on *:text:!kill chicken*:#: { if ($nick isop $chan) || ($nick == wat) { var %time = $rand(5,13) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to attack again } else { .timer 1 %time /write -dw $+ $nick names.txt var %chi = $rand(1,9) var %atk = $calc( %chi * 4) inc $+(%,bon.,$nick) %chi inc $+(%,atk.,$nick) %atk /notice $nick You go hunting and kill %chi chickens to get %chi bones .4wait %time seconds /notice $nick You have $eval($+(%,bon.,$nick),2) bones } } ----- MINING ----- (You Need To Put Xp Needed, You Never Gave Me The Code) Key: %var + m = Amount of MINED ore - Ex. You just mined %tino tin ores = You just mined 5 tin ores. %var + o = Amount of ORE nick has - Ex. I have %tino tin ores = I have 5 tin ores. Levels: (Shotcut) 1 - Copper 1 - Tin 10 - Blurite (Optional, I'll still include it) (Blur) 15 - Iron 20 - Silver (Silv, maybe) 30 - Coal 40 - Gold 55 - Mithril (Mith) 70 - Adamantite (Addy) 85 - Runite (Rune) on *:text:!mine cop*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(3,10) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %copm = $rand(1,9) var %mlvl = $calc( %copm * 4) inc $+(%,copo.,$nick) %copm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %copo copper ores.4Wait %time seconds /notice $nick You have $eval($+(%,copo.,$nick),2) copper ore } } } on *:text:!mine tin*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,11) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %tinm = $rand(2,9) var %mlvl = $calc( %tinm * 10) inc $+(%,tino.,$nick) %tinm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %tino tin ores.4Wait %time seconds /notice $nick You have $eval($+(%,tino.,$nick),2) tin ores } } } on *:text:!mine blur*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,12) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %blum = $rand(2,9) var %mlvl = $calc( %blum * 17) inc $+(%,bluo.,$nick) %blum inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %bluo blurite ores.4Wait %time seconds /notice $nick You have $eval($+(%,bluo.,$nick),2) blurite ores } } } on *:text:!mine iron*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,13) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %ironm = $rand(3,10) var %mlvl = $calc( %ironm * 25) inc $+(%,irono.,$nick) %ironm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %irono iron ores.4Wait %time seconds /notice $nick You have $eval($+(%,irono.,$nick),2) iron ores } } } on *:text:!mine silv*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,14) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %silvm = $rand(2,11) var %mlvl = $calc( %silvm * 36) inc $+(%,silvo.,$nick) %silvm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %silvo silver ores.4Wait %time seconds /notice $nick You have $eval($+(%,silvo.,$nick),2) silver ores } } } on *:text:!mine coal*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,15) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %coalm = $rand(4,12) var %mlvl = $calc( %coalm * 45) inc $+(%,coalo.,$nick) %coalm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %coalo coal ores.4Wait %time seconds /notice $nick You have $eval($+(%,coalo.,$nick),2) coal ores } } } on *:text:!mine gold*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(4,16) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %goldm = $rand(4,12) var %mlvl = $calc( %goldm * 53) inc $+(%,goldo.,$nick) %goldm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %goldo gold ores.4Wait %time seconds /notice $nick You have $eval($+(%,goldo.,$nick),2) gold ores } } } on *:text:!mine mith*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(6,16) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %mithm = $rand(4,12) var %mlvl = $calc( %mithm * 65) inc $+(%,mitho.,$nick) %,mithm inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %mitho mithril ores.4Wait %time seconds /notice $nick You have $eval($+(%,mitho.,$nick),2) mithril ores } } } on *:text:!mine addy*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(6,17) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %addym = $rand(4,12) var %mlvl = $calc( %addym * 75) inc $+(%,addyo.,$nick) %,addym inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %addyo adamantite ores.4Wait %time seconds /notice $nick You have $eval($+(%,addyo.,$nick),2) adamantite ores } } } on *:text:!mine rune*:#:{ if ($nick isop $chan) || ($nick == wat) { var %time = $rand(7,17) if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again } else { .timer 1 %time /write -dw $+ $nick names.txt var %runem = $rand(4,13) var %mlvl = $calc( %runem * 100) inc $+(%,runeo.,$nick) %,runem inc $+(%,mlvl.,$nick) %mlvl /notice $nick You go mine %runeo runite ores.4Wait %time seconds /notice $nick You have $eval($+(%,runeo.,$nick),2) runite ores } } } Remember: You need to make the `if` for how much/what xp/lvl they have to mine ------- DONE :)