---------- d2cs.log ---------- Dec 02 16:38:38 [info ] d2gs_create: added game server 72.232.66.18 (id: 1) to list Dec 02 16:38:38 [info ] d2ladder_readladder: ladder file loaded successfully (28 types 35 maxtype) Dec 02 16:38:38 [info ] d2ladder_init: ladder data initialized Dec 02 16:38:38 [info ] trans_load: trans file loaded Dec 02 16:38:38 [info ] FDWEpollBackend: fdwatch epoll() based layer initialized (max 960 sockets) Dec 02 16:38:38 [info ] main: server initialized Dec 02 16:38:38 [info ] d2cs_server_process: network initialized Dec 02 16:38:38 [info ] s2s_create: try make s2s connection to 72.232.66.18:6112 Dec 02 16:38:38 [info ] s2s_create: connection to s2s server 72.232.66.18:6112 is in progress Dec 02 16:38:38 [info ] d2cs_conn_create: created session=1 socket=2 (1 current connections) Dec 02 16:38:38 [info ] server_listen: listen on 72.232.66.18:6113 Dec 02 16:38:38 [info ] d2cs_server_process: entering server loop Dec 02 16:38:38 [info ] conn_handle_connecting: connected to 72.232.66.18:6112 Dec 02 16:38:38 [info ] handle_bnetd_init: sent init class packet to bnetd Dec 02 16:38:38 [info ] on_bnetd_authreq: received bnetd sessionnum 19 Dec 02 16:38:38 [info ] on_bnetd_authreply: authed by bnetd Dec 02 16:38:39 [info ] d2ladder_readladder: ladder file loaded successfully (28 types 35 maxtype) Dec 02 16:39:17 [info ] server_accept: accept connection from 72.232.66.18 Dec 02 16:39:17 [info ] d2cs_conn_create: created session=2 socket=4 (2 current connections) Dec 02 16:39:17 [info ] on_d2gs_initconn: [4] client initiated d2gs connection Dec 02 16:39:17 [info ] handle_d2gs_init: sent init packet to d2gs 1 (sessionnum=2) Dec 02 16:39:17 [info ] on_d2gs_authreply: game server 72.232.66.18 authed Dec 02 16:39:17 [info ] d2gs_active: game server 72.232.66.18:38768 (id: 1) actived (1 total) Dec 02 16:39:17 [info ] on_d2gs_setgsinfo: change game server 72.232.66.18 max game from 0 to 100 (0 current) Dec 02 16:48:40 [info ] d2ladder_readladder: ladder file loaded successfully (28 types 35 maxtype) Dec 02 16:50:49 [info ] d2gs_deactive: game server 72.232.66.18:38768 (id: 1) deactived (0 left) Dec 02 16:50:49 [info ] d2gs_deactive: destroying all games on game server 1 Dec 02 16:50:49 [info ] d2cs_conn_destroy: [4] closed connection 2 (1 left) ---------- d2dbs.log ---------- Dec 02 16:38:40 [info ] main: D2DBS Version 1.10.1.1 Built Dec 1 2006 16:03:33 Dec 02 16:38:40 [info ] main: server initialized Dec 02 16:38:40 [info ] dbs_server_main: establishing the listener... Dec 02 16:38:40 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0xDB72C052) Dec 02 16:38:40 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0xDB72C052) Dec 02 16:38:40 [info ] d2ladder_saveladder: backup ladder file Dec 02 16:38:40 [info ] d2ladder_saveladder: ladder file saved (0 changes) Dec 02 16:38:40 [info ] dbs_server_main: waiting for connections... Dec 02 16:38:40 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0xDB72C052) Dec 02 16:38:40 [info ] d2ladder_saveladder: backup ladder file Dec 02 16:38:40 [info ] d2ladder_saveladder: ladder file saved (0 changes) Dec 02 16:39:17 [info ] dbs_server_loop: accepted connection from 72.232.66.18:38767 , socket 2 . Dec 02 16:39:17 [info ] setsockopt_keepalive: set KEEPALIVE option for socket 2 Dec 02 16:39:17 [info ] dbs_verify_ipaddr: ip address 72.232.66.18 is valid Dec 02 16:39:17 [info ] dbs_packet_handle: set connection type for gs 72.232.66.18(1) on socket 2 Dec 02 16:39:41 [debug] dbs_check_timeout: connection 1 timed out Dec 02 16:39:41 [info ] dbs_server_shutdown_connection: unlock all characters on gs 72.232.66.18(1) --------- d2dbs-gs.log --------- Dec 02 16:39:17 [info ] dbs_server_loop: accepted connection from 72.232.66.18:38767 , socket 2 . Dec 02 16:39:17 [info ] dbs_packet_handle: set connection type for gs 72.232.66.18(1) on socket 2 Dec 02 16:39:41 [info ] dbs_server_shutdown_connection: unlock all characters on gs 72.232.66.18(1) Dec 02 16:39:41 [info ] dbs_server_shutdown_connection: close connection to gs on socket 2