stop(); trace(tracks[1]); setInterval(Refresh, 10); function Refresh() { volume_text.text = "Volume "+(buttons.sliderbar.slider._x-5)+"%"; } //music control Music:Sound = new Sound(); function checkprogress(mp3:Sound) { var loaded:Number = Math.round((mp3.getBytesLoaded()/mp3.getBytesTotal())*100); var pos:Number = Math.round((mp3.position/mp3.duration)*100); trace(loaded+"%"); if(loaded == 10) { Music.start(); } } Music.onLoad = function() { clearInterval(progressI); } progressI = setInterval(checkprogress,10, Music); buttons.sliderbar.slider._x = 80; buttons.sliderbar.slider.onEnterFrame = function() { Music.setVolume(this._x-5); }; buttons.sliderbar.slider.onPress = function() { startDrag(this, false, 105, this._y, 5, this._y); }; buttons.sliderbar.slider.onRelease = function() { stopDrag(); }; buttons.sliderbar.slider.onReleaseOutside = function() { stopDrag(); }; Music.stop(); Music.loadSound(tracks[1],true);