#if 0 // #ifdef _WIN32 // FULLSCREEN if(U.uiflag & USER_FLIPFULLSCREEN) { uiDefIconBut(block, BUT, B_FLIPFULLSCREEN, ICON_WINDOW_WINDOW, (short)(curarea->winx-XIC-5), 0,XIC,YIC, 0, 0, 0, 0, 0, "Toggles Blender to fullscreen mode");/* dir */ } else { uiDefIconBut(block, BUT, B_FLIPFULLSCREEN, ICON_WINDOW_FULLSCREEN, (short)(curarea->winx-XIC-5), 0,XIC,YIC, 0, 0, 0, 0, 0, "Toggles Blender to fullscreen mode");/* dir */ } #endif