UFO = {} UFO.settings = {} UFO.settings.TraceLength = 600 UFO.settings.UFOModel = "models/props_junk/wood_crate001a.mdl" UFO.settings.HoverSound = "npc/scanner/cbot_fly_loop.wav" UFO.settings.ShootSound = "npc/strider/fire.wav" UFO.settings.LaserCannonSound = { "ambient/levels/labs/electric_explosion2.wav", "ambient/levels/labs/electric_explosion3.wav", "ambient/levels/labs/electric_explosion4.wav" } --UFO.settings.UFONewMass = 30 UFO.settings.PushForce_Z_NEG = Vector(0,0,-410) UFO.settings.PushForce_Z_POS = Vector(0,0,410) UFO.settings.PushForce_Y_NEG = Vector(0,-410,0) UFO.settings.PushForce_Y_POS = Vector(0,410,0) UFO.settings.PushForce_X_NEG = Vector(-410,0,0) UFO.settings.PushForce_X_POS = Vector(410,0,0) UFO.settings.TorqueForce = Vector(0,0,9999) UFO.EntInfo = {} UFO.EntInfo.Ents = {} UFO.EntInfo.Ents.EntID = 0 UFO.EntInfo.Ents.IsShooting = false UFO.EntInfo.Ents.CurrentDirection = 0 UFO.EntInfo.Ents.UOwner = 0 UFO.Debug = {}