delta@clint:~/Desktop/FBO_sample/src$ make g++ -g -D_REENTRANT -D_THREAD_SAFE -I./ -I/usr/include/SDL -D_REENTRANT -Wall -c main.cpp main.cpp: In function «int main(unsigned int, char**)»: main.cpp:35: erreur: «glGenFramebuffersEXT» was not declared in this scope main.cpp:36: erreur: «GL_FRAMEBUFFER_EXT» was not declared in this scope main.cpp:36: erreur: «glBindFramebufferEXT» was not declared in this scope main.cpp:39: erreur: «glGenRenderbuffersEXT» was not declared in this scope main.cpp:40: erreur: «GL_RENDERBUFFER_EXT» was not declared in this scope main.cpp:40: erreur: «glBindRenderbufferEXT» was not declared in this scope main.cpp:41: erreur: «glRenderbufferStorageEXT» was not declared in this scope main.cpp:42: erreur: «GL_DEPTH_ATTACHMENT_EXT» was not declared in this scope main.cpp:42: erreur: «glFramebufferRenderbufferEXT» was not declared in this scope main.cpp:52: erreur: «GL_COLOR_ATTACHMENT0_EXT» was not declared in this scope main.cpp:52: erreur: «glFramebufferTexture2DEXT» was not declared in this scope main.cpp:55: erreur: «glCheckFramebufferStatusEXT» was not declared in this scope main.cpp:56: erreur: «GL_FRAMEBUFFER_COMPLETE_EXT» was not declared in this scope main.cpp:79: erreur: «glDeleteRenderbuffersEXT» was not declared in this scope main.cpp:80: erreur: «glDeleteFramebuffersEXT» was not declared in this scope main.cpp: In function «void setup_sdl()»: main.cpp:90: attention : unused variable «error» main.cpp: In function «bool sdl_wants_quit()»: main.cpp:192: attention : unused variable «any_events_pending» make: *** [main.o] Erreur 1