prontera.gat,153,181,5 script Platinum Skills NPC 791,{ mes "[Platinum Skills NPC]"; mes "Hello. I'm Platinum Skills NPC, the Spell Master. I can give special skills for 2nd class. You want learn those skills now??"; mes "Be warned that I can't teach any skill if you aren't 2nd class."; next; menu "Yes teach me",-,"No, thanks.",Lnogetskills; // Block if ((Class >= 0) && (Class <= 6)) goto Lsorry; if ((Class >= 4001) && (Class <= 4007)) goto Lsorry; // Swordsman if ((Class==7) || (Class==4008) || (Class==4030)) goto Lskillkina; if ((Class==14) || (Class==4015) || (Class==4037)) goto Lskillcrus; // Mage if ((Class==9) || (Class==4010) || (Class==4032)) goto Lskillwiza; if ((Class==16) || (Class==4017) || (Class==4039)) goto Lskillsage; // Archer if ((Class==11) || (Class==4012) || (Class==4034)) goto Lskillhunt; if ((Class==19) || (Class==4020) || (Class==4042)) goto Lskillbard; if ((Class==20) || (Class==4021) || (Class==4043)) goto Lskilldanc; // Acolyte if ((Class==8) || (Class==4009) || (Class==4031)) goto Lskillprie; if ((Class==15) || (Class==4016) || (Class==4038)) goto Lskillmonk; // Merchant if ((Class==10) || (Class==4011) || (Class==4033)) goto Lskillblac; if ((Class==18) || (Class==4019) || (Class==4041)) goto Lskillalch; // Thief if ((Class==12) || (Class==4013) || (Class==4035)) goto Lskillassa; if ((Class==17) || (Class==4018) || (Class==4040)) goto Lskillrogu; Lsorry: emotion e_sry; mes "[Platinum Skills NPC]"; mes "Sorry, I can't give any skills to you."; close; Lnogetskills: emotion e_sry; mes "[Platinum Skills NPC]"; mes "Ok... So, be like you want..."; close; Lskillkina: mes "[Platinum Skills NPC]"; mes "I see that you are a Knight, Lord Knight or Baby Knight. I will add the special skills now."; skill 142,1,0; skill 144,1,0; skill 145,1,0; skill 146,1,0; skill 1001,1,0; next; goto LskillsEND; Lskillcrus: mes "[Platinum Skills NPC]"; mes "I see that you are a Crusader, Paladin or Baby Crusader. I will add the special skills now."; skill 142,1,0; skill 144,1,0; skill 145,1,0; skill 146,1,0; skill 1002,1,0; next; goto LskillsEND; Lskillwiza: mes "[Platinum Skills NPC]"; mes "I see that you are a Wizard, High Wizard or Baby Wizard. I will add the special skills now."; skill 142,1,0; skill 157,1,0; skill 1006,1,0; next; goto LskillsEND; Lskillsage: mes "[Platinum Skills NPC]"; mes "I see that you are a Sage, Professor or Baby Sage. I will add the special skills now."; skill 142,1,0; skill 157,1,0; skill 1007,1,0; if(sage_ele == 1) skill 1008,1,0; if(sage_ele == 2) skill 1017,1,0; if(sage_ele == 3) skill 1018,1,0; if(sage_ele == 4) skill 1019,1,0; if(sage_ele == 0) { next; mes "[Platinum Skills NPC]"; mes "Well, now you need select wich element you want for the Elemental Change."; switch( select("I want Water!","I want Earth!","I want Fire!","I want Wind!") ) { case 1: skill 1008,1,0; set sage_ele,1; case 2: skill 1017,1,0; set sage_ele,2; case 3: skill 1018,1,0; set sage_ele,3; case 4: skill 1019,1,0; set sage_ele,4; } goto LskillsEND; Lskillhunt: mes "[Platinum Skills NPC]"; mes "I see that you are a Hunter, Sniper or Baby Hunter. I will add the special skills now."; skill 142,1,0; skill 147,1,0; skill 148,1,0; skill 1009,1,0; next; goto LskillsEND; Lskillbard: mes "[Platinum Skills NPC]"; mes "I see that you are a Bard, Clown or Baby Bard. I will add the special skills now."; skill 142,1,0; skill 147,1,0; skill 148,1,0; skill 1010,1,0; next; goto LskillsEND; Lskilldanc: mes "[Platinum Skills NPC]"; mes "I see that you are a Dancer, Gypsy or Baby Dancer. I will add the special skills now."; skill 142,1,0; skill 147,1,0; skill 148,1,0; skill 1011,1,0; next; goto LskillsEND; Lskillprie: mes "[Platinum Skills NPC]"; mes "I see that you are a Priest, High Priest or Baby Priest. I will add the special skills now."; skill 142,1,0; skill 156,1,0; skill 1014,1,0; skill 363,10,0; next; goto LskillsEND; Lskillmonk: mes "[Platinum Skills NPC]"; mes "I see that you are a Monk, Champion or Baby Monk. I will add the special skills now."; skill 142,1,0; skill 156,1,0; skill 1015,1,0; skill 1016,10,0; next; goto LskillsEND; Lskillblac: mes "[Platinum Skills NPC]"; mes "I see that you are a BlackSmith, White Smith or Baby BlackSmith. I will add the special skills now."; skill 142,1,0; skill 153,1,0; skill 154,1,0; skill 155,1,0; skill 1012,1,0; skill 1013,1,0; next; goto LskillsEND; Lskillalch: mes "[Platinum Skills NPC]"; mes "I see that you are a Alchemist, Creator or Baby Alchemist. I will add the special skills now."; skill 142,1,0; skill 153,1,0; skill 154,1,0; skill 155,1,0; if(alch_bock != 1) { getitem 7434,1; } set alch_bock,1; } next; goto LskillsEND; Lskillassa: mes "[Platinum Skills NPC]"; mes "I see that you are a Assassin, Assassin Cross or Baby Assassin. I will add the special skills now."; skill 142,1,0; skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; skill 1003,1,0; skill 1004,1,0; next; goto LskillsEND; Lskillrogu: mes "[Platinum Skills NPC]"; mes "I see that you are a Rogue, Stalker or Baby Rogue. I will add the special skills now."; skill 142,1,0; skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; skill 1005,1,0; next; goto LskillsEND; LskillsEND: emotion 10; mes "[Platinum Skills NPC] "; mes "Now you have the special skills available for your class."; next; mes "[Platinum Skills NPC]"; mes "Have a good day."; close; }