#include public OnPlayerCommandText(playerid, cmdtext[]) { //Register Command if(strcmp(cmdtext, "/register", true) == 0) { new File:gFile = fopen("flame.txt", io_write); fwrite( gFile, "Woet Sucks" ); fclose( gFile ); SendClientMessage(playerid, 0xFFFF00AA,"Hi"); return 1; } //Login Command if(strcmp(cmdtext, "/login", true) == 0) { new File:gFile = fopen("flame.txt", io_write); fwrite( gFile, "Woet Sucks" ); fclose( gFile ); return 1; } return 1; }