private void HandleKeyPressEvent (object obj, KeyPressEventArgs args, int direction) { if (direction = 1) { AdjustVolume(1); } else if (direction = -1) { AdjustVolume(-1); } } private void OnPlusKeyPressEvent (object obj, KeyPressEventArgs args) { HandleKeyPressEvent ( Gdk.Key.Return, 1); } private void OnMinusKeyPressEvent (object obj, KeyPressEventArgs args) { HandleKeyPressEvent (Gdk.Key.Return, -1); }