void printsurfaceinfo (SDL_Surface* surface, const char* name) { printf ("%9s Depth:%i Rmask:0x%.8X Gmask:0x%.8X Bmask:0x%.8X Amask:0x%.8X",name,surface->format->BitsPerPixel,surface->format->Rmask,surface->format->Gmask,surface->format->Bmask,surface->format->Amask); if (surface->flags & SDL_HWSURFACE) printf ("HW\n"); else printf ("SW\n"); }