##### ############## barrel ############### textureMatrix name trixbarrel end material name matbarrel addtexture http://cbg.bzflag.org/images/BlasterWisconsin/bluebarrelbullet.png #texmat trixbarrel noculling end arc name fire33 divisions 32 angle 360 position -50 -50 0.01 size 5 5 10 #specular 1 1 1 #shininess 64 #rotation 0 smoothbounce outside matref matbarrel inside matref matbarrel top matref matclear bottom matref matclear startside matref matclear endside matref matclear texsize 1 1 1 1 end ######## End Barrel #### 2 #dynamicColor # name alpha2 # alpha sequence .08 .33 0 1 0 0 1 1 0 0 0 0 1 0 1 0 1 1 1 0 0 0 1 0 1 0 0 1 1 0 0 0 0 1 0 0 1 0 0 0 1 1 0 0 0 1 0 1 1 #end textureMatrix name trix2 scale 1 1 1 1 # u/v freqs, u/v scales shift .3 0 end material name mat2 addtexture http://cbg.bzflag.org/images/BlasterWisconsin/fire3.png noshadow # nosorting nolighting #color 1 0 0 5 texmat trix2 end arc name 2 outside matref mat2 #dyncol alpha2 divisions 16 angle 360 position -50 -50 5 size 10 10 30 rotation 0 smoothbounce drivethrough shootthrough inside matref matclear top matref matclear bottom matref matclear startside matref matclear endside matref matclear texsize 1 1 1 1 end ### end 2