crystalspace.mesh.loader.factory.thing crystalspace.mesh.loader.thing crystalspace.mesh.loader.factory.genmesh crystalspace.mesh.loader.genmesh crystalspace.mesh.loader.factory.terrain crystalspace.mesh.loader.terrain crystalspace.mesh.loader.factory.ball crystalspace.mesh.loader.ball /lib/stdtex/andrew_marble4.jpg /lib/stdtex/blobbyDOT3.png normalmap /lib/std/stone4.gif /lib/stdtex/stone2DOT3.png normalmap /lev/terrain/grass.png /lev/terrain/grassDOT3.png normalmap /lev/terrain/materialmap_base.png /lev/terrain/normalmap.png normalmap /shader/sky_scattering.xml /shader/splatting_base.xml /shader/splatting_scattering_base.xml /shader/splatting_bump.xml /shader/splatting_scattering.xml sky_scattering basemap base_normalmap splatting_scattering_base andrew_marble4.jpg blobbyDOT3.png 16,16 splatting_scattering stone4.gif stone2DOT3.png 64,64 splatting_scattering grass.png grassDOT3.png 16,16 splatting_scattering crystalspace.renderloop.loop.loader rloop_terrain terrain_base yes terrain_splat no yes 16 rloop_terrain room ballFact crystalspace.terraformer.simple.loader simple /lev/terrain/heightmap.png terrainFact crystalspace.mesh.object.terrain.bruteblock simple
0 10000000 realistic ball skydome 8 yes ScatterSky sky terrain TerrainFact Base Grass Marble Stone 200 16 8 32