crystalspace.mesh.loader.factory.thing
crystalspace.mesh.loader.thing
crystalspace.mesh.loader.factory.genmesh
crystalspace.mesh.loader.genmesh
crystalspace.mesh.loader.factory.terrain
crystalspace.mesh.loader.terrain
crystalspace.mesh.loader.factory.ball
crystalspace.mesh.loader.ball
/lib/stdtex/andrew_marble4.jpg
/lib/stdtex/blobbyDOT3.png
normalmap
/lib/std/stone4.gif
/lib/stdtex/stone2DOT3.png
normalmap
/lev/terrain/grass.png
/lev/terrain/grassDOT3.png
normalmap
/lev/terrain/materialmap_base.png
/lev/terrain/normalmap.png
normalmap
/shader/sky_scattering.xml
/shader/splatting_base.xml
/shader/splatting_scattering_base.xml
/shader/splatting_bump.xml
/shader/splatting_scattering.xml
sky_scattering
basemap
base_normalmap
splatting_scattering_base
andrew_marble4.jpg
blobbyDOT3.png
16,16
splatting_scattering
stone4.gif
stone2DOT3.png
64,64
splatting_scattering
grass.png
grassDOT3.png
16,16
splatting_scattering
crystalspace.renderloop.loop.loader
rloop_terrain
terrain_base
yes
terrain_splat
no
yes
16
rloop_terrain
room
ballFact
crystalspace.terraformer.simple.loader
simple
/lev/terrain/heightmap.png
terrainFact
crystalspace.mesh.object.terrain.bruteblock
simple
0
10000000
realistic
ball
skydome
8
yes
ScatterSky
sky
terrain
TerrainFact
Base
Grass
Marble
Stone
200
16
8
32