//=========== (C) Copyright 2005 Mattie Casper All rights reserved. =========== // // Events triggered by ffevents mod // No spaces in event names, max length 32 // All strings are case sensitive // total game event byte length must be < 1024 // // valid data key types are: // none : value is not networked // string : a zero terminated string // bool : unsigned int, 1 bit // byte : unsigned int, 8 bit // short : signed int, 16 bit // long : signed int, 32 bit // float : float, 32 bit "ffevents" { "teammate_hurt" { "userid" "short" // wounded player "attacker" "string" // attacking teammate } "teammate_kill" { "userid" "short" // killed player "attacker" "string" // attacking teammate } }