Compiler: Default compiler Building Makefile: "D:\neither\Makefile.win" Executing make... make.exe -f "D:\neither\Makefile.win" all gcc.exe -c console.c -o console.o -I"d:/Dev-Cpp/include" -I"./game" -I"./fs" -fexpensive-optimizations -O3 console.c:3:26: SDL_keyboard.h: No such file or directory console.c:4:24: SDL_keysym.h: No such file or directory In file included from console.c:5: game/g_main.h:14:28: game/g_network.h: No such file or directory game/g_main.h:15:23: collision.h: No such file or directory In file included from console.c:5: game/g_main.h:87: error: syntax error before "G_NetConnection" game/g_main.h:87: warning: no semicolon at end of struct or union game/g_main.h:96: error: syntax error before '}' token game/g_main.h:97: warning: data definition has no type or storage class game/g_main.h:102: error: syntax error before "GS_Client" game/g_main.h:102: warning: no semicolon at end of struct or union game/g_main.h:133: error: syntax error before '}' token game/g_main.h:134: warning: data definition has no type or storage class game/g_main.h:186: error: syntax error before "GS_Client" game/g_main.h:186: warning: no semicolon at end of struct or union game/g_main.h:189: error: syntax error before "users" game/g_main.h:189: warning: data definition has no type or storage class game/g_main.h:194: error: syntax error before '*' token game/g_main.h:194: warning: data definition has no type or storage class game/g_main.h:197: error: syntax error before '*' token game/g_main.h:197: warning: data definition has no type or storage class game/g_main.h:206: error: syntax error before "masteraddress" game/g_main.h:206: warning: data definition has no type or storage class game/g_main.h:208: error: syntax error before "myaddress" game/g_main.h:208: warning: data definition has no type or storage class game/g_main.h:220: error: syntax error before '}' token game/g_main.h:221: warning: data definition has no type or storage class game/g_main.h:315: error: syntax error before "G_PacketBuffer" game/g_main.h:317: error: syntax error before "G_PacketBuffer" game/g_main.h:507: error: syntax error before "Collision_Brush" game/g_main.h:507: warning: no semicolon at end of struct or union game/g_main.h:508: warning: data definition has no type or storage class game/g_main.h:509: error: syntax error before "collisionbrushedges" game/g_main.h:509: warning: data definition has no type or storage class game/g_main.h:510: error: syntax error before "collisionbrushplanes" game/g_main.h:510: warning: data definition has no type or storage class game/g_main.h:546: error: syntax error before '}' token game/g_main.h:547: warning: data definition has no type or storage class game/g_main.h:554: error: syntax error before "G_Entity" game/g_main.h:554: warning: no semicolon at end of struct or union game/g_main.h:560: error: syntax error before '*' token game/g_main.h:560: warning: data definition has no type or storage class game/g_main.h:563: error: syntax error before '}' token game/g_main.h:564: warning: data definition has no type or storage class game/g_main.h:593: error: syntax error before "G_Entity" game/g_main.h:593: warning: no semicolon at end of struct or union game/g_main.h:599: error: `G_MAX_ENTITIES' undeclared here (not in a function) game/g_main.h:634: error: syntax error before '*' token game/g_main.h:634: warning: data definition has no type or storage class game/g_main.h:648: error: syntax error before '}' token game/g_main.h:649: warning: data definition has no type or storage class game/g_main.h:651: error: syntax error before "GS" game/g_main.h:651: warning: data definition has no type or storage class game/g_main.h:652: error: syntax error before "G" game/g_main.h:652: warning: data definition has no type or storage class console.c: In function `Console_AddString': console.c:59: error: request for member `time' in something not a structure or union console.c: In function `Console_Toggle': console.c:144: error: `SDL_DEFAULT_REPEAT_INTERVAL' undeclared (first use in this function) console.c:144: error: (Each undeclared identifier is reported only once console.c:144: error: for each function it appears in.) console.c:146: error: `SDL_DEFAULT_REPEAT_DELAY' undeclared (first use in this function) console.c: In function `Console_KeyEvent': console.c:603: error: `SDLK_ESCAPE' undeclared (first use in this function) console.c:606: error: `SDLK_BACKSPACE' undeclared (first use in this function) console.c:609: error: `SDLK_DELETE' undeclared (first use in this function) console.c:612: error: `SDLK_RETURN' undeclared (first use in this function) console.c:613: error: `KMOD_CTRL' undeclared (first use in this function) console.c:618: error: `SDLK_TAB' undeclared (first use in this function) console.c:627: error: `SDLK_HOME' undeclared (first use in this function) console.c:630: error: `SDLK_END' undeclared (first use in this function) console.c:633: error: `SDLK_PAGEUP' undeclared (first use in this function) console.c:636: error: `SDLK_PAGEDOWN' undeclared (first use in this function) console.c:639: error: `SDLK_UP' undeclared (first use in this function) console.c:642: error: `SDLK_DOWN' undeclared (first use in this function) console.c:645: error: `SDLK_LEFT' undeclared (first use in this function) console.c:648: error: `SDLK_RIGHT' undeclared (first use in this function) console.c: At top level: game/g_main.h:599: error: storage size of `client_networkentityindex' isn't known game/g_main.h:615: error: storage size of `drawview_visibleentityset' isn't known game/g_main.h:616: error: storage size of `drawview_visibleentities' isn't known game/g_main.h:617: error: storage size of `drawview_transparententities' isn't known game/g_main.h:618: error: storage size of `drawview_lightentities' isn't known game/g_main.h:619: error: storage size of `drawview_light_entityset' isn't known game/g_main.h:620: error: storage size of `drawview_light_entities' isn't known game/g_main.h:621: error: storage size of `drawview_light_visibleentities' isn't known game/g_main.h:622: error: storage size of `drawview_markvisible' isn't known game/g_main.h:623: error: storage size of `drawview_transparententitysortdistance' isn't known game/g_main.h:632: error: storage size of `drawview_visiblesurfaces' isn't known game/g_main.h:633: error: storage size of `drawview_transparentsurfaces' isn't known game/g_main.h:634: error: storage size of `drawview_lights' isn't known game/g_main.h:636: error: storage size of `drawview_light_surfaces' isn't known game/g_main.h:637: error: storage size of `drawview_light_visiblesurfaces' isn't known game/g_main.h:639: error: storage size of `drawview_transparentsurfacesortdistance' isn't known make.exe: *** [console.o] Error 1 Execution terminated