import java.util.Random; public class Roulette { public static void main(String[] args) { int money = 10000; for (int x = 0; x < 12; x++) { Random gen = new Random(); int r = gen.nextInt(49); Random gen2 = new Random(); int r2 = gen2.nextInt(2); if (r % 2 == 0) { // Even money = (money - 100); // Bet = $100 } else { money = (money + 100); } if (r2 == 0) { // Black money = (money - 100); } else { // Red money = (money + 100); } System.out.println("Your Money:" + money); } } } // <[twisti]> make a roulette 'game' // <[twisti]> let it run 100 times or so // <[twisti]> make it red/black // <[twisti]> random number from 0 to 49 (i think ?) // <[twisti]> if its 0, you lose // <[twisti]> if its even, you lose // <[twisti]> if its odd, you win // <[twisti]> and double your money // <[twisti]> then when you have that working // <[twisti]> make it run a dozen times