// Weapon icons this->weaponIcons[WP_NONE] = syscall_R_RegisterShaderNoMip("icons/noammo"); // 0 this->weaponIcons[WP_KNIFE] = syscall_R_RegisterShaderNoMip("icons/iconw_knife_1_select"); // 1 this->weaponIcons[WP_LUGER] = syscall_R_RegisterShaderNoMip("icons/iconw_luger_1_select"); // 2 this->weaponIcons[WP_MP40] = syscall_R_RegisterShaderNoMip("icons/iconw_MP40_1_select"); // 3 this->weaponIcons[WP_GRENADE_LAUNCHER] = syscall_R_RegisterShaderNoMip("icons/iconw_grenade_1_select"); // 4 this->weaponIcons[WP_PANZERFAUST] = syscall_R_RegisterShaderNoMip("icons/iconw_panzerfaust_1_select"); // 5 this->weaponIcons[WP_FLAMETHROWER] = syscall_R_RegisterShaderNoMip("icons/iconw_flamethrower_1_select"); // 6 this->weaponIcons[WP_COLT] = syscall_R_RegisterShaderNoMip("icons/iconw_colt_1_select"); // 7 this->weaponIcons[WP_THOMPSON] = syscall_R_RegisterShaderNoMip("icons/iconw_thompson_1_select"); // 8 this->weaponIcons[WP_GRENADE_PINEAPPLE] = syscall_R_RegisterShaderNoMip("icons/iconw_pineapple_1_select"); // 9 this->weaponIcons[WP_STEN] = syscall_R_RegisterShaderNoMip("icons/iconw_sten_1_select"); // 10 this->weaponIcons[WP_MEDIC_SYRINGE] = syscall_R_RegisterShaderNoMip("icons/iconw_syringe_1_select"); // 11 this->weaponIcons[WP_AMMO] = syscall_R_RegisterShaderNoMip("icons/iconw_ammopack_1_select"); // 12 // WP_ARTY this->weaponIcons[WP_SILENCER] = syscall_R_RegisterShaderNoMip("icons/iconw_luger_1_select"); // 14 this->weaponIcons[WP_DYNAMITE] = syscall_R_RegisterShaderNoMip("icons/iconw_dynamite_1_select"); // 15 // WP_SMOKETRAIL // WP_MAPMORTAR // VERYBIGEXPLOSION this->weaponIcons[WP_MEDKIT] = syscall_R_RegisterShaderNoMip("icons/iconw_medheal_select"); // 19 this->weaponIcons[WP_BINOCULARS] = syscall_R_RegisterShaderNoMip("icons/iconw_binoculars_1_select"); // 20 this->weaponIcons[WP_PLIERS] = syscall_R_RegisterShaderNoMip("icons/iconw_pliers_1_select"); // 21 this->weaponIcons[WP_SMOKE_MARKER] = syscall_R_RegisterShaderNoMip("icons/iconw_smokegrenade_1_select"); // 22 this->weaponIcons[WP_KAR98] = syscall_R_RegisterShaderNoMip("icons/iconw_kar98_1_select"); // 23 this->weaponIcons[WP_CARBINE] = syscall_R_RegisterShaderNoMip("icons/iconw_m1_garand_1_select"); // 24 this->weaponIcons[WP_GARAND] = syscall_R_RegisterShaderNoMip("icons/iconw_m1_garand_1_select"); // 25 this->weaponIcons[WP_LANDMINE] = syscall_R_RegisterShaderNoMip("icons/iconw_landmine_1_select"); // 26 this->weaponIcons[WP_SATCHEL] = syscall_R_RegisterShaderNoMip("icons/iconw_satchel_1_select"); // 27 this->weaponIcons[WP_SATCHEL_DET] = syscall_R_RegisterShaderNoMip("icons/iconw_radio_1_select"); // 28 // WP_TRIPMINE this->weaponIcons[WP_SMOKE_BOMB] = syscall_R_RegisterShaderNoMip("icons/iconw_smokegrenade_1_select"); // 30 this->weaponIcons[WP_MOBILE_MG42] = syscall_R_RegisterShaderNoMip("icons/iconw_mg42_1_select"); // 31 this->weaponIcons[WP_K43] = syscall_R_RegisterShaderNoMip("icons/iconw_kar98_1_select"); // 32 this->weaponIcons[WP_FG42] = syscall_R_RegisterShaderNoMip("icons/iconw_fg42_1_select"); // 33 // WP_DUMMY_MG42 this->weaponIcons[WP_MORTAR] = syscall_R_RegisterShaderNoMip("icons/iconw_mortar_1_select"); // 35 // WP_LOCKPICK this->weaponIcons[WP_AKIMBO_COLT] = syscall_R_RegisterShaderNoMip("icons/iconw_colt_1_select"); // 37 this->weaponIcons[WP_AKIMBO_LUGER] = syscall_R_RegisterShaderNoMip("icons/iconw_luger_1_select"); // 38 this->weaponIcons[WP_GPG40] = syscall_R_RegisterShaderNoMip("icons/iconw_kar98_gren_1_select"); // 39 this->weaponIcons[WP_M7] = syscall_R_RegisterShaderNoMip("icons/iconw_m1_garand_gren_1_select"); // 40 this->weaponIcons[WP_SILENCED_COLT] = syscall_R_RegisterShaderNoMip("icons/iconw_colt_1_select"); // 41 this->weaponIcons[WP_GARAND_SCOPE] = syscall_R_RegisterShaderNoMip("icons/iconw_mauser_1_select"); // 42 this->weaponIcons[WP_K43_SCOPE] = syscall_R_RegisterShaderNoMip("icons/iconw_mauser_1_select"); // 43 this->weaponIcons[WP_FG42SCOPE] = syscall_R_RegisterShaderNoMip("icons/iconw_fg42_1_select"); // 44 this->weaponIcons[WP_MORTAR_SET] = syscall_R_RegisterShaderNoMip("icons/iconw_mortar_1_select"); // 45 this->weaponIcons[WP_MEDIC_ADRENALINE] = syscall_R_RegisterShaderNoMip("icons/iconw_syringe_1_select"); // 46 this->weaponIcons[WP_AKIMBO_SILENCEDCOLT] = syscall_R_RegisterShaderNoMip("icons/iconw_colt_1_select"); // 47 this->weaponIcons[WP_AKIMBO_SILENCEDLUGER] = syscall_R_RegisterShaderNoMip("icons/iconw_luger_1_select"); // 48 this->weaponIcons[WP_MOBILE_MG42_SET] = syscall_R_RegisterShaderNoMip("icons/iconw_mg42_1_select"); // 49