{"clone/group2" {autoreset} {condition {terms {"2.entities" {selector {tag group2} {type human} {state "not dead"} } {count {op "<<="} {value 4} } } } } {actions {"actor_to_waypoint" {selector {source advanced} {group {select {tag {tag group2} } } {include {state {state inactive} } } } {amount 3 } } {waypoint "15"} {clone} } {"actor_state" {selector {tag group2} {zone "group2"} } {weapon_prepare on} {movement {speed assault} } {ai {no_retreat on} } } {"con" {text "Group2 is losing!"} } {"delay" {time 10} } } }