L_NO_Bu: if (callfunc("F_HeQuests",0) == 1) goto L_Bu_Reward; mes "Oh dear. This won't do. Have you checked all your items carefully?"; next; menu "What were the items again?",L_Forgot,"Cancel Quest",L_Cancel,"Bye",L_Bye; close; L_Bu_Reward: mes "[Custom Headgears v1]"; mes "Here is your [Decorative Bunny]."; callfunc "F_HeQuests",2; if (@give_head_all == 1) { goto L_Be_Reward; } set buquest,0; close; L_Cancel: mes "[Custom Headgears v1]"; mes "Oh dear, what a shame. Giving up already?"; if(@menu == 1) set buquest,0; if(@menu == 2) set bequest,0; if(@menu == 3) set shquest,0; if(@menu == 4) set dequest,0; if(@menu == 5) set ghquest,0; close;