eX_mtl_ panel_02' previously defined at materials/ex.mtr:105 WARNING: file materials/jdra4map1.mtr, line 107: material 'textures/eX/eX_mtl_ bigplate_04' previously defined at materials/ex.mtr:106 WARNING: file materials/jdra4map1.mtr, line 108: material 'textures/eX/eX_mtl_ bigplate_04b' previously defined at materials/ex.mtr:107 WARNING: file materials/jdra4map1.mtr, line 109: material 'textures/eX/eX_rpla tes_01' previously defined at materials/ex.mtr:108 WARNING: file materials/jdra4map1.mtr, line 110: material 'textures/eX/eX_trim _01' previously defined at materials/ex.mtr:109 WARNING: file materials/jdra4map1.mtr, line 111: material 'textures/eX/eX_q2_0 1' previously defined at materials/ex.mtr:110 WARNING: file materials/jdra4map1.mtr, line 112: material 'textures/eX/eX_q2_0 1b' previously defined at materials/ex.mtr:111 WARNING: file materials/jdra4map1.mtr, line 113: material 'textures/eX/eX_q2_0 1c' previously defined at materials/ex.mtr:112 WARNING: file materials/jdra4map1.mtr, line 114: material 'textures/eX/eX_q2_0 1d' previously defined at materials/ex.mtr:113 WARNING: file materials/jdra4map1.mtr, line 115: material 'textures/eX/eX_q2_0 1e' previously defined at materials/ex.mtr:114 WARNING: file materials/jdra4map1.mtr, line 116: material 'textures/eX/eX_trim _baseboard' previously defined at materials/ex.mtr:115 WARNING: file materials/jdra4map1.mtr, line 117: material 'textures/eX/eXmetal _plate01c' previously defined at materials/ex.mtr:116 WARNING: file materials/jdra4map1.mtr, line 118: material 'textures/eX/eX_mtl_ panel_04' previously defined at materials/ex.mtr:117 WARNING: file materials/jdra4map1.mtr, line 119: material 'textures/eX/eX_trim _vert_01' previously defined at materials/ex.mtr:118 WARNING: file materials/jdra4map1.mtr, line 120: material 'textures/eX/eX_trim _baseboard_02' previously defined at materials/ex.mtr:119 WARNING: file materials/jdra4map1.mtr, line 121: material 'textures/eX/eX_trim _baseboard_03' previously defined at materials/ex.mtr:120 WARNING: file materials/jdra4map1.mtr, line 122: material 'textures/eX/eX_trim _simple_01' previously defined at materials/ex.mtr:121 WARNING: file materials/jdra4map1.mtr, line 123: material 'textures/eX/eX_trim _psimple_04' previously defined at materials/ex.mtr:122 WARNING: file materials/jdra4map1.mtr, line 124: material 'textures/eX/eX_trim _psimple_05' previously defined at materials/ex.mtr:123 WARNING: file materials/jdra4map1.mtr, line 125: material 'textures/eX/eX_trim _support_03' previously defined at materials/ex.mtr:124 WARNING: file materials/jdra4map1.mtr, line 126: material 'textures/eX/eX_trim _simple03' previously defined at materials/ex.mtr:125 WARNING: file materials/jdra4map1.mtr, line 137: material 'textures/eX/eX_cret ebase_02' previously defined at materials/ex.mtr:126 WARNING: file materials/jdra4map1.mtr, line 147: material 'textures/eX/eX_cret ebase_03_dark' previously defined at materials/ex.mtr:137 WARNING: file materials/jdra4map1.mtr, line 148: material 'textures/eX/eX_cret ebase_01' previously defined at materials/ex.mtr:147 WARNING: file materials/jdra4map1.mtr, line 149: material 'textures/eX/eX_cret ewall_01' previously defined at materials/ex.mtr:148 WARNING: file materials/jdra4map1.mtr, line 150: material 'textures/eX/eX_cret ewall_02' previously defined at materials/ex.mtr:149 WARNING: file materials/jdra4map1.mtr, line 151: material 'textures/eX/eX_cret ewall_03' previously defined at materials/ex.mtr:150 WARNING: file materials/jdra4map1.mtr, line 152: material 'textures/eX/eX_cret ewall_03b' previously defined at materials/ex.mtr:151 WARNING: file materials/jdra4map1.mtr, line 153: material 'textures/eX/eX_cret efloor_01' previously defined at materials/ex.mtr:152 WARNING: file materials/jdra4map1.mtr, line 154: material 'textures/eX/eX_cret efloor_01b' previously defined at materials/ex.mtr:153 WARNING: file materials/jdra4map1.mtr, line 174: material 'textures/eX/eX_ligh tpanel_01_orange' previously defined at materials/ex.mtr:154 WARNING: file materials/jdra4map1.mtr, line 192: material 'textures/eX/eX_ligh t_u201_orange' previously defined at materials/ex.mtr:174 WARNING: file materials/jdra4map1256.mtr, line 44: material 'textures/ex256/eX metalBase05Rust' previously defined at materials/jdra4map1256.mtr:42 WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/mu ltiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_ mp2.mtr:1 WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/mu ltiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobj ects_mp2.mtr:29 WARNING: file materials/q4_q3ctf3.mtr, line 1: table 'portalstable' previously defined at materials/fs3ctf.mtr:1 WARNING: file materials/q4_q3ctf3.mtr, line 2: table 'boardersfadeinout' previ ously defined at materials/fs3ctf.mtr:1 WARNING: file materials/qwr.mtr, line 162: material 'textures/qwr/cop1_7' prev iously defined at materials/qwr.mtr:7 WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/ mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1 WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/ mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12 WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/ mp/tun6_green' previously defined at materials/mappack1.mtr:20 WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/ mp/tun6small_green' previously defined at materials/mappack1.mtr:28 WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/ mp/tunbump_green' previously defined at materials/mappack1.mtr:36 WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/ mp/tunpipe_green' previously defined at materials/mappack1.mtr:44 WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/ mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52 WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/ mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60 WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/ mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68 WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/ mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76 WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent /mp/tunwall12_green' previously defined at materials/mappack1.mtr:94 WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent /mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102 WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent /mp/tunwall15_green' previously defined at materials/mappack1.mtr:110 WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent /mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118 WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent /mp/concrete09smooth' previously defined at materials/mappack1.mtr:141 WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent /mp/concrete04smooth' previously defined at materials/mappack1.mtr:142 WARNING: file materials/zoggctf.mtr, line 12: material 'textures/zogg_misc/gn_ viney_d' previously defined at materials/zogg_misc.mtr:46 WARNING: file materials/zoggctf.mtr, line 25: material 'textures/zogg_misc/gn_ viney2_d' previously defined at materials/zogg_misc.mtr:59 957ms to load 1238k of material 166ms to load 45k of skin 359ms to load 734k of sound 5ms to load 1k of materialType 16ms to load 0k of lipSync 133ms to load 105k of playback 2194ms to load 1706k of effect --------------------------------------------- -------- Initializing renderSystem ---------- Spawning back end thread... ...SMP not available using ARB renderSystem renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg execing editor.cfg execing Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded setting to: 800 600 ...calling CDS: ok ...created window @ 0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------------ Input Initialization ----------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. --------------------------------------------- ...initializing QAL ...calling LoadLibrary( 'OpenAL32.dll' ): failed sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_NV_blend_square ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_draw_range_elements ...using GL_EXT_blend_minmax ...using GL_NV_float_buffer ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using NV_vertex_program ...using NV_fragment_program ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using GL_ARB_shader_objects ...using GL_ARB_fragment_shader ...using GL_ARB_vertex_shader ...using GL_ARB_shading_language_100 ...using EXT_depth_bounds_test ---------------- R_NV20_Init ---------------- --------------------------------------------- ----------------- R200_Init ----------------- Not available. ---------------- R_ARB2_Init ---------------- Available. --------------------------------------------- ------------ R_ReloadARBPrograms ------------ glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/SimpleInteraction.vfp glprogs/SimpleInteraction.vfp glprogs/md5rInteraction4.vp glprogs/md5rInteraction1.vp glprogs/md5rInteraction.vp glprogs/md5rSimple4.vp glprogs/md5rSimple1.vp glprogs/md5rSimple.vp glprogs/md5rStdTex4.vp glprogs/md5rStdTex1.vp glprogs/md5rStdTex.vp glprogs/md5rSkyBox4.vp glprogs/md5rSkyBox1.vp glprogs/md5rSkyBox.vp glprogs/md5rEnvNormal4.vp glprogs/md5rEnvNormal1.vp glprogs/md5rEnvNormal.vp glprogs/md5rEnvReflect4.vp glprogs/md5rEnvReflect1.vp glprogs/md5rEnvReflect.vp glprogs/md5rEnvBump4.vp glprogs/md5rEnvBump1.vp glprogs/md5rEnvBump.vp glprogs/md5rShadow4.vp glprogs/md5rShadow1.vp glprogs/md5rShadow.vp glprogs/md5rBasicFog4.vp glprogs/md5rBasicFog1.vp glprogs/md5rBasicFog.vp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt --------------------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem reloading textures/common/debuggraph. reloading makeIntensity( gfx/lights/squarelight1a). reloading gfx/lights/squarelight1. reloading gfx/lights/round. reloading gfx/guis/mainmenu/splash. reloading gfx/guis/soundmeter/audiobg. reloading gfx/guis/white. reloading gfx/guis/guicursor_arrow. reloading gfx/guis/guicursor_hand. reloading gfx/guis/scrollbarh. reloading gfx/guis/scrollbarv. reloading gfx/guis/scrollbar_thumb. reloading gfx/guis/scrollbar_right. reloading gfx/guis/scrollbar_left. reloading gfx/guis/scrollbar_up. reloading gfx/guis/scrollbar_down. reloading fonts/english/bigchars. found DLL in pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-te sting.pk4/gamex86.dll copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll WARNING: Disablng warnings. This will be the last warning you see. game using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------------- Initializing Game ------------- gamename: Q4MAX 0.77 gamedate: Nov 21 2006 1141ms to load 649k of entityDef 129ms to load 177k of articulatedFigure Game clear Initializing event system ...478 event definitions Initializing class hierarchy ...174 classes, 208408 bytes for event callbacks Initializing scripts Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script': 50.5 ms -------------- Compile stats ---------------- Memory usage: Strings: 10, 1424 bytes Statements: 2005, 40100 bytes Functions: 468, 41696 bytes Variables: 15988 bytes Mem used: 778256 bytes Static data: 4948144 bytes Allocated: 5100732 bytes Thread size: 7072 bytes ...6 aas types game initialized. --------------------------------------------- ------------- 5.07 days till this build expires ------------- -- Distribute this build, and you will suffer much pain. -- ----------- Initializing Session ------------ ----------------- BSE Init ------------------ --------- BSE Created Successfully ---------- session initialized --------------------------------------------- ------ Common Initialization Complete ------- "q4max.fragstore.net:28005" resolved to 84.16.224.102:28005 ------------ Game Map Shutdown -------------- --------------------------------------------- ... found 1 wavein devices ... default wavein mixer opened ... 2 destinations found for 'Realtek AC97 Audio' ... found destination 'Recording Control' ..... found source 'Mono Mix' ..... found source 'Stereo Mix' ..... found source 'SPDIF' ..... found source 'Aux' ..... found source 'CD Player' ..... found source 'Line In' ..... found source 'Microphone' ..... found source 'Phone Line' ... voice chat initialised. Sending challenge to 84.16.224.102:28005 PunkBuster Client: Attempting to resolve master5.evenbalance.com PunkBuster Client: Resolved to [69.10.138.110] PunkBuster Client: PunkBuster Client (v1.262 | A0) Enabled received challenge response 0x8ba5c997 from 84.16.224.102:28005 sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997 PunkBuster Client: Game Version [Quake4 Final V1.3.0.2393 Build 2393 win-x86 J ul 21 2006] PunkBuster Client: Not Connected to a Server Waiting for authorization sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997 Invalid password. sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997 ------------ Game Map Shutdown -------------- --------------------------------------------- Shutting down voice chat ... ============= ReloadEngine start ============= ------------ Game Map Shutdown -------------- --------------------------------------------- --------------- BSE Shutdown ---------------- --------------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL --------------- Game Shutdown --------------- ------------ Game Map Shutdown -------------- --------------------------------------------- Shutdown event system Game clear --------------------------------------------- --------------- Cvar & idLib Shutdown --------------- --------------------------------------------- --------- Initializing File System ---------- restarting in pure mode with 24 pak files Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che cksum 0xf9bdf21c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check sum 0x633a83b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c hecksum 0x62da0c1f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w ith checksum 0x6e3e91f2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit h checksum 0xc9082893 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec ksum 0x1b3e56ae Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with checksum 0x4a8fd05b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit h checksum 0xf8dcd844 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch ecksum 0xbc3655b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks um 0x1e246dd2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks um 0x7d4d8d2a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks um 0x46f04342 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c hecksum 0xc5b2bc37 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec ksum 0x5057e71b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec ksum 0x9590b7af Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch ecksum 0xd8abe74b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p k4 with checksum 0xfbfea319 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 with checksum 0xbaf8fc8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che cksum 0xcb27dd3c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec ksum 0x7ac4824f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch ecksum 0xfd6a9089 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che cksum 0xb081d9ca Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec ksum 0xf52f499a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch ecksum 0x32c4391c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with checksum 0xadf9c30a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch ecksum 0xf7868570 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec ksum 0xdf4ccbde Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w ith checksum 0xb7d30f29 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi th checksum 0x8d0dd11b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w ith checksum 0x17fb703a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec ksum 0xff9361c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c hecksum 0x5069e74f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c hecksum 0x4f5db041 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch ecksum 0x6f1654b6 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu m 0xf2cbc998 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu m 0x7f8d80d1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu m 0x1b57b207 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu m 0x385aa578 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu m 0x60d50a1d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu m 0x9099ed11 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu m 0xaf301fff Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu m 0x4ac6f6d9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu m 0x36030c7d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu m 0x4b80fbda Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu m 0x8acf4cfa Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu m 0xbe4120b0 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu m 0x6ad67f40 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu m 0xee51cd59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu m 0xf5bf4e0c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu m 0x2196f58c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu m 0x91118a35 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu m 0x98a14f03 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu m 0xbc82ac79 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu m 0xce74cda5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks um 0x39c6723e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi th checksum 0xb8e4defc Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with checksum 0xafc3c8c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch ecksum 0x8b80302 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with checksum 0x9c5584c4 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w ith checksum 0xa5706a3d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch ecksum 0x6de17b2e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with checksum 0xfb7bac44 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c hecksum 0x40d874c5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check sum 0x9cc2754e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec ksum 0x29ce5782 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu m 0x7a0b1e02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec ksum 0x2c2cc52d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec ksum 0x9301c837 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum 0xc1ab822b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks um 0x98cba154 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks um 0x93f17dc9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu m 0x76c9efdf Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu m 0x8ce88411 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks um 0x6bcc9811 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks um 0xeed8e97a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks um 0x90ff4ddd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu m 0x44201616 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu m 0x4889d289 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi th checksum 0xa42dec5b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu m 0xff217e58 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec ksum 0x36952c02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit h checksum 0x3932bb10 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit h checksum 0xb2628eb7 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che cksum 0x9b67a421 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check sum 0x531ec735 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks um 0x920ce95a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks um 0xe0ecd16a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c hecksum 0x4d880dac Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks um 0x10183060 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks um 0x1722db59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c hecksum 0x5868f530 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit h checksum 0xd9f04b8b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit h checksum 0x9dbd91fd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit h checksum 0x2eb6ad8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p k4 with checksum 0xff2d8513 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi th checksum 0x9689877e Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi th checksum 0x43717ff0 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi th checksum 0x7524e8a7 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi th checksum 0x4d5a91ff Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w ith checksum 0x2669f3c Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w ith checksum 0x849747e5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w ith checksum 0x8aea4372 Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu m 0x920ce95a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with checksum 0xb2628eb7 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with checksum 0x3932bb10 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu m 0xeed8e97a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c hecksum 0x9c5584c4 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu m 0x39c6723e is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che cksum 0x6f1654b6 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch ecksum 0x5069e74f is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi th checksum 0x17fb703a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check sum 0xdf4ccbde is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che cksum 0xf7868570 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che cksum 0x32c4391c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che cksum 0xfd6a9089 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec ksum 0xcb27dd3c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 is on addon list Current search path: C:/Program Files/id Software/Quake 4/q4m_priv C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files) on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files) on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil es) not on the pure list C:/Program Files/id Software/Quake 4/q4base C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file s) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files) not on the pure list game DLL: 0x0 in pak: 0x4d5a91ff Addon pk4s: C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files) C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files) C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files) C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files) C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files) C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files) C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files) C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files) C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files) file system initialized. --------------------------------------------- background thread already running ------------ Initializing Decls ------------- Loading guides.... 65 loaded 307ms to load 1141k of material 111ms to load 44k of skin 337ms to load 734k of sound 14ms to load 1k of materialType 14ms to load 0k of lipSync 93ms to load 105k of playback 1805ms to load 1689k of effect --------------------------------------------- -------- Initializing renderSystem ---------- Spawning back end thread... ...SMP not available renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg execing editor.cfg execing Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded setting to: 800 600 ...calling CDS: ok ...created window @ 0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------------ Input Initialization ----------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. --------------------------------------------- sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_NV_blend_square ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_draw_range_elements ...using GL_EXT_blend_minmax ...using GL_NV_float_buffer ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using NV_vertex_program ...using NV_fragment_program ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using GL_ARB_shader_objects ...using GL_ARB_fragment_shader ...using GL_ARB_vertex_shader ...using GL_ARB_shading_language_100 ...using EXT_depth_bounds_test ---------------- R_NV20_Init ---------------- --------------------------------------------- ----------------- R200_Init ----------------- Not available. ---------------- R_ARB2_Init ---------------- Available. --------------------------------------------- ------------ R_ReloadARBPrograms ------------ glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/SimpleInteraction.vfp glprogs/SimpleInteraction.vfp glprogs/md5rInteraction4.vp glprogs/md5rInteraction1.vp glprogs/md5rInteraction.vp glprogs/md5rSimple4.vp glprogs/md5rSimple1.vp glprogs/md5rSimple.vp glprogs/md5rStdTex4.vp glprogs/md5rStdTex1.vp glprogs/md5rStdTex.vp glprogs/md5rSkyBox4.vp glprogs/md5rSkyBox1.vp glprogs/md5rSkyBox.vp glprogs/md5rEnvNormal4.vp glprogs/md5rEnvNormal1.vp glprogs/md5rEnvNormal.vp glprogs/md5rEnvReflect4.vp glprogs/md5rEnvReflect1.vp glprogs/md5rEnvReflect.vp glprogs/md5rEnvBump4.vp glprogs/md5rEnvBump1.vp glprogs/md5rEnvBump.vp glprogs/md5rShadow4.vp glprogs/md5rShadow1.vp glprogs/md5rShadow.vp glprogs/md5rBasicFog4.vp glprogs/md5rBasicFog1.vp glprogs/md5rBasicFog.vp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt --------------------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem reloading textures/common/debuggraph. reloading makeIntensity( gfx/lights/squarelight1a). reloading gfx/lights/squarelight1. reloading gfx/lights/round. reloading gfx/guis/mainmenu/splash. reloading gfx/guis/soundmeter/audiobg. reloading gfx/guis/white. reloading gfx/guis/guicursor_arrow. reloading gfx/guis/guicursor_hand. reloading gfx/guis/scrollbarh. reloading gfx/guis/scrollbarv. reloading gfx/guis/scrollbar_thumb. reloading gfx/guis/scrollbar_right. reloading gfx/guis/scrollbar_left. reloading gfx/guis/scrollbar_up. reloading gfx/guis/scrollbar_down. reloading fonts/english/bigchars. found DLL in game pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-14 38-testing.pk4 copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll game using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------------- Initializing Game ------------- gamename: Q4MAX 0.77 gamedate: Nov 21 2006 609ms to load 649k of entityDef 121ms to load 177k of articulatedFigure Game clear Initializing event system ...478 event definitions Initializing class hierarchy ...174 classes, 208408 bytes for event callbacks Initializing scripts Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script': 46.7 ms -------------- Compile stats ---------------- Memory usage: Strings: 10, 1424 bytes Statements: 2005, 40100 bytes Functions: 468, 41696 bytes Variables: 15988 bytes Mem used: 778256 bytes Static data: 4948144 bytes Allocated: 5100732 bytes Thread size: 7072 bytes ...6 aas types game initialized. --------------------------------------------- ------------- 5.07 days till this build expires ------------- -- Distribute this build, and you will suffer much pain. -- ----------- Initializing Session ------------ ----------------- BSE Init ------------------ --------- BSE Created Successfully ---------- session initialized --------------------------------------------- ============= ReloadEngine end =============== ------------ Game Map Shutdown -------------- --------------------------------------------- ... found 1 wavein devices ... default wavein mixer opened ... 2 destinations found for 'Realtek AC97 Audio' ... found destination 'Recording Control' ..... found source 'Mono Mix' ..... found source 'Stereo Mix' ..... found source 'SPDIF' ..... found source 'Aux' ..... found source 'CD Player' ..... found source 'Line In' ..... found source 'Microphone' ..... found source 'Phone Line' ... voice chat initialised. Sending challenge to 84.16.224.102:28005 received challenge response 0xde380c81 from 84.16.224.102:28005 sending connect to 84.16.224.102:28005 with challenge 0xde380c81 Waiting for authorization sending connect to 84.16.224.102:28005 with challenge 0xde380c81 sending connect to 84.16.224.102:28005 with challenge 0xde380c81 received connect response from 84.16.224.102:28005 ------------ Game Map Shutdown -------------- --------------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. ------------ Map Initialization ------------- Map: mp/q4dm2tmp -------------- Game Map Init ---------------- collision data: 55 models 9705 vertices (227 KB) 22641 edges (795 KB) 8813 polygons (757 KB) 35367 polygon edges (138 KB) 2756 brushes (129 KB) 16468 brush planes (257 KB) 8577 nodes (234 KB) 24335 polygon refs (190 KB) 9002 brush refs (70 KB) 11045 internal edges 261 sharp edges 0 contained polygons removed 0 polygons merged 2800 KB total memory used 225 msec to load collision data. map bounds are (2984.0, 2660.0, 1576.0) max clip sector is (0.0, 0.0, 0.0) PVS init(49) 2 KB passage memory used to build PVS 3 msec to calculate PVS 49 areas 108 portals 13 areas visible on average 392 bytes PVS data Entering doom_main() Exiting doom_main() Spawning entities glprogs/heatHazeWithMask.vfp glprogs/md5rheatHazeWithMask.vfp: File not found glprogs/heatHazeWithMask.vfp ...274 entities spawned, 3 inhibited 18 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 16 models purged from previous level, 232 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 0 purged from previous 227 kept from previous 749 new loaded all images loaded in 10.8 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 1.24 seconds to expand oggs 6868k referenced 0k purged --------------------------------------------- sound: found efxs/default.efx --------------------------------------------- 19470 msec to load mp/q4dm2tmp idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 PunkBuster Client: Connected to Server 84.16.224.102:28005 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: notice how you were spec at the beginning implod? :) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's pineapple AnthonyJ: and do you see both my name and hemos? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 usage: say UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: WHAT YA MEAN UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: in the scoreboard UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: do you see my name? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 usage: say UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: yeah UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: and hemo? UserInfoChanged - modifiedInfo = 0 PunkBuster Client: Master Query Sent to (MASTER5.EVENBALANCE.COM) 69.10.138.11 0 PunkBuster Client: Received Master Security Information UserInfoChanged - modifiedInfo = 0 '!mpl0d: omg i cant wait to play this on my dual core and 512 7950 with antial iasing UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: and I assume you did absorb the fact that you joined the server, and then had to explicitly join a team? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: yup UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: =) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: :) UserInfoChanged - modifiedInfo = 0 usage: say UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: u done the team codes yet? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: here i am UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: lo UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: see all our names? UserInfoChanged - modifiedInfo = 0 Sako: Userinfo changed- modified info = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: n the heads tales is good Sako: yes UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea, you'll get lots of that UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: debug info for if I havent fixed it ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: sako, did you join the server yesterday? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: will the 7950 with AA on be awesonme or not? Sako: ja :) yes UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: k ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's pineapple UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was railed by AnthonyJ UserInfoChanged - modifiedInfo = 0 '!mpl0d: u know where u got the spread UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: why not have a team spread and individual UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's pineapple UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: with individual, you mean within your team? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: yup UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: have a spread for the team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: and underneath ur personal one UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: like if u killed 5 but dies 6 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: hmm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: u will be -1 UserInfoChanged - modifiedInfo = 0 AnthonyJ: you mean your net, not the spread UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: ye UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: wtf UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: well isnt the spread net? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: no UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: cuz i got 5 in my net UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: i want multipov :) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: spreads team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: n then have net underneath the spread hemoflic: well you're only 1 in each team :p UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was hyperblasted by AnthonyJ AnthonyJ accepted Sako's discharge Sako ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: you are playing as worse as me UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 AnthonyJ accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: yo UserInfoChanged - modifiedInfo = 0 '!mpl0d ate AnthonyJ's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: lo UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 AnthonyJ: any screwed names yet? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: nope UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: got an idea though, i often get some with two clients locally, so i' ll build and test UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 joined Strogg team UserInfoChanged - modifiedInfo = 1 AnthonyJ: k, worth trying ;) UserInfoChanged - modifiedInfo = 0 Sako accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Referee: Change map to PHRANTIC UserInfoChanged - modifiedInfo = 0 ------------ Game Map Shutdown -------------- --------------------------------------------- Shutting down voice chat ... PunkBuster Client: Not Connected to a Server ============= ReloadEngine start ============= ------------ Game Map Shutdown -------------- --------------------------------------------- --------------- BSE Shutdown ---------------- --------------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL --------------- Game Shutdown --------------- ------------ Game Map Shutdown -------------- --------------------------------------------- Shutdown event system Game clear --------------------------------------------- --------------- Cvar & idLib Shutdown --------------- --------------------------------------------- --------- Initializing File System ---------- restarting in pure mode with 25 pak files Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che cksum 0xf9bdf21c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check sum 0x633a83b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c hecksum 0x62da0c1f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w ith checksum 0x6e3e91f2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit h checksum 0xc9082893 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec ksum 0x1b3e56ae Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with checksum 0x4a8fd05b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit h checksum 0xf8dcd844 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch ecksum 0xbc3655b9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks um 0x1e246dd2 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks um 0x7d4d8d2a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks um 0x46f04342 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c hecksum 0xc5b2bc37 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec ksum 0x5057e71b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec ksum 0x9590b7af Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch ecksum 0xd8abe74b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p k4 with checksum 0xfbfea319 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 with checksum 0xbaf8fc8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che cksum 0xcb27dd3c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec ksum 0x7ac4824f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch ecksum 0xfd6a9089 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che cksum 0xb081d9ca Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec ksum 0xf52f499a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch ecksum 0x32c4391c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with checksum 0xadf9c30a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch ecksum 0xf7868570 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec ksum 0xdf4ccbde Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w ith checksum 0xb7d30f29 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi th checksum 0x8d0dd11b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w ith checksum 0x17fb703a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec ksum 0xff9361c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c hecksum 0x5069e74f Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c hecksum 0x4f5db041 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch ecksum 0x6f1654b6 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu m 0xf2cbc998 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu m 0x7f8d80d1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu m 0x1b57b207 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu m 0x385aa578 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu m 0x60d50a1d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu m 0x9099ed11 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu m 0xaf301fff Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu m 0x4ac6f6d9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu m 0x36030c7d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu m 0x4b80fbda Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu m 0x8acf4cfa Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu m 0xbe4120b0 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu m 0x6ad67f40 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu m 0xee51cd59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu m 0xf5bf4e0c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu m 0x2196f58c Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu m 0x91118a35 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu m 0x98a14f03 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu m 0xbc82ac79 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu m 0xce74cda5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks um 0x39c6723e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi th checksum 0xb8e4defc Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with checksum 0xafc3c8c1 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch ecksum 0x8b80302 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with checksum 0x9c5584c4 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w ith checksum 0xa5706a3d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch ecksum 0x6de17b2e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with checksum 0xfb7bac44 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c hecksum 0x40d874c5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check sum 0x9cc2754e Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec ksum 0x29ce5782 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu m 0x7a0b1e02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec ksum 0x2c2cc52d Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec ksum 0x9301c837 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum 0xc1ab822b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks um 0x98cba154 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks um 0x93f17dc9 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu m 0x76c9efdf Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu m 0x8ce88411 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks um 0x6bcc9811 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks um 0xeed8e97a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks um 0x90ff4ddd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu m 0x44201616 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu m 0x4889d289 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi th checksum 0xa42dec5b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu m 0xff217e58 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec ksum 0x36952c02 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit h checksum 0x3932bb10 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit h checksum 0xb2628eb7 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che cksum 0x9b67a421 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check sum 0x531ec735 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks um 0x920ce95a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks um 0xe0ecd16a Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c hecksum 0x4d880dac Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks um 0x10183060 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks um 0x1722db59 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c hecksum 0x5868f530 Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit h checksum 0xd9f04b8b Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit h checksum 0x9dbd91fd Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit h checksum 0x2eb6ad8 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p k4 with checksum 0xff2d8513 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi th checksum 0x9689877e Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi th checksum 0x43717ff0 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi th checksum 0x7524e8a7 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi th checksum 0x4d5a91ff Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w ith checksum 0x2669f3c Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w ith checksum 0x849747e5 Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w ith checksum 0x8aea4372 Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu m 0x920ce95a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with checksum 0xb2628eb7 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with checksum 0x3932bb10 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu m 0xeed8e97a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c hecksum 0x9c5584c4 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu m 0x39c6723e is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che cksum 0x6f1654b6 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch ecksum 0x5069e74f is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi th checksum 0x17fb703a is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check sum 0xdf4ccbde is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che cksum 0xf7868570 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che cksum 0x32c4391c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che cksum 0xfd6a9089 is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec ksum 0xcb27dd3c is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with checksum 0xdcbd94db is on addon list Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 with checksum 0x51195032 is on addon list Current search path: C:/Program Files/id Software/Quake 4/q4m_priv C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files) on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files) on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files) on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files) not on the pure list C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil es) not on the pure list C:/Program Files/id Software/Quake 4/q4base C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files) on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file s) not on the pure list C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files) not on the pure list C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files) not on the pure list game DLL: 0x0 in pak: 0x4d5a91ff Addon pk4s: C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files) C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files) C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files) C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files) C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files) C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files) C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files) C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files) C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files) C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files) C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files) C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files) file system initialized. --------------------------------------------- background thread already running ------------ Initializing Decls ------------- Loading guides.... 65 loaded 290ms to load 1141k of material 106ms to load 44k of skin 199ms to load 734k of sound 6ms to load 1k of materialType 16ms to load 0k of lipSync 100ms to load 105k of playback 1694ms to load 1689k of effect --------------------------------------------- -------- Initializing renderSystem ---------- Spawning back end thread... ...SMP not available renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg execing editor.cfg execing Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded setting to: 800 600 ...calling CDS: ok ...created window @ 0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------------ Input Initialization ----------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. --------------------------------------------- sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_NV_blend_square ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_draw_range_elements ...using GL_EXT_blend_minmax ...using GL_NV_float_buffer ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using NV_vertex_program ...using NV_fragment_program ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using GL_ARB_shader_objects ...using GL_ARB_fragment_shader ...using GL_ARB_vertex_shader ...using GL_ARB_shading_language_100 ...using EXT_depth_bounds_test ---------------- R_NV20_Init ---------------- --------------------------------------------- ----------------- R200_Init ----------------- Not available. ---------------- R_ARB2_Init ---------------- Available. --------------------------------------------- ------------ R_ReloadARBPrograms ------------ glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/SimpleInteraction.vfp glprogs/SimpleInteraction.vfp glprogs/md5rInteraction4.vp glprogs/md5rInteraction1.vp glprogs/md5rInteraction.vp glprogs/md5rSimple4.vp glprogs/md5rSimple1.vp glprogs/md5rSimple.vp glprogs/md5rStdTex4.vp glprogs/md5rStdTex1.vp glprogs/md5rStdTex.vp glprogs/md5rSkyBox4.vp glprogs/md5rSkyBox1.vp glprogs/md5rSkyBox.vp glprogs/md5rEnvNormal4.vp glprogs/md5rEnvNormal1.vp glprogs/md5rEnvNormal.vp glprogs/md5rEnvReflect4.vp glprogs/md5rEnvReflect1.vp glprogs/md5rEnvReflect.vp glprogs/md5rEnvBump4.vp glprogs/md5rEnvBump1.vp glprogs/md5rEnvBump.vp glprogs/md5rShadow4.vp glprogs/md5rShadow1.vp glprogs/md5rShadow.vp glprogs/md5rBasicFog4.vp glprogs/md5rBasicFog1.vp glprogs/md5rBasicFog.vp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt glprogs/heatHazeWithMask.vfp glprogs/md5rheatHazeWithMask.vfp: File not found glprogs/heatHazeWithMask.vfp --------------------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem reloading textures/common/debuggraph. reloading makeIntensity( gfx/lights/squarelight1a). reloading gfx/lights/squarelight1. reloading gfx/lights/round. reloading gfx/guis/mainmenu/splash. reloading gfx/guis/soundmeter/audiobg. reloading gfx/guis/white. reloading gfx/guis/guicursor_arrow. reloading gfx/guis/guicursor_hand. reloading gfx/guis/scrollbarh. reloading gfx/guis/scrollbarv. reloading gfx/guis/scrollbar_thumb. reloading gfx/guis/scrollbar_right. reloading gfx/guis/scrollbar_left. reloading gfx/guis/scrollbar_up. reloading gfx/guis/scrollbar_down. reloading fonts/english/bigchars. found DLL in game pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-14 38-testing.pk4 copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll game using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------------- Initializing Game ------------- gamename: Q4MAX 0.77 gamedate: Nov 21 2006 571ms to load 649k of entityDef 108ms to load 177k of articulatedFigure Game clear Initializing event system ...478 event definitions Initializing class hierarchy ...174 classes, 208408 bytes for event callbacks Initializing scripts Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script': 40.7 ms -------------- Compile stats ---------------- Memory usage: Strings: 10, 1424 bytes Statements: 2005, 40100 bytes Functions: 468, 41696 bytes Variables: 15988 bytes Mem used: 778256 bytes Static data: 4948144 bytes Allocated: 5100732 bytes Thread size: 7072 bytes ...6 aas types game initialized. --------------------------------------------- ------------- 5.06 days till this build expires ------------- -- Distribute this build, and you will suffer much pain. -- ----------- Initializing Session ------------ ----------------- BSE Init ------------------ --------- BSE Created Successfully ---------- session initialized --------------------------------------------- ============= ReloadEngine end =============== ------------ Game Map Shutdown -------------- --------------------------------------------- ... found 1 wavein devices ... default wavein mixer opened ... 2 destinations found for 'Realtek AC97 Audio' ... found destination 'Recording Control' ..... found source 'Mono Mix' ..... found source 'Stereo Mix' ..... found source 'SPDIF' ..... found source 'Aux' ..... found source 'CD Player' ..... found source 'Line In' ..... found source 'Microphone' ..... found source 'Phone Line' ... voice chat initialised. Sending challenge to 84.16.224.102:28005 received challenge response 0xea51d3d1 from 84.16.224.102:28005 sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1 Waiting for authorization sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1 sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1 received connect response from 84.16.224.102:28005 ------------ Game Map Shutdown -------------- --------------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. ------------ Map Initialization ------------- Map: mp/swq4dm1 -------------- Game Map Init ---------------- collision data: 202 models 2442 vertices (57 KB) 4976 edges (174 KB) 1817 polygons (156 KB) 7310 polygon edges (28 KB) 601 brushes (28 KB) 3626 brush planes (56 KB) 3149 nodes (86 KB) 4806 polygon refs (37 KB) 2078 brush refs (16 KB) 2175 internal edges 58 sharp edges 0 contained polygons removed 0 polygons merged 641 KB total memory used 87 msec to load collision data. map bounds are (2240.0, 1920.0, 904.0) max clip sector is (0.0, 0.0, 0.0) PVS init(22) 816 bytes passage memory used to build PVS 3 msec to calculate PVS 22 areas 56 portals 15 areas visible on average 88 bytes PVS data Entering doom_main() Exiting doom_main() Spawning entities ...185 entities spawned, 0 inhibited 9 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 16 models purged from previous level, 204 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 0 purged from previous 225 kept from previous 664 new loaded all images loaded in 4.5 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 1.22 seconds to expand oggs 6263k referenced 0k purged --------------------------------------------- sound: found efxs/default.efx --------------------------------------------- 10448 msec to load mp/swq4dm1 idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 PunkBuster Client: Connected to Server 84.16.224.102:28005 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 xgo2 accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: where is aj UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d accepted xgo2's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: lost in translation UserInfoChanged - modifiedInfo = 0 Sako ate '!mpl0d's pineapple UserInfoChanged - modifiedInfo = 0 xgo2 rode Sako's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako rode Sako's rocket client 1 disconnected. hemoflic disconnected. Sako accepted xgo2's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 rode Sako's rocket Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 rode Sako's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 '!mpl0d rode Sako's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket AnthonyJ: I see we have a bots specing ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: lol UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: how do i add them to teams* UserInfoChanged - modifiedInfo = 0 Sako: why do the have ping UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: make yourself a referee, and then use marine / strogg UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: marine 31 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: etc UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ has become a referee UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: ok UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 rode Sako's rocket Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 AnthonyJ: or do that on the serverconsole - dont need to ref there UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: aj is the self on teamovelay bug fixed? UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's pineapple UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yup UserInfoChanged - modifiedInfo = 0 xgo2 was killed by world UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: k :) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: :) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ has moved toxic to the Marine team toxic joined Marine team UserInfoChanged - modifiedInfo = 1 AnthonyJ has moved fat to the Strogg team fat joined Strogg team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 Sako was nailed by Sako AnthonyJ was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 xgo2 was nailed by Sako '!mpl0d was nailed by Sako UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: lol UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Server has moved stermy to the Marine team stermy joined Marine team UserInfoChanged - modifiedInfo = 1 Sako: the bot is stupid UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: hae UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea UserInfoChanged - modifiedInfo = 0 fat was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 AnthonyJ was toasted by '!mpl0d Sako: why does the bot only aim to one player UserInfoChanged - modifiedInfo = 0 AnthonyJ: they're not finished UserInfoChanged - modifiedInfo = 0 toxic was killed by '!mpl0d stermy was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 toxic was pummeled by xgo2 AnthonyJ: they're using duel AI UserInfoChanged - modifiedInfo = 0 Sako was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was toasted by '!mpl0d toxic accepted xgo2's discharge UserInfoChanged - modifiedInfo = 0 stermy accepted xgo2's discharge Sako: :D UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 AnthonyJ: there is a lot of clever stuff there for duel though ;) UserInfoChanged - modifiedInfo = 0 toxic was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: so what would be nice? q3dm17, team death match, one vs. 7 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: but its not enabled yet UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: wtf UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 client 0 disconnected. AnthonyJ disconnected. xgo2: who shot here UserInfoChanged - modifiedInfo = 0 client 4 disconnected. xgo2 disconnected. fat accepted Sako's discharge Sako was toasted by '!mpl0d toxic was toasted by '!mpl0d '!mpl0d rode Sako's rocket fat rode '!mpl0d's rocket Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: well !mplod, you are a good bot :p UserInfoChanged - modifiedInfo = 0 toxic rode '!mpl0d's rocket stermy accepted '!mpl0d's discharge Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 Sako: just joking :) UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 Sako rode '!mpl0d's rocket toxic was railed by '!mpl0d AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d rode Sako's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: im ogc ftw Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 Sako is ready! UserInfoChanged - modifiedInfo = 0 Sako readied the Marine team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 ]teamready UserInfoChanged - modifiedInfo = 0 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 '!mpl0d readied the Strogg team UserInfoChanged - modifiedInfo = 0 Sako called a vote! Set Time Limit to 1 Spawning entities ...184 entities spawned, 0 inhibited UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 ----------- Game Map Restart (all instances) ------------ Entering doom_main() Exiting doom_main() Spawning entities ...185 entities spawned, 0 inhibited 9 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- -------------------------------------- UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Vote passed Sako was pummeled by AnthonyJ AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 joined Strogg team UserInfoChanged - modifiedInfo = 1 Sako: uhm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: where is the timer UserInfoChanged - modifiedInfo = 0 stermy rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: hud_timer? UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: is set to 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket Sako: but i dont see it UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: u use custom hud? UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i see no timer Sako: default settings UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: hud_timerposition UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: ? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 toxic accepted xgo2's discharge UserInfoChanged - modifiedInfo = 0 ]hud_timeposition Unknown command 'hud_timeposition' UserInfoChanged - modifiedInfo = 0 stermy accepted xgo2's discharge Sako: 305 10 UserInfoChanged - modifiedInfo = 0 Timelimit hit - the Strogg team wins. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 ]hud_timerposition "hud_timerPosition" is:"305 10" default:"305 10" position of the timer [format: X Y] UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 AnthonyJ: hmm UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d: mine says UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 ----------- Game Map Restart (all instances) ------------ Entering doom_main() Exiting doom_main() Spawning entities ...185 entities spawned, 0 inhibited 9 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- -------------------------------------- Spawning entities ...184 entities spawned, 0 inhibited UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 xgo2 joined Marine team xgo2 joined Marine team UserInfoChanged - modifiedInfo = 1 fat joined Marine team fat joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: 305 10 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was killed by xgo2 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: so I am not the only one with the problem? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: I have timer fine? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 xgo2: someone come upper rl UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 toxic rode '!mpl0d's rocket xgo2: and fire some rockets UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: xgo, you wanna test the PVS bug? :) UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: yes UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: :) UserInfoChanged - modifiedInfo = 0 client 3 disconnected. Sako disconnected. fat was toasted by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: still no timer UserInfoChanged - modifiedInfo = 0 xgo2: strange UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: I've done it lotsa times ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 was pummeled by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 stermy was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 xgo2: why do i sometimes hear the old explosions UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: hm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was pummeled by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: the noise ones UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: if i do hud_timer 0 and hud_timer 1 again UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: it is there UserInfoChanged - modifiedInfo = 0 AnthonyJ: old expl I dunno ;/ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 ]hud_timer "hud_timer" is:"-1" default:"1" Changes the timer display: 1 - Standard Q4 (countdown) 0 - Disabled -1 - Inverted (count up) UserInfoChanged - modifiedInfo = 0 Sako: could you do a map change aj? UserInfoChanged - modifiedInfo = 0 ]hud_timer 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: vote UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 stermy rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: callvote map mp/q4dm2tmp or whatever UserInfoChanged - modifiedInfo = 0 Sako: voting is so slow :> UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 ate '!mpl0d's pineapple UserInfoChanged - modifiedInfo = 0 AnthonyJ has become a referee Sako called a vote! Change map to [TMP] SANDSTORM UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Vote passed fat was toasted by xgo2 UserInfoChanged - modifiedInfo = 0 ------------ Game Map Shutdown -------------- --------------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. reloading guis/loading/mplevel.gui. reloading guis/weapons/shotgun_ammo.gui. reloading guis/weapons/hyperblaster_ammo.gui. reloading guis/weapons/rocketlauncher_ammo.gui. reloading guis/buymenu.gui. reloading guis/scoreboard.gui. reloading guis/summary.gui. reloading guis/mpmain.gui. reloading guis/mpmsgmode.gui. reloading guis/weapons/machinegun_scope.gui. reloading guis/weapons/nailgun_scope.gui. reloading guis/weapons/railgun_scope.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/mphud.gui. reloading guis/cpmhud5.gui. reloading guis/cursor.gui. reloading guis/cinematic.gui. reloading guis/weapons/machinegun_ammo.gui. reloading guis/weapons/machinegun_inview_scope.gui. reloading guis/weapons/railgun.gui. reloading guis/weapons/nailgun_ammo.gui. reloading guis/weapons/napalmgun.gui. ------------ Map Initialization ------------- Map: mp/q4dm2tmp -------------- Game Map Init ---------------- collision data: 205 models 9705 vertices (227 KB) 22641 edges (795 KB) 8813 polygons (757 KB) 35367 polygon edges (138 KB) 2756 brushes (129 KB) 16468 brush planes (257 KB) 8577 nodes (234 KB) 24335 polygon refs (190 KB) 9002 brush refs (70 KB) 11045 internal edges 261 sharp edges 0 contained polygons removed 0 polygons merged 2800 KB total memory used 262 msec to load collision data. map bounds are (2984.0, 2660.0, 1576.0) max clip sector is (0.0, 0.0, 0.0) PVS init(49) 2 KB passage memory used to build PVS 6 msec to calculate PVS 49 areas 108 portals 13 areas visible on average 392 bytes PVS data Entering doom_main() Exiting doom_main() Spawning entities ...274 entities spawned, 3 inhibited 18 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 5 models purged from previous level, 247 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 117 purged from previous 800 kept from previous 197 new loaded all images loaded in 0.5 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 0.02 seconds to expand oggs 19424k referenced 1020k purged --------------------------------------------- sound: found efxs/default.efx --------------------------------------------- 2419 msec to load mp/q4dm2tmp idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: hm, timer is still here.... UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: but bots are gone :) UserInfoChanged - modifiedInfo = 0 AnthonyJ was hyperblasted by AnthonyJ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea, bots do that ;) UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 Sako rode xgo2's rocket AnthonyJ rode xgo2's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d rode xgo2's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 usage: say UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako called a vote! Set Time Limit to 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: hmm scores are the same UserInfoChanged - modifiedInfo = 0 Vote passed UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: well... the spread value UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 is ready! UserInfoChanged - modifiedInfo = 0 AnthonyJ: old old bug ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako is ready! UserInfoChanged - modifiedInfo = 0 xgo2 readied the Marine team UserInfoChanged - modifiedInfo = 0 AnthonyJ: will fix it sometime soon UserInfoChanged - modifiedInfo = 0 AnthonyJ rode '!mpl0d's rocket Sako is not ready! UserInfoChanged - modifiedInfo = 0 '!mpl0d accepted xgo2's discharge AnthonyJ rode '!mpl0d's rocket Sako is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: rup UserInfoChanged - modifiedInfo = 0 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: i cant unready UserInfoChanged - modifiedInfo = 0 xgo2: aj UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Spawning entities ...273 entities spawned, 3 inhibited ----------- Game Map Restart (all instances) ------------ Entering doom_main() Exiting doom_main() Spawning entities ...274 entities spawned, 3 inhibited 18 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- -------------------------------------- UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: :/ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: timer is here UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako accepted '!mpl0d's discharge AnthonyJ: xgo, how did you ready? via teamready, or just yourself? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d rode xgo2's rocket UserInfoChanged - modifiedInfo = 0 AnthonyJ accepted '!mpl0d's discharge UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: i ready my self UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d ate Sako's boomstick UserInfoChanged - modifiedInfo = 0 xgo2: then typed teamready UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 accepted '!mpl0d's discharge xgo2: :( UserInfoChanged - modifiedInfo = 0 Timelimit hit - the Strogg team wins. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d: ant UserInfoChanged - modifiedInfo = 1 Sako: damn it :) UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d: u fixed the spec chat? UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 ------------ Game Map Shutdown -------------- --------------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. reloading guis/loading/mplevel.gui. reloading guis/weapons/shotgun_ammo.gui. reloading guis/weapons/hyperblaster_ammo.gui. reloading guis/weapons/rocketlauncher_ammo.gui. reloading guis/buymenu.gui. reloading guis/scoreboard.gui. reloading guis/summary.gui. reloading guis/mpmain.gui. reloading guis/mpmsgmode.gui. reloading guis/weapons/machinegun_scope.gui. reloading guis/weapons/nailgun_scope.gui. reloading guis/weapons/railgun_scope.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/mphud.gui. reloading guis/weapons/railgun.gui. reloading guis/weapons/nailgun_ammo.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/cpmhud5.gui. reloading guis/cursor.gui. reloading guis/cinematic.gui. reloading guis/weapons/machinegun_ammo.gui. reloading guis/weapons/machinegun_inview_scope.gui. ------------ Map Initialization ------------- Map: mp/q4dm7 -------------- Game Map Init ---------------- collision data: 385 models 6047 vertices (141 KB) 11139 edges (391 KB) 4157 polygons (357 KB) 16685 polygon edges (65 KB) 1704 brushes (79 KB) 10192 brush planes (159 KB) 7614 nodes (208 KB) 12855 polygon refs (100 KB) 7721 brush refs (60 KB) 5357 internal edges 77 sharp edges 0 contained polygons removed 0 polygons merged 1563 KB total memory used 215 msec to load collision data. map bounds are (2480.0, 2144.0, 1216.0) max clip sector is (0.0, 0.0, 0.0) PVS init(40) 2 KB passage memory used to build PVS 3 msec to calculate PVS 40 areas 100 portals 12 areas visible on average 320 bytes PVS data Entering doom_main() Exiting doom_main() Spawning entities ...412 entities spawned, 0 inhibited 16 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 13 models purged from previous level, 357 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 191 purged from previous 894 kept from previous 262 new loaded all images loaded in 3.5 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 0.01 seconds to expand oggs 19515k referenced 1510k purged --------------------------------------------- sound: found efxs/default.efx Loaded reverb file 'maps/mp/q4dm7.reverb' --------------------------------------------- 5190 msec to load mp/q4dm7 idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2 joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 xgo2: brb UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 client 4 disconnected. xgo2 disconnected. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: so it dont look like specs are saying to all, UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 Sako: i cannot reproduce the timer thing UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako ate '!mpl0d's pineapple AnthonyJ: a full close of q4 and then reconnect might UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 client 3 disconnected. Sako disconnected. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: what timer thing? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was railed by '!mpl0d UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: sako had no timer shown until he modified hud_timer UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: so u fixed the spec chat?~ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: fixed what about it? UserInfoChanged - modifiedInfo = 0 Sako joined Strogg team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 '!mpl0d: so when u say in team it looks like its in team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: instead of looking like say all AnthonyJ: not in this build UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: hm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: still hiere UserInfoChanged - modifiedInfo = 0 Sako is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: ;/ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d is not ready! UserInfoChanged - modifiedInfo = 0 Sako: ready up UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: theres no time UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: cuz we aint playing UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: maybe linked to the state of your quake4config.cfg before you launch ed UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was killed by world AnthonyJ: there is an infinity sign - can you not see that implod? UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: yup Sako: yeah, the infinity sign is here UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 Sako joined Marine team Sako joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako called a vote! Set Time Limit to 1 AnthonyJ: hmm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Vote passed UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d is not ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was pummeled by Sako Changing Ready Status too fast. Wait 4 seconds UserInfoChanged - modifiedInfo = 0 AnthonyJ: did you really change team? UserInfoChanged - modifiedInfo = 0 Changing Ready Status too fast. Wait 2 seconds UserInfoChanged - modifiedInfo = 0 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako called a vote! Set Time Limit to 2 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 '!mpl0d: it moved me b4 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: and again UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: hmm UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: wtf UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: its happening when I unready UserInfoChanged - modifiedInfo = 0 Vote passed UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: autobalance is off UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: its when changing the time UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Spawning entities ...411 entities spawned, 0 inhibited ----------- Game Map Restart (all instances) ------------ Entering doom_main() Exiting doom_main() Spawning entities ...412 entities spawned, 0 inhibited 16 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- -------------------------------------- UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: changing the time? UserInfoChanged - modifiedInfo = 0 hemoflic: when you interrupt the countdown UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: and everyone respawns UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: you rejoin the teams i guess UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was pummeled by Sako AnthonyJ: yea, but its also moving implods team to marine ;/ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: and re-announcing UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d was nailed by Sako UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d rode Sako's rocket UserInfoChanged - modifiedInfo = 0 Sako called a vote! Set Time Limit to 3 UserInfoChanged - modifiedInfo = 0 Sako was machinegunned by '!mpl0d Vote passed AnthonyJ rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: timer is still here UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako rode '!mpl0d's rocket UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ was killed by world Sako was nailed by '!mpl0d UserInfoChanged - modifiedInfo = 0 Sako: oh btw UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: i am missing the pummel UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: in the weapon list UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 PunkBuster Client: Master Query Sent to (MASTER6.EVENBALANCE.COM) 69.59.149.24 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 PunkBuster Client: Received Master Security Information UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: its blue UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: which hud? UserInfoChanged - modifiedInfo = 0 Sako ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: everything default i guess UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: hud_style UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: that's always been like that in cpmhud1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: cpmhud1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yep, that doesnt have it UserInfoChanged - modifiedInfo = 0 hemoflic: not showing pummel because you always have it anyway UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako ate Sako's pineapple UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: cpmhud5 has it tho UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako joined Strogg team UserInfoChanged - modifiedInfo = 1 hemoflic: i think osphud1 too UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Timelimit hit - the Strogg team wins. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d: im off guys UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 '!mpl0d: ur lucky to get me 0on UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 ------------ Game Map Shutdown -------------- --------------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. reloading guis/loading/mplevel.gui. reloading guis/weapons/shotgun_ammo.gui. reloading guis/weapons/hyperblaster_ammo.gui. reloading guis/weapons/rocketlauncher_ammo.gui. reloading guis/buymenu.gui. reloading guis/scoreboard.gui. reloading guis/summary.gui. reloading guis/mpmain.gui. reloading guis/mpmsgmode.gui. reloading guis/weapons/machinegun_scope.gui. reloading guis/weapons/nailgun_scope.gui. reloading guis/weapons/railgun_scope.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/mphud.gui. reloading guis/weapons/railgun.gui. reloading guis/weapons/nailgun_ammo.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/mpmain.gui. reloading guis/netmenu.gui. reloading guis/cpmhud5.gui. reloading guis/cursor.gui. reloading guis/cinematic.gui. reloading guis/weapons/machinegun_ammo.gui. reloading guis/weapons/machinegun_inview_scope.gui. ------------ Map Initialization ------------- Map: mp/q4dm3 -------------- Game Map Init ---------------- collision data: 453 models 6053 vertices (141 KB) 12032 edges (423 KB) 4613 polygons (396 KB) 18440 polygon edges (72 KB) 1110 brushes (52 KB) 6707 brush planes (104 KB) 4960 nodes (135 KB) 11131 polygon refs (86 KB) 3732 brush refs (29 KB) 5838 internal edges 37 sharp edges 0 contained polygons removed 0 polygons merged 1441 KB total memory used 106 msec to load collision data. map bounds are (1920.0, 2432.0, 768.0) max clip sector is (0.0, 0.0, 0.0) PVS init(21) 1 KB passage memory used to build PVS 2 msec to calculate PVS 21 areas 66 portals 16 areas visible on average 84 bytes PVS data Entering doom_main() Exiting doom_main() Spawning entities ...261 entities spawned, 0 inhibited 16 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 9 models purged from previous level, 257 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 520 purged from previous 821 kept from previous 237 new loaded all images loaded in 2.6 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 0.00 seconds to expand oggs 19005k referenced 1823k purged --------------------------------------------- sound: found efxs/default.efx Loaded reverb file 'maps/mp/q4dm3.reverb' --------------------------------------------- 4137 msec to load mp/q4dm3 idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: as i have the flu AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: any chance you can stay a bit longer implod? UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: timer is still here, so i don't know how to reproduce the bug UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i shud be in bed m8y AnthonyJ: wanna test that unready bug UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Sako: well i have to go too :( UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i got the flu bigtime UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 hemoflic: i'll move in UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: but ill stay 5 AnthonyJ: bed? 10pm you lightweight ;) UserInfoChanged - modifiedInfo = 0 AnthonyJ was pummeled by Sako UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i have the flu mate UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i cant see UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: eyes all wartered AnthonyJ: rup everyone ;) UserInfoChanged - modifiedInfo = 0 '!mpl0d was pummeled by Sako '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: k :) UserInfoChanged - modifiedInfo = 0 Sako: sry have to leave! cu UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 client 3 disconnected. Sako disconnected. UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: i unreadied UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 AnthonyJ: k UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: unready again UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 1 '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: k, condump and email me it ;) UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: if u try now UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ is not ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: if u try AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: while countdown UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea UserInfoChanged - modifiedInfo = 0 '!mpl0d: will u move to strogg UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: or just me to marine '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d joined Marine team '!mpl0d joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: me to marine UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: I'll try being strogg UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Strogg team UserInfoChanged - modifiedInfo = 1 ]condump steve0 Dumped console text to steve0.txt. UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Marine team AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: seems consistent ;/ UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: u go back UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: and ill do it UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: at least that should make it easy to debug UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Strogg team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 '!mpl0d: n u shud still come marine UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: yea UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Marine team AnthonyJ joined Marine team UserInfoChanged - modifiedInfo = 1 AnthonyJ is not ready! UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ joined Strogg team UserInfoChanged - modifiedInfo = 1 '!mpl0d is ready! UserInfoChanged - modifiedInfo = 0 AnthonyJ is ready! UserInfoChanged - modifiedInfo = 0 Spawning entities ...260 entities spawned, 0 inhibited ----------- Game Map Restart (all instances) ------------ Entering doom_main() Exiting doom_main() Spawning entities ...261 entities spawned, 0 inhibited 16 general spawns 0 team spawns (0 strogg/0 marine) ------------ Processing events -------------- -------------------------------------- UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Changing Ready Status too fast. Wait 3 seconds UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 client 1 disconnected. hemoflic disconnected. UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 Changing Ready Status too fast. Wait 5 seconds UserInfoChanged - modifiedInfo = 0 Changing Ready Status too fast. Wait 4 seconds UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: k, I think we've proved that enough ta ;) UserInfoChanged - modifiedInfo = 0 AnthonyJ ate '!mpl0d's boomstick UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: aint u gona fix the spec chat then UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: maybe UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: b4 the new version AnthonyJ: these userinfo related ones are much more important tho AnthonyJ: w UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 AnthonyJ: we AnthonyJ: h AnthonyJ: m AnthonyJ: m UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 UserInfoChanged - modifiedInfo = 0 '!mpl0d: is anti aliasing good? client 0 disconnected. AnthonyJ disconnected. '!mpl0d joined Strogg team '!mpl0d joined Strogg team UserInfoChanged - modifiedInfo = 1 UserInfoChanged - modifiedInfo = 0 ]condump steve02 Dumped console text to steve02.txt.