if (starter != "y") { dir = "l"; starter = "y"; } _root.onEnterFrame = function() { if (Key.isDown(Key.RIGHT) ) { _root.mario._xscale = -100; _root.mario.nextFrame(); _root.mario._x += 7; dir = "r"; } if (Key.isDown(Key.LEFT)) { _root.mario._xscale = +100; _root.mario.nextFrame(); _root.mario._x += -7; } if (Key.isDown(Key.UP) && jump == "no") { starty = _root.mario._y; jump = "yes"; jumpv = -10; } if (jump == "yes") { jumpv += 1; _root.mario._y += jumpv; } if (_root.mario._y>starty) { _root.mario._y = starty; jump = "no"; } };