// CG/UI lib cvars if (command == CG_CVAR_REGISTER) { if (arg[3] & CVAR_CHEAT) { #ifdef NEX_VERBOSE nexUtils.log("CG: Unlocking cheat cvar: %s", arg[1]); #endif arg[3] &= ~CVAR_CHEAT; } } // CVARS LOCATED IN ET.EXE (r_* and some others) cvar_t *__cdecl nex_Cvar_Get(const char *var_name, const char *var_value, int flags) { if (flags & CVAR_CHEAT) { #ifdef NEX_VERBOSE nexUtils.log("Cvar_Get: Unlocking cheat cvar %s", var_name); #endif flags &= ~CVAR_CHEAT; } return orig_Cvar_Get(var_name, var_value, flags); }