on *:text:!tkb*:#:{ if ( $nick ishop $chan || $nick isop $chan ) { ban -ku $+ $calc( $3 * 60 ) $chan $2 Banned for $3 mins) ( $4- } } on *:text:!masskick*:#pest,#trav,#nfpk:{ if ($nick isop $chan) || ($nick ishop $chan) { set %i 1 set %pest.peeps $2- :next set %j $nick(#,%i) if (%j == $null) goto end if (%j == $me) { /inc %i | goto next } if ($2) { if (%j isreg $chan) { /kick # %j 4To get a voice in the channel, please pm12 %pest.peeps 4in game. } inc %i goto next } else { if (%j isreg $chan) { /kick # %j 4To get a voice in the channel, please pm12 $nick 4in game. } inc %i goto next inc %i goto next } :end unset %pest.peeps } } on $*:TEXT:/^[!@](price|pricecheck)/Si:#:{ notice $nick 2¤ x ¤10 Trav1313's Prices2 ¤ x ¤ if (!$2) { .notice $nick Please supply an item to search for. } else { hadd -m $+(price,.,$nick) disp $iif($left($1,1) == !,.notice $nick,msg $chan) hadd -m $+(price,.,$nick) item $replace($$2-,$chr(32),+) sockopen $+(price,.,$nick) www.zybez.com 80 } } on *:SOCKOPEN:price.*:{ sockwrite -n $sockname GET /priceguide.php?search_terms= $+ $hget($sockname,item) $+ &search_area=1&price_low=&price_high=&member=1 HTTP/1.1 sockwrite -n $sockname Host: www.zybez.com $+ $crlf $+ $crlf } on *:SOCKREAD:price.*:{ sockread -f $+(%,$sockname,.,read) tokenize 32 $htmlfree($($+(%,$sockname,.,read),2)) if (viewing* iswm $1-) { hadd -m $sockname results $2 } if ($($+(%,$sockname,.,goahed),2) != $null) { if (* iswm $($+(%,$sockname,.,read),2)) { $hget($sockname,disp) Your search for $replace($hget($sockname,item),+,_,_,$chr(32)) returned no results, please try correcting spelling mistakes, or enter an actual item. hfree $sockname unset $+(%,$sockname,.,*) sockclose $sockname } if (* iswm $($+(%,$sockname,.,read),2)) { sockread -f $+(%,$sockname,.,read) set $+(%,$sockname,.,d) $htmlfree($($+(%,$sockname,.,read),2)) sockread -f $+(%,$sockname,.,read) inc $+(%,$sockname,.,goahed) 1 hadd -m $sockname $($+(%,$sockname,.,goahed),2) $+($($+(%,$sockname,.,d),2),:) $htmlfree($($+(%,$sockname,.,read),2)) sockread -f $+(%,$sockname,.,read) sockread -f $+(%,$sockname,.,read) } if ( == $($+(%,$sockname,.,read),2)) { $hget($sockname,disp) 10results for2 $+($replace($hget($sockname,item),+,_,_,$chr(32)),:10) $hget($sockname,results) $iif($hget($sockname,results) > 5,Returning first 5) set $+(%,$sockname,.,lup) 0 while ($($+(%,$sockname,.,lup),2) < $iif($hget($sockname,results) > 5,5,$v1)) { inc $+(%,$sockname,.,lup) 1 $hget($sockname,disp) $($+(%,$sockname,.,lup),2) $+ $chr(41) $hget($sockname,$($+(%,$sockname,.,lup),2)) } unset $+(%,$sockname,.,*) hfree $sockname sockclose $sockname } } if ( == $($+(%,$sockname,.,read),2)) { set $+(%,$sockname,.,goahed) 0 sockread -f $+(%,$sockname,.,read) sockread -f $+(%,$sockname,.,read) } } on *:text:`google*:#:{ set %post.display $iif($left($1,1) == @,msg $chan,.notice $nick) if ($sock(google)) { sockclose google } set %something $2- sockopen google google.com 80 } on *:SOCKOPEN:google:{ sockwrite -nt $sockname GET /search?hl=en&q= $+ %something $+ &btnI=I%27m+Feeling+Lucky HTTP/1.1 sockwrite -nt $sockname Host: www.google.com $+ $crlf $+ $crlf } on *:SOCKREAD:google:{ if ($sockerr) { %post.display Socket error | unset %post.* | sockclose $sockname | halt } var %read | sockread -f %read var %diz = $htmlfree(%read) tokenize 32 %diz if ($1 == Location:) { %post.display 1[12G4O8O12G3L4E1]10The first link:2 $2- } } alias htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) | return %x } on *:TEXT:`screenies*:#:{ notice $2 http://img214.imageshack.us/my.php?image=owowax5.png notice $2 http://img246.imageshack.us/my.php?image=tyallypb4.png } on *:text:`spell *:#: { if ($2- == wind strike || $2- == air strike) { notice $nick Wind Strike Lvl:12 1 Runes:12 1 Mind, 1 Air Max Damage:12 2 Base Exp Gain:12 5.5 halt } if ($2- == water strike) { notice $nick Water Strike Lvl:12 5 Runes:12 1 Mind, 1 Air, 1 Water Max Damage:12 4 Base Exp Gain:12 7.5 halt } if ($2- == earth strike) { notice $nick Earth Strike Lvl:12 9 Runes:12 1 Mind, 1 Air, 2 Earths Max Damage:12 6 Base Exp Gain:12 9.5 halt } if ($2- == fire strike) { notice $nick Fire Strike Lvl:12 13 Runes:12 1 Mind, 2 Air, 3 Fire Max Damage:12 8 Base Exp Gain:12 11.5 halt } if ($2- == wind bolt || $2- == air bolt) { notice $nick Wind Bolt Lvl:12 17 Runes:12 1 Chaos, 2 Air Max Damage:12 9 Base Exp Gain:12 13.5 halt } if ($2- == water bolt) { notice $nick Water Bolt Lvl:12 23 Runes:12 1 Chaos, 2 Air, 2 Water Max Damage:12 10 Base Exp Gain:12 16.5 halt } if ($2- == earth bolt) { notice $nick Earth Bolt Lvl:12 29 Runes:12 1 Chaos, 2 Air, 3 Earth Max Damage:12 11 Base Exp Gain:12 19.5 halt } if ($2- == fire bolt) { notice $nick Fire Bolt Lvl:12 35 Runes:12 1 Chaos, 3 Air, 4 Fire Max Damage:12 12 Base Exp Gain:12 21.5 halt } if ($2- == wind blast || $2- == air blast) { notice $nick Wind Blast Lvl:12 41 Runes:12 1 Death, 3 Air Max Damage:12 13 Base Exp Gain:12 25.5 halt } if ($2- == water blast) { notice $nick Water Blast Lvl:12 47 Runes:12 1 Death, 3 Air, 3 Water Max Damage:12 14 Base Exp Gain:12 28.5 halt } if ($2- == earth blast) { notice $nick Earth Blast Lvl:12 53 Runes:12 1 Death, 3 Air, 4 Earth Max Damage:12 15 Base Exp Gain:12 31.5 halt } if ($2- == fire blast) { notice $nick Fire Blast Lvl:12 59 Runes:12 1 Death, 4 Air, 5 Fire Max Damage:12 16 Base Exp Gain:12 34.5 halt } if ($2- == air wave || $2- == wind wave) { notice $nick Wind Wave Lvl:12 62 Runes:12 1 Blood, 5 Air Max Damage:12 17 Base Exp Gain:12 36 halt } if ($2- == water wave) { notice $nick Water Wave Lvl:12 65 Runes:12 1 Blood, 5 Air, 7 Water Max Damage:12 18 Base Exp Gain:12 37.5 halt } if ($2- == earth wave) { notice $nick Earth Wave Lvl:12 70 Runes:12 1 Blood, 5 Air, 7 Earth Max Damage:12 19 Base Exp Gain:12 40 halt } if ($2- == fire wave) { notice $nick Fire Wave Lvl:12 75 Runes:12 1 Blood, 5 Air, 7 Fire Max Damage:12 20 Base Exp Gain:12 42.5 halt } if ($2- == crumble undead) { notice $nick Crumble Undead Lvl:12 39 Runes:12 1 Chaos, 2 Air, 2 Earth Max Damage:12 15(on undead) Base Exp Gain:12 24.5 halt } if ($2- == magic dart) { notice $nick Magic Dart(M) Lvl:12 50(+55 Slayer) Runes:12 Slayer Staff, 1 Death, 4 Minds, Slayer Staff Max Damage:12 19 Base Exp Gain:12 30 halt } if ($2- == iban blast) { notice $nick Iban Blast(M) Lvl:12 50 Runes:12 Iban Staff, 1 Death, 5 Fire, Iban Staff Max Damage:12 25 Base Exp Gain:12 30 halt } if ($2- == confuse) { notice $nick Confuse Lvl:12 3 Runes:12 1 Body, 2 Earth, 3 Water Base Exp Gain:12 13 halt } if ($2- == weaken) { notice $nick Weaken Lvl:12 11 Runes:12 1 Body, 2 Earth, 3 Water Base Exp Gain:12 21 halt } if ($2- == curse) { notice $nick Curse Lvl:12 19 Runes:12 1 Body, 3 Earth, 2 Water Base Exp Gain:12 29 halt } if ($2- == bind) { notice $nick Bind Lvl:12 20 Runes:12 2 Nature, 3 Earth, 3 Water Base Exp Gain:12 30 halt } if ($2- == snare) { notice $nick Snare(M) Lvl:12 50 Runes:12 3 Nature, 4 Earth, 4 Water Base Exp Gain:12 60 halt } if ($2- == vulnerability) { notice $nick Vulnerability(M) Lvl:12 66 Runes:12 1 Soul, 5 Earth, 5 Water Base Exp Gain:12 76 halt } if ($2- == enfeeble) { notice $nick Enfeeble(M) Lvl:12 73 Runes:12 1 Soul, 8 Earth, 8 Water Base Exp Gain:12 83 halt } if ($2- == entangle) { notice $nick Entangle(M) Lvl:12 79 Runes:12 4 Nature, 5 Earth, 5 Water Base Exp Gain:12 89 halt } if ($2- == stun) { notice $nick Stun(M) Lvl:12 80 Runes:12 1 Soul, 12 Earth, 12 Water Base Exp Gain:12 90 halt } if ($2- == charge) { notice $nick Charge(M) Lvl:12 80 Runes:12 3 Blood, 3 Air, 3 Fire Base Exp Gain:12 180 halt } if ($2- == teleblock || $2- == tb) { notice $nick Teleblock(M) Lvl:12 85 Runes:12 1 Law, 1 Death, 1 Chaos Base Exp Gain:12 95 halt } if ($2- == saradomin strike || $2- == sara strike) { notice $nick Saradomin Strike(M) Lvl:12 60 Runes:12 Saradomin Staff, 2 Bloods, 4 Air, 2 Fire Base Exp Gain:12 61 halt } if ($2- == flames of zamorak || $2- == flames of zammy) { notice $nick Flames of Zamorak(M) Lvl:12 60 Runes:12 Zamorak Staff, 2 Bloods, 1 Air, 4 Fire Base Exp Gain:12 61 halt } if ($2- == claws of guthix || $2- == claws of guth) { notice $nick Claws Of Guthix(M) Lvl:12 60 Runes:12 Guthix Staff, 2 Bloods, 4 Airs, 1 Fire Base Exp Gain:12 61 halt } if ($2- == enchant lvl 1 jewellery || $2- == enchant sapphire) { notice $nick Enchant Lvl 1 Jewellery Lvl:12 7 Runes:12 1 Cosmic, 1 Water Base Exp Gain:12 17.5 halt } if ($2- == enchant lvl 2 jewellery || $2- == enchant emerald || $2- == enchant jewellery) { notice $nick Enchant Lvl 2 Jewellery Lvl:12 27 Runes:12 1 Cosmic, 3 Air Base Exp Gain:12 37 halt } if ($2- == enchant lvl 3 jewellery || $2- == enchant ruby || $2- == enchant jewellery) { notice $nick Enchant Lvl 3 Jewellery Lvl:12 49 Runes:12 1 Cosmic, 5 Fire Base Exp Gain:12 59 halt } if ($2- == enchant lvl 4 jewellery || $2- == enchant diamond || $2- == enchant jewellery) { notice $nick Enchant Lvl 4 Jewellery Lvl:12 57 Runes:12 1 Cosmic, 10 Earth Base Exp Gain:12 67 halt } if ($2- == enchant lvl 5 jewellery || $2- == enchant dragonstone || $2- == enchant dstone || $2- == enchant d stone || $2- == enchant jewellery) { notice $nick Enchant Lvl 5 Jewellery(M) Lvl:12 68 Runes:12 1 Cosmic, 15 Earth, 15 Fire Base Exp Gain:12 78 halt } if ($2- == enchant lvl 6 jewellery || $2- == enchant onyx || $2- == enchant jewellery) { notice $nick Enchant Lvl 6 Jewellery(M) Lvl:12 87 Runes:12 1 Cosmic, 20 Earth, 20 Fire Base Exp Gain:12 97 halt } if ($2- == charge water orb || $2- == charge water) { notice $nick Charge Water Orb(M) Lvl:12 56 Runes:12 1 Orb, 3 Cosmic, 30 Water Base Exp Gain:12 56 halt } if ($2- == charge earth orb || $2- == charge earth) { notice $nick Charge Earth Orb(M) Lvl:12 60 Runes:12 1 Orb, 3 Cosmic, 30 Earth Base Exp Gain:12 70 halt } if ($2- == charge fire orb || $2- == charge fire) { notice $nick Charge Fire Orb(M) Lvl:12 63 Runes:12 1 Orb, 3 Cosmic, 30 Fire Base Exp Gain:12 73 halt } if ($2- == charge air orb || $2- == charge air) { notice $nick Charge Air Orb(M) Lvl:12 66 Runes:12 1 Orb, 3 Cosmic, 30 Air Base Exp Gain:12 76 halt } if ($2- == low level alchemy || $2- == low alch || $2- == low level alch) { notice $nick Low Level Alchemy Lvl:12 21 Runes:12 1 Nature, 3 Fire Base Exp Gain:12 31 halt } if ($2- == high level alchemy || $2- == high alch || $2- == high level alch) { notice $nick High Level Alchemy Lvl:12 55 Runes:12 1 Nature, 5 Fire Base Exp Gain:12 65 halt } if ($2- == bones to bananas) { notice $nick Bones To Bananas Lvl:12 15 Runes:12 1 Nature, 2 Earths, 2 Waters Base Exp Gain:12 25 halt } if ($2- == bones to peaches) { notice $nick Bones To Peaches(M) Lvl:12 60 Runes:12 2 Natures, 4 Earths, 4 Waters Base Exp Gain:12 35.5 halt } if ($2- == superheat item) { notice $nick Superheat Item Lvl:12 43 Runes:12 1 Nature, 4 Fires Base Exp Gain:12 53 halt } if ($2- == telegrab || $2- == tele grab || $2- == tg || $2- == telekinetic grab) { notice $nick Telegrab Lvl:12 33 Runes:12 1 Law, 1 Air Base Exp Gain:12 43 halt } if ($2- == home teleport || $2- == home tele) { notice $nick Home Teleport Lvl:12 N/A Runes:12 N/A Base Exp Gain:12 N/A halt } if ($2- == varrock teleport || $2- == varrock tele) { notice $nick Varrock Teleport Lvl:12 25 Runes:12 1 Law, 3 Air, 1 Fire Base Exp Gain:12 35 halt } if ($2- == lumbridge teleport || $2- == lumby teleport || $2- == lumbridge tele || $2- == lumby tele) { notice $nick Lumbridge Teleport Lvl:12 31 Runes:12 1 Law, 3 Air, 1 Earth Base Exp Gain:12 41 halt } if ($2- == falador teleport || $2- == fally teleport || $2- == fally tele || $2- == falador tele) { notice $nick Falador Teleport Lvl:12 37 Runes:12 1 Law, 3 Air, 1 Water Base Exp Gain:12 48 halt } if ($2- == house teleport || $2- == house tele || $2- == home teleport || $2- == home tele) { notice $nick House Teleport(M) Lvl:12 40 Runes:12 1 Law, 1 Air, 1 Earth Base Exp Gain:12 30 halt } if ($2- == camelot teleport || $2- == camelot tele) { notice $nick Camelot Teleport(M) Lvl:12 45 Runes:12 1 Law, 5 Air Base Exp Gain:12 55.5 halt } if ($2- == ardougne teleport || $2- == ardougne tele || $2- == ardy teleport || $2- == ardy tele) { notice $nick Ardougne Teleport(M) Lvl:12 51 Runes:12 2 Law, 2 Water Base Exp Gain:12 61 halt } if ($2- == watchtower teleport || $2- == watchtower tele) { notice $nick Watchtower Teleport(M) Lvl:12 58 Runes:12 2 Law, 2 Earth Base Exp Gain:12 68 halt } if ($2- == trollheim teleport || $2- == trollheim tele) { notice $nick Trollheim Teleport(M) Lvl:12 61 Runes:12 2 Law, 2 Fire Base Exp Gain:12 68 halt } if ($2- == ape atoll teleport || $2- == ape atoll tele) { notice $nick Ape Atoll Teleport(M) Lvl:12 64 Runes:12 2 Law, 2 Water, 2 Fire, 1 Banana Base Exp Gain:12 74 halt } if ($2- == teleother lumbridge || $2- == lumbridge teleother) { notice $nick Teleother Lumbridge(M) Lvl:12 74 Runes:12 1 Law, 1 Soul, 1 Earth Base Exp Gain:12 84 halt } if ($2- == teleother falador || $2- == falador teleother) { notice $nick Teleother Falador(M) Lvl:12 82 Runes:12 1 Law, 1 Soul, 1 Water Base Exp Gain:12 92 halt } if ($2- == teleother camelot || $2- == camelot teleother || $2- == cammy teleother || $2- == teleother cammy) { notice $nick Teleother Camelot(M) Lvl:12 90 Runes:12 1 Law, 2 Souls Base Exp Gain:12 100 halt } if ($2- == smoke rush) { notice $nick Smoke Rush(M) Lvl:12 50 Runes:12 2 Death, 2 Chaos, 1 Air, 1 Fire Max Damage:12 13 Base Exp Gain:12 30 halt } if ($2- == smoke burst) { notice $nick Smoke Burst(M) Lvl:12 62 Runes:12 2 Death, 4 Chaos, 2 Air, 2 Fire Max Damage:12 17 Base Exp Gain:12 36 halt } if ($2- == smoke blitz) { notice $nick Smoke Blitz(M) Lvl:12 74 Runes:12 2 Death, 2 Blood, 2 Air, 2 Fire Max Damage:12 23 Base Exp Gain:12 42 halt } if ($2- == smoke barrage) { notice $nick Smoke Barrage(M) Lvl:12 86 Runes:12 4 Death, 2 Blood, 4 Air, 4 Fire Max Damage:12 27 Base Exp Gain:12 48 halt } if ($2- == shadow rush) { notice $nick Shadow Rush(M) Lvl:12 52 Runes:12 2 Death, 2 Chaos, 1 Soul, 1 Air Max Damage:12 14 Base Exp Gain:12 31 halt } if ($2- == shadow burst) { notice $nick Shadow Burst(M) Lvl:12 64 Runes:12 2 Death, 4 Chaos, 2 Soul, 1 Air Max Damage:12 17 Base Exp Gain:12 37 halt } if ($2- == shadow blitz) { notice $nick Shadow Blitz(M) Lvl:12 76 Runes:12 2 Death, 2 Blood, 2 Soul, 2 Air Max Damage:12 24 Base Exp Gain:12 43 halt } if ($2- == shadow barrage) { notice $nick Shadow Barrage(M) Lvl:12 88 Runes:12 4 Death, 2 Blood, 3 Soul, 4 Air Max Damage:12 28 Base Exp Gain:12 48 halt } if ($2- == blood rush) { notice $nick Blood Rush(M) Lvl:12 56 Runes:12 2 Death, 2 Chaos, 1 Blood Max Damage:12 15 Base Exp Gain:12 33 halt } if ($2- == blood burst) { notice $nick Blood Burst(M) Lvl:12 68 Runes:12 2 Death, 4 Chaos, 2 Blood Max Damage:12 21 Base Exp Gain:12 39 halt } if ($2- == blood blitz) { notice $nick Blood Blitz(M) Lvl:12 80 Runes:12 2 Death, 4 Blood Max Damage:12 25 Base Exp Gain:12 45 halt } if ($2- == blood barrage) { notice $nick Blood Barrage(M) Lvl:12 92 Runes:12 4 Death, 4 Blood, 1 Soul Max Damage:12 29 Base Exp Gain:12 59 halt } if ($2- == ice rush) { notice $nick Ice Rush(M) Lvl:12 58 Runes:12 2 Death, 2 Chaos, 2 Water Max Damage:12 16 Base Exp Gain:12 34 halt } if ($2- == ice burst) { notice $nick Ice Burst(M) Lvl:12 70 Runes:12 2 Death, 4 Chaos, 4 Water Max Damage:12 22 Base Exp Gain:12 40 halt } if ($2- == ice blitz) { notice $nick Ice Blitz(M) Lvl:12 82 Runes:12 2 Death, 2 Blood, 3 Water Max Damage:12 26 Base Exp Gain:12 46 halt } if ($2- == ice barrage) { notice $nick Ice Barrage(M) Lvl:12 94 Runes:12 4 Death, 2 Blood, 6 Water Max Damage:12 30 Base Exp Gain:12 52 halt } if ($2- == Paddewwa Teleport || $2- == Paddewwa Tele || $2- == Edgeville Teleport || $2- == Edgeville Tele) { notice $nick Paddewwa Teleport(M) Lvl:12 54 Runes:12 2 Law, 1 Air, 1 Fire Base Exp Gain:12 64 halt } if ($2- == Senntisten Teleport || $2- == Senntisten Tele || $2- == Digsite Teleport || $2- == Digsite Tele) { notice $nick Senntisten Teleport(M) Lvl:12 60 Runes:12 2 Law, 1 Soul Base Exp Gain:12 70 halt } if ($2- == Kharyrll Teleport || $2- == Kharyrll Tele || $2- == Canifis Teleport || $2- == Canifis Tele) { notice $nick Kharyrll Teleport(M) Lvl:12 66 Runes:12 2 Law, 1 Blood Base Exp Gain:12 76 halt } if ($2- == Lassar Teleport || $2- == Lassar Tele || $2- == Ice Mountain Teleport || $2- == Ice Mountain Tele) { notice $nick Lassar Teleport(M) Lvl:12 72 Runes:12 2 Law, 4 Water Base Exp Gain:12 82 halt } if ($2- == Dareeyak Teleport || $2- == Dareeyak Tele || $2- == ruins teleport || $2- == ruins tele) { notice $nick Dareeyak Teleport(M) Lvl:12 78 Runes:12 2 Law, 2 Air, 3 Fire Base Exp Gain:12 88 halt } if ($2- == Carrallangar Teleport || $2- == Carrallangar Tele || $2- == graveyard teleport || $2- == graveyard tele) { notice $nick Carrallangar Teleport(M) Lvl:12 84 Runes:12 2 Law, 2 Soul Base Exp Gain:12 82 halt } if ($2- == annakarl teleport || $2- == annakarl tele || $2- == demonic ruins teleport || $2- == demonic ruins tele) { notice $nick Annakarl Teleport(M) Lvl:12 90 Runes:12 2 Law, 2 Blood Base Exp Gain:12 100 halt } if ($2- == ghorrock teleport || $2- == ghorrock tele || $2- == ice plateau teleport || $2- == ice plateau tele) { notice $nick Ghorrock Teleport(M) Lvl:12 96 Runes:12 2 Law, 8 Water Base Exp Gain:12 106 halt } if ($2- == cure other) { notice $nick Cure Other(M) Lvl:12 68 Runes:12 1 Astral, 1 Law, 10 Earth Base Exp Gain:12 48 halt } if ($2- == cure me) { notice $nick Cure Me(M) Lvl:12 71 Runes:12 2 Astral, 1 Law, 2 Cosmic Base Exp Gain:12 46 halt } if ($2- == cure group) { notice $nick Cure Group(M) Lvl:12 71 Runes:12 2 Astral, 2 Law, 2 Cosmic Base Exp Gain:12 59 halt } if ($2- == heal other) { notice $nick Heal Other(M) Lvl:12 92 Runes:12 3 Astral, 3 Law, 1 Blood Base Exp Gain:12 86 halt } if ($2- == heal group) { notice $nick Heal Group(M) Lvl:12 95 Runes:12 4 Astral, 6 Law, 3 Blood Base Exp Gain:12 124 halt } if ($2- == bake pie) { notice $nick Bake Pie(M) Lvl:12 65 Runes:12 1 Astral, 5 Fire, 4 Water Base Exp Gain:12 26 halt } if ($2- == cure plant) { notice $nick Cure Plant(M) Lvl:12 66 Runes:12 1 Astral, 8 Earth Base Exp Gain:12 26 halt } if ($2- == npc contact) { notice $nick NPC Contact(M) Lvl:12 67 Runes:12 1 Astral, 1 Cosmic, 2 Air Base Exp Gain:12 30 halt } if ($2- == superglass make) { notice $nick Superglass Make(M) Lvl:12 77 Runes:12 2 Astral, 6 Fire, 10 Air Base Exp Gain:12 41 halt } if ($2- == string jewellery) { notice $nick String Jewellery(M) Lvl:12 80 Runes:12 2 Astral, 10 Earth, 5 Water Base Exp Gain:12 44 halt } if ($2- == stat restore pot share) { notice $nick Stat Restore Pot Share(M) Lvl:12 81 Runes:12 2 Astral, 10 Earth, 10 Water Base Exp Gain:12 49 halt } if ($2- == magic imbue) { notice $nick Magic Imbue(M) Lvl:12 82 Runes:12 2 Astral, 7 Fire, 7 Water Base Exp Gain:12 51 halt } if ($2- == fertile soil) { notice $nick Fertile Soil(M) Lvl:12 83 Runes:12 3 Astral, 2 Nature, 15 Earth Base Exp Gain:12 61 halt } if ($2- == boost potion share) { notice $nick Boost Potion Share(M) Lvl:12 84 Runes:12 3 Astral, 12 Earth, 10 Water Base Exp Gain:12 62 halt } if ($2- == energy transfer) { notice $nick Energy Transfer(M) Lvl:12 91 Runes:12 3 Astral, 2 Law, 1 Nature Base Exp Gain:12 68 halt } if ($2- == vengeance other) { notice $nick Vengeance Other(M) Lvl:12 93 Runes:12 3 Astral, 2 Death, 10 Earth Base Exp Gain:12 73 halt } if ($2- == vengeance) { notice $nick Vengeance(M) Lvl:12 94 Runes:12 4 Astral, 2 Death, 10 Earth Base Exp Gain:12 75 halt } if ($2- == moonclan teleport || $2- == moonclan tele) { notice $nick Moonclan Teleport(M) Lvl:12 69 Runes:12 2 Astral, 1 Law, 2 Earth Base Exp Gain:12 50 halt } if ($2- == tele group moonclan) { notice $nick Tele Group Moonclan(M) Lvl:12 70 Runes:12 2 Astral, 1 Law, 4 Earth Base Exp Gain:12 51 halt } if ($2- == waterbirth teleport || $2- == waterbirth tele) { notice $nick Waterbirth Teleport(M) Lvl:12 72 Runes:12 2 Astral, 1 Law, 1 Water Base Exp Gain:12 51 halt } if ($2- == tele group waterbirth) { notice $nick Tele Group Waterbirth(M) Lvl:12 73 Runes:12 2 Astral, 1 Law, 5 Water Base Exp Gain:12 53 halt } if ($2- == barbarian teleport || $2- == barbarian tele) { notice $nick Barbarian Teleport(M) Lvl:12 75 Runes:12 2 Astral, 2 Law, 3 Fire Base Exp Gain:12 53 halt } if ($2- == tele group barbarian) { notice $nick Tele Group Barbarian(M) Lvl:12 76 Runes:12 2 Astral, 2 Law, 6 FIre Base Exp Gain:12 55 halt } if ($2- == khazard teleport || $2- == khazard tele) { notice $nick Khazard Teleport(M) Lvl:12 78 Runes:12 2 Astral, 2 Law, 4 Water Base Exp Gain:12 54 halt } if ($2- == tele group khazard) { notice $nick Tele Group Khazard(M) Lvl:12 79 Runes:12 2 Astral, 2 Law, 8 Water Base Exp Gain:12 56 halt } if ($2- == fishing guild teleport || $2- == fishing guild tele) { notice $nick Fishing Guild Teleport(M) Lvl:12 85 Runes:12 3 Astral, 3 Law, 10 Water Base Exp Gain:12 65 halt } if ($2- == tele group fishing guild) { notice $nick Tele Group Fishing Guild(M) Lvl:12 86 Runes:12 3 Astral, 3 Law, 14 Water Base Exp Gain:12 70 halt } if ($2- == catherby teleport || $2- == catherby tele) { notice $nick Catherby Teleport(M) Lvl:12 87 Runes:12 3 Astral, 3 Law, 10 Water Base Exp Gain:12 78 halt } if ($2- == tele group catherby) { notice $nick Tele Group Catherby(M) Lvl:12 88 Runes:12 3 Astral, 3 Law, 15 Water Base Exp Gain:12 80 halt } if ($2- == ice plateau teleport) { notice $nick Ice Plateau Teleport(M) Lvl:12 89 Runes:12 3 Astral, 3 Law, 8 Water Base Exp Gain:12 96 halt } if ($2- == tele group ice plateau) { notice $nick Tele Group Ice Plateau(M) Lvl:12 90 Runes:12 3 Astral, 3 Law, 16 Water Base Exp Gain:12 99 halt } else { notice $nick Spell not found. Make sure all words are spelled correctly, and in proper order. halt } } on *:text:@spell *:#: { if ($2- == wind strike || $2- == air strike) { msg $chan Wind Strike Lvl:12 1 Runes:12 1 Mind, 1 Air Max Damage:12 2 Base Exp Gain:12 5.5 halt } if ($2- == water strike) { msg $chan Water Strike Lvl:12 5 Runes:12 1 Mind, 1 Air, 1 Water Max Damage:12 4 Base Exp Gain:12 7.5 halt } if ($2- == earth strike) { msg $chan Earth Strike Lvl:12 9 Runes:12 1 Mind, 1 Air, 2 Earths Max Damage:12 6 Base Exp Gain:12 9.5 halt } if ($2- == fire strike) { msg $chan Fire Strike Lvl:12 13 Runes:12 1 Mind, 2 Air, 3 Fire Max Damage:12 8 Base Exp Gain:12 11.5 halt } if ($2- == wind bolt || $2- == air bolt) { msg $chan Wind Bolt Lvl:12 17 Runes:12 1 Chaos, 2 Air Max Damage:12 9 Base Exp Gain:12 13.5 halt } if ($2- == water bolt) { msg $chan Water Bolt Lvl:12 23 Runes:12 1 Chaos, 2 Air, 2 Water Max Damage:12 10 Base Exp Gain:12 16.5 halt } if ($2- == earth bolt) { msg $chan Earth Bolt Lvl:12 29 Runes:12 1 Chaos, 2 Air, 3 Earth Max Damage:12 11 Base Exp Gain:12 19.5 halt } if ($2- == fire bolt) { msg $chan Fire Bolt Lvl:12 35 Runes:12 1 Chaos, 3 Air, 4 Fire Max Damage:12 12 Base Exp Gain:12 21.5 halt } if ($2- == wind blast || $2- == air blast) { msg $chan Wind Blast Lvl:12 41 Runes:12 1 Death, 3 Air Max Damage:12 13 Base Exp Gain:12 25.5 halt } if ($2- == water blast) { msg $chan Water Blast Lvl:12 47 Runes:12 1 Death, 3 Air, 3 Water Max Damage:12 14 Base Exp Gain:12 28.5 halt } if ($2- == earth blast) { msg $chan Earth Blast Lvl:12 53 Runes:12 1 Death, 3 Air, 4 Earth Max Damage:12 15 Base Exp Gain:12 31.5 halt } if ($2- == fire blast) { msg $chan Fire Blast Lvl:12 59 Runes:12 1 Death, 4 Air, 5 Fire Max Damage:12 16 Base Exp Gain:12 34.5 halt } if ($2- == air wave || $2- == wind wave) { msg $chan Wind Wave Lvl:12 62 Runes:12 1 Blood, 5 Air Max Damage:12 17 Base Exp Gain:12 36 halt } if ($2- == water wave) { msg $chan Water Wave Lvl:12 65 Runes:12 1 Blood, 5 Air, 7 Water Max Damage:12 18 Base Exp Gain:12 37.5 halt } if ($2- == earth wave) { msg $chan Earth Wave Lvl:12 70 Runes:12 1 Blood, 5 Air, 7 Earth Max Damage:12 19 Base Exp Gain:12 40 halt } if ($2- == fire wave) { msg $chan Fire Wave Lvl:12 75 Runes:12 1 Blood, 5 Air, 7 Fire Max Damage:12 20 Base Exp Gain:12 42.5 halt } if ($2- == crumble undead) { msg $chan Crumble Undead Lvl:12 39 Runes:12 1 Chaos, 2 Air, 2 Earth Max Damage:12 15(on undead) Base Exp Gain:12 24.5 halt } if ($2- == magic dart) { msg $chan Magic Dart(M) Lvl:12 50(+55 Slayer) Runes:12 1 Death, 4 Minds, Slayer Staff Max Damage:12 19 Base Exp Gain:12 30 halt } if ($2- == iban blast) { msg $chan Iban Blast(M) Lvl:12 50 Runes:12 1 Death, 5 Fire, Iban Staff Max Damage:12 25 Base Exp Gain:12 30 halt } if ($2- == confuse) { msg $chan Confuse Lvl:12 3 Runes:12 1 Body, 2 Earth, 3 Water Base Exp Gain:12 13 halt } if ($2- == weaken) { msg $chan Weaken Lvl:12 11 Runes:12 1 Body, 2 Earth, 3 Water Base Exp Gain:12 21 halt } if ($2- == curse) { msg $chan Curse Lvl:12 19 Runes:12 1 Body, 3 Earth, 2 Water Base Exp Gain:12 29 halt } if ($2- == bind) { msg $chan Bind Lvl:12 20 Runes:12 2 Nature, 3 Earth, 3 Water Base Exp Gain:12 30 halt } if ($2- == snare) { msg $chan Snare(M) Lvl:12 50 Runes:12 3 Nature, 4 Earth, 4 Water Base Exp Gain:12 60 halt } if ($2- == vulnerability) { msg $chan Vulnerability(M) Lvl:12 66 Runes:12 1 Soul, 5 Earth, 5 Water Base Exp Gain:12 76 halt } if ($2- == enfeeble) { msg $chan Enfeeble(M) Lvl:12 73 Runes:12 1 Soul, 8 Earth, 8 Water Base Exp Gain:12 83 halt } if ($2- == entangle) { msg $chan Entangle(M) Lvl:12 79 Runes:12 4 Nature, 5 Earth, 5 Water Base Exp Gain:12 89 halt } if ($2- == stun) { msg $chan Stun(M) Lvl:12 80 Runes:12 1 Soul, 12 Earth, 12 Water Base Exp Gain:12 90 halt } if ($2- == charge) { msg $chan Charge(M) Lvl:12 80 Runes:12 3 Blood, 3 Air, 3 Fire Base Exp Gain:12 180 halt } if ($2- == teleblock || $2- == tb) { msg $chan Teleblock(M) Lvl:12 85 Runes:12 1 Law, 1 Death, 1 Chaos Base Exp Gain:12 95 halt } if ($2- == saradomin strike || $2- == sara strike) { msg $chan Saradomin Strike(M) Lvl:12 60 Runes:12 2 Bloods, 4 Air, 2 Fire Base Exp Gain:12 61 halt } if ($2- == flames of zamorak || $2- == flames of zammy) { msg $chan Flames of Zamorak(M) Lvl:12 60 Runes:12 2 Bloods, 1 Air, 4 Fire Base Exp Gain:12 61 halt } if ($2- == claws of guthix || $2- == claws of guth) { msg $chan Claws Of Guthix(M) Lvl:12 60 Runes:12 2 Bloods, 4 Airs, 1 Fire Base Exp Gain:12 61 halt } if ($2- == enchant lvl 1 jewellery || $2- == enchant sapphire) { msg $chan Enchant Lvl 1 Jewellery Lvl:12 7 Runes:12 1 Cosmic, 1 Water Base Exp Gain:12 17.5 halt } if ($2- == enchant lvl 2 jewellery || $2- == enchant emerald || $2- == enchant jewellery) { msg $chan Enchant Lvl 2 Jewellery Lvl:12 27 Runes:12 1 Cosmic, 3 Air Base Exp Gain:12 37 halt } if ($2- == enchant lvl 3 jewellery || $2- == enchant ruby || $2- == enchant jewellery) { msg $chan Enchant Lvl 3 Jewellery Lvl:12 49 Runes:12 1 Cosmic, 5 Fire Base Exp Gain:12 59 halt } if ($2- == enchant lvl 4 jewellery || $2- == enchant diamond || $2- == enchant jewellery) { msg $chan Enchant Lvl 4 Jewellery Lvl:12 57 Runes:12 1 Cosmic, 10 Earth Base Exp Gain:12 67 halt } if ($2- == enchant lvl 5 jewellery || $2- == enchant dragonstone || $2- == enchant dstone || $2- == enchant d stone || $2- == enchant jewellery) { msg $chan Enchant Lvl 5 Jewellery(M) Lvl:12 68 Runes:12 1 Cosmic, 15 Earth, 15 Fire Base Exp Gain:12 78 halt } if ($2- == enchant lvl 6 jewellery || $2- == enchant onyx || $2- == enchant jewellery) { msg $chan Enchant Lvl 6 Jewellery(M) Lvl:12 87 Runes:12 1 Cosmic, 20 Earth, 20 Fire Base Exp Gain:12 97 halt } if ($2- == charge water orb || $2- == charge water) { msg $chan Charge Water Orb(M) Lvl:12 56 Runes:12 1 Orb, 3 Cosmic, 30 Water Base Exp Gain:12 56 halt } if ($2- == charge earth orb || $2- == charge earth) { msg $chan Charge Earth Orb(M) Lvl:12 60 Runes:12 1 Orb, 3 Cosmic, 30 Earth Base Exp Gain:12 70 halt } if ($2- == charge fire orb || $2- == charge fire) { msg $chan Charge Fire Orb(M) Lvl:12 63 Runes:12 1 Orb, 3 Cosmic, 30 Fire Base Exp Gain:12 73 halt } if ($2- == charge air orb || $2- == charge air) { msg $chan Charge Air Orb(M) Lvl:12 66 Runes:12 1 Orb, 3 Cosmic, 30 Air Base Exp Gain:12 76 halt } if ($2- == low level alchemy || $2- == low alch || $2- == low level alch) { msg $chan Low Level Alchemy Lvl:12 21 Runes:12 1 Nature, 3 Fire Base Exp Gain:12 31 halt } if ($2- == high level alchemy || $2- == high alch || $2- == high level alch) { msg $chan High Level Alchemy Lvl:12 55 Runes:12 1 Nature, 5 Fire Base Exp Gain:12 65 halt } if ($2- == bones to bananas) { msg $chan Bones To Bananas Lvl:12 15 Runes:12 1 Nature, 2 Earths, 2 Waters Base Exp Gain:12 25 halt } if ($2- == bones to peaches) { msg $chan Bones To Peaches(M) Lvl:12 60 Runes:12 2 Natures, 4 Earths, 4 Waters Base Exp Gain:12 35.5 halt } if ($2- == superheat item) { msg $chan Superheat Item Lvl:12 43 Runes:12 1 Nature, 4 Fires Base Exp Gain:12 53 halt } if ($2- == telegrab || $2- == tele grab || $2- == tg || $2- == telekinetic grab) { msg $chan Telegrab Lvl:12 33 Runes:12 1 Law, 1 Air Base Exp Gain:12 43 halt } if ($2- == home teleport || $2- == home tele) { msg $chan Home Teleport Lvl:12 N/A Runes:12 N/A Base Exp Gain:12 N/A halt } if ($2- == varrock teleport || $2- == varrock tele) { msg $chan Varrock Teleport Lvl:12 25 Runes:12 1 Law, 3 Air, 1 Fire Base Exp Gain:12 35 halt } if ($2- == lumbridge teleport || $2- == lumby teleport || $2- == lumbridge tele || $2- == lumby tele) { msg $chan Lumbridge Teleport Lvl:12 31 Runes:12 1 Law, 3 Air, 1 Earth Base Exp Gain:12 41 halt } if ($2- == falador teleport || $2- == fally teleport || $2- == fally tele || $2- == falador tele) { msg $chan Falador Teleport Lvl:12 37 Runes:12 1 Law, 3 Air, 1 Water Base Exp Gain:12 48 halt } if ($2- == house teleport || $2- == house tele || $2- == home teleport || $2- == home tele) { msg $chan House Teleport(M) Lvl:12 40 Runes:12 1 Law, 1 Air, 1 Earth Base Exp Gain:12 30 halt } if ($2- == camelot teleport || $2- == camelot tele) { msg $chan Camelot Teleport(M) Lvl:12 45 Runes:12 1 Law, 5 Air Base Exp Gain:12 55.5 halt } if ($2- == ardougne teleport || $2- == ardougne tele || $2- == ardy teleport || $2- == ardy tele) { msg $chan Ardougne Teleport(M) Lvl:12 51 Runes:12 2 Law, 2 Water Base Exp Gain:12 61 halt } if ($2- == watchtower teleport || $2- == watchtower tele) { msg $chan Watchtower Teleport(M) Lvl:12 58 Runes:12 2 Law, 2 Earth Base Exp Gain:12 68 halt } if ($2- == trollheim teleport || $2- == trollheim tele) { msg $chan Trollheim Teleport(M) Lvl:12 61 Runes:12 2 Law, 2 Fire Base Exp Gain:12 68 halt } if ($2- == ape atoll teleport || $2- == ape atoll tele) { msg $chan Ape Atoll Teleport(M) Lvl:12 64 Runes:12 2 Law, 2 Water, 2 Fire, 1 Banana Base Exp Gain:12 74 halt } if ($2- == teleother lumbridge || $2- == lumbridge teleother) { msg $chan Teleother Lumbridge(M) Lvl:12 74 Runes:12 1 Law, 1 Soul, 1 Earth Base Exp Gain:12 84 halt } if ($2- == teleother falador || $2- == falador teleother) { msg $chan Teleother Falador(M) Lvl:12 82 Runes:12 1 Law, 1 Soul, 1 Water Base Exp Gain:12 92 halt } if ($2- == teleother camelot || $2- == camelot teleother || $2- == cammy teleother || $2- == teleother cammy) { msg $chan Teleother Camelot(M) Lvl:12 90 Runes:12 1 Law, 2 Souls Base Exp Gain:12 100 halt } if ($2- == smoke rush) { msg $chan Smoke Rush(M) Lvl:12 50 Runes:12 2 Death, 2 Chaos, 1 Air, 1 Fire Max Damage:12 13 Base Exp Gain:12 30 halt } if ($2- == smoke burst) { msg $chan Smoke Burst(M) Lvl:12 62 Runes:12 2 Death, 4 Chaos, 2 Air, 2 Fire Max Damage:12 17 Base Exp Gain:12 36 halt } if ($2- == smoke blitz) { msg $chan Smoke Blitz(M) Lvl:12 74 Runes:12 2 Death, 2 Blood, 2 Air, 2 Fire Max Damage:12 23 Base Exp Gain:12 42 halt } if ($2- == smoke barrage) { msg $chan Smoke Barrage(M) Lvl:12 86 Runes:12 4 Death, 2 Blood, 4 Air, 4 Fire Max Damage:12 27 Base Exp Gain:12 48 halt } if ($2- == shadow rush) { msg $chan Shadow Rush(M) Lvl:12 52 Runes:12 2 Death, 2 Chaos, 1 Soul, 1 Air Max Damage:12 14 Base Exp Gain:12 31 halt } if ($2- == shadow burst) { msg $chan Shadow Burst(M) Lvl:12 64 Runes:12 2 Death, 4 Chaos, 2 Soul, 1 Air Max Damage:12 17 Base Exp Gain:12 37 halt } if ($2- == shadow blitz) { msg $chan Shadow Blitz(M) Lvl:12 76 Runes:12 2 Death, 2 Blood, 2 Soul, 2 Air Max Damage:12 24 Base Exp Gain:12 43 halt } if ($2- == shadow barrage) { msg $chan Shadow Barrage(M) Lvl:12 88 Runes:12 4 Death, 2 Blood, 3 Soul, 4 Air Max Damage:12 28 Base Exp Gain:12 48 halt } if ($2- == blood rush) { msg $chan Blood Rush(M) Lvl:12 56 Runes:12 2 Death, 2 Chaos, 1 Blood Max Damage:12 15 Base Exp Gain:12 33 halt } if ($2- == blood burst) { msg $chan Blood Burst(M) Lvl:12 68 Runes:12 2 Death, 4 Chaos, 2 Blood Max Damage:12 21 Base Exp Gain:12 39 halt } if ($2- == blood blitz) { msg $chan Blood Blitz(M) Lvl:12 80 Runes:12 2 Death, 4 Blood Max Damage:12 25 Base Exp Gain:12 45 halt } if ($2- == blood barrage) { msg $chan Blood Barrage(M) Lvl:12 92 Runes:12 4 Death, 4 Blood, 1 Soul Max Damage:12 29 Base Exp Gain:12 59 halt } if ($2- == ice rush) { msg $chan Ice Rush(M) Lvl:12 58 Runes:12 2 Death, 2 Chaos, 2 Water Max Damage:12 16 Base Exp Gain:12 34 halt } if ($2- == ice burst) { msg $chan Ice Burst(M) Lvl:12 70 Runes:12 2 Death, 4 Chaos, 4 Water Max Damage:12 22 Base Exp Gain:12 40 halt } if ($2- == ice blitz) { msg $chan Ice Blitz(M) Lvl:12 82 Runes:12 2 Death, 2 Blood, 3 Water Max Damage:12 26 Base Exp Gain:12 46 halt } if ($2- == ice barrage) { msg $chan Ice Barrage(M) Lvl:12 94 Runes:12 4 Death, 2 Blood, 6 Water Max Damage:12 30 Base Exp Gain:12 52 halt } if ($2- == Paddewwa Teleport || $2- == Paddewwa Tele || $2- == Edgeville Teleport || $2- == Edgeville Tele) { msg $chan Paddewwa Teleport(M) Lvl:12 54 Runes:12 2 Law, 1 Air, 1 Fire Base Exp Gain:12 64 halt } if ($2- == Senntisten Teleport || $2- == Senntisten Tele || $2- == Digsite Teleport || $2- == Digsite Tele) { msg $chan Senntisten Teleport(M) Lvl:12 60 Runes:12 2 Law, 1 Soul Base Exp Gain:12 70 halt } if ($2- == Kharyrll Teleport || $2- == Kharyrll Tele || $2- == Canifis Teleport || $2- == Canifis Tele) { msg $chan Kharyrll Teleport(M) Lvl:12 66 Runes:12 2 Law, 1 Blood Base Exp Gain:12 76 halt } if ($2- == Lassar Teleport || $2- == Lassar Tele || $2- == Ice Mountain Teleport || $2- == Ice Mountain Tele) { msg $chan Lassar Teleport(M) Lvl:12 72 Runes:12 2 Law, 4 Water Base Exp Gain:12 82 halt } if ($2- == Dareeyak Teleport || $2- == Dareeyak Tele || $2- == ruins teleport || $2- == ruins tele) { msg $chan Dareeyak Teleport(M) Lvl:12 78 Runes:12 2 Law, 2 Air, 3 Fire Base Exp Gain:12 88 halt } if ($2- == Carrallangar Teleport || $2- == Carrallangar Tele || $2- == graveyard teleport || $2- == graveyard tele) { msg $chan Carrallangar Teleport(M) Lvl:12 84 Runes:12 2 Law, 2 Soul Base Exp Gain:12 82 halt } if ($2- == annakarl teleport || $2- == annakarl tele || $2- == demonic ruins teleport || $2- == demonic ruins tele) { msg $chan Annakarl Teleport(M) Lvl:12 90 Runes:12 2 Law, 2 Blood Base Exp Gain:12 100 halt } if ($2- == ghorrock teleport || $2- == ghorrock tele || $2- == ice plateau teleport || $2- == ice plateau tele) { msg $chan Ghorrock Teleport(M) Lvl:12 96 Runes:12 2 Law, 8 Water Base Exp Gain:12 106 halt } if ($2- == cure other) { msg $chan Cure Other(M) Lvl:12 68 Runes:12 1 Astral, 1 Law, 10 Earth Base Exp Gain:12 48 halt } if ($2- == cure me) { msg $chan Cure Me(M) Lvl:12 71 Runes:12 2 Astral, 1 Law, 2 Cosmic Base Exp Gain:12 46 halt } if ($2- == cure group) { msg $chan Cure Group(M) Lvl:12 71 Runes:12 2 Astral, 2 Law, 2 Cosmic Base Exp Gain:12 59 halt } if ($2- == heal other) { msg $chan Heal Other(M) Lvl:12 92 Runes:12 3 Astral, 3 Law, 1 Blood Base Exp Gain:12 86 halt } if ($2- == heal group) { msg $chan Heal Group(M) Lvl:12 95 Runes:12 4 Astral, 6 Law, 3 Blood Base Exp Gain:12 124 halt } if ($2- == bake pie) { msg $chan Bake Pie(M) Lvl:12 65 Runes:12 1 Astral, 5 Fire, 4 Water Base Exp Gain:12 26 halt } if ($2- == cure plant) { msg $chan Cure Plant(M) Lvl:12 66 Runes:12 1 Astral, 8 Earth Base Exp Gain:12 26 halt } if ($2- == npc contact) { msg $chan NPC Contact(M) Lvl:12 67 Runes:12 1 Astral, 1 Cosmic, 2 Air Base Exp Gain:12 30 halt } if ($2- == superglass make) { msg $chan Superglass Make(M) Lvl:12 77 Runes:12 2 Astral, 6 Fire, 10 Air Base Exp Gain:12 41 halt } if ($2- == string jewellery) { msg $chan String Jewellery(M) Lvl:12 80 Runes:12 2 Astral, 10 Earth, 5 Water Base Exp Gain:12 44 halt } if ($2- == stat restore pot share) { msg $chan Stat Restore Pot Share(M) Lvl:12 81 Runes:12 2 Astral, 10 Earth, 10 Water Base Exp Gain:12 49 halt } if ($2- == magic imbue) { msg $chan Magic Imbue(M) Lvl:12 82 Runes:12 2 Astral, 7 Fire, 7 Water Base Exp Gain:12 51 halt } if ($2- == fertile soil) { msg $chan Fertile Soil(M) Lvl:12 83 Runes:12 3 Astral, 2 Nature, 15 Earth Base Exp Gain:12 61 halt } if ($2- == boost potion share) { msg $chan Boost Potion Share(M) Lvl:12 84 Runes:12 3 Astral, 12 Earth, 10 Water Base Exp Gain:12 62 halt } if ($2- == energy transfer) { msg $chan Energy Transfer(M) Lvl:12 91 Runes:12 3 Astral, 2 Law, 1 Nature Base Exp Gain:12 68 halt } if ($2- == vengeance other) { msg $chan Vengeance Other(M) Lvl:12 93 Runes:12 3 Astral, 2 Death, 10 Earth Base Exp Gain:12 73 halt } if ($2- == vengeance) { msg $chan Vengeance(M) Lvl:12 94 Runes:12 4 Astral, 2 Death, 10 Earth Base Exp Gain:12 75 halt } if ($2- == moonclan teleport || $2- == moonclan tele) { msg $chan Moonclan Teleport(M) Lvl:12 69 Runes:12 2 Astral, 1 Law, 2 Earth Base Exp Gain:12 50 halt } if ($2- == tele group moonclan) { msg $chan Tele Group Moonclan(M) Lvl:12 70 Runes:12 2 Astral, 1 Law, 4 Earth Base Exp Gain:12 51 halt } if ($2- == waterbirth teleport || $2- == waterbirth tele) { msg $chan Waterbirth Teleport(M) Lvl:12 72 Runes:12 2 Astral, 1 Law, 1 Water Base Exp Gain:12 51 halt } if ($2- == tele group waterbirth) { msg $chan Tele Group Waterbirth(M) Lvl:12 73 Runes:12 2 Astral, 1 Law, 5 Water Base Exp Gain:12 53 halt } if ($2- == barbarian teleport || $2- == barbarian tele) { msg $chan Barbarian Teleport(M) Lvl:12 75 Runes:12 2 Astral, 2 Law, 3 Fire Base Exp Gain:12 53 halt } if ($2- == tele group barbarian) { msg $chan Tele Group Barbarian(M) Lvl:12 76 Runes:12 2 Astral, 2 Law, 6 FIre Base Exp Gain:12 55 halt } if ($2- == khazard teleport || $2- == khazard tele) { msg $chan Khazard Teleport(M) Lvl:12 78 Runes:12 2 Astral, 2 Law, 4 Water Base Exp Gain:12 54 halt } if ($2- == tele group khazard) { msg $chan Tele Group Khazard(M) Lvl:12 79 Runes:12 2 Astral, 2 Law, 8 Water Base Exp Gain:12 56 halt } if ($2- == fishing guild teleport || $2- == fishing guild tele) { msg $chan Fishing Guild Teleport(M) Lvl:12 85 Runes:12 3 Astral, 3 Law, 10 Water Base Exp Gain:12 65 halt } if ($2- == tele group fishing guild) { msg $chan Tele Group Fishing Guild(M) Lvl:12 86 Runes:12 3 Astral, 3 Law, 14 Water Base Exp Gain:12 70 halt } if ($2- == catherby teleport || $2- == catherby tele) { msg $chan Catherby Teleport(M) Lvl:12 87 Runes:12 3 Astral, 3 Law, 10 Water Base Exp Gain:12 78 halt } if ($2- == tele group catherby) { msg $chan Tele Group Catherby(M) Lvl:12 88 Runes:12 3 Astral, 3 Law, 15 Water Base Exp Gain:12 80 halt } if ($2- == ice plateau teleport) { msg $chan Ice Plateau Teleport(M) Lvl:12 89 Runes:12 3 Astral, 3 Law, 8 Water Base Exp Gain:12 96 halt } if ($2- == tele group ice plateau) { msg $chan Tele Group Ice Plateau(M) Lvl:12 90 Runes:12 3 Astral, 3 Law, 16 Water Base Exp Gain:12 99 halt } else { msg $chan Spell not found. Make sure all words are spelled correctly, and in proper order. halt } } on *:TEXT:!slots:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 5) { /notice $nick 10Sorry but you don't have enough money. Ask someone for a loan. halt } if ($rand(1,6) == 1) /set %srand1 ¤ if ($rand(1,6) == 2) /set %srand1 ¤ if ($rand(1,6) == 3) /set %srand1 ¤ if ($rand(1,6) == 4) /set %srand1 Î if ($rand(1,6) == 5) /set %srand1 Î if ($rand(1,6) == 6) /set %srand1 ¥ ; if ($rand(1,6) == 1) /set %srand2 ¤ if ($rand(1,6) == 2) /set %srand2 ¤ if ($rand(1,6) == 3) /set %srand2 ¤ if ($rand(1,6) == 4) /set %srand2 Î if ($rand(1,6) == 5) /set %srand2 Î if ($rand(1,6) == 6) /set %srand2 ¥ ; if ($rand(1,6) == 1) /set %srand3 ¤ if ($rand(1,6) == 2) /set %srand3 ¤ if ($rand(1,6) == 3) /set %srand3 ¤ if ($rand(1,6) == 4) /set %srand3 Î if ($rand(1,6) == 5) /set %srand3 Î if ($rand(1,6) == 6) /set %srand3 ¥ /set %money.temp $calc( $readini( casino.ini, $nick, Money ) -5 ) /writeini casino.ini $nick Money %money.temp /unset %money.temp /msg $chan 10 $+ $nick pulls the handle...the slots are ( %srand1 )( %srand2 )( %srand3 ) if (%srand1 == ¤) if (%srand2 == ¤) if (%srand3 == ¤) /msg $chan 10Congrats $nick $+ !!! You have won 100 dollars!!! if (%srand1 == ¤) if (%srand2 == ¤) if (%srand3 == ¤) /set %money.won $calc( $readini( casino.ini, $nick, Money ) +100 ) if (%srand1 == ¤) if (%srand2 == ¤) if (%srand3 == ¤) /writeini casino.ini $nick Money %money.won if (%srand1 == ¤) if (%srand2 == ¤) if (%srand3 == ¤) /unset %money.won if (%srand1 == Î) if (%srand2 == Î) if (%srand3 == Î) /msg $chan 10Congrats $nick $+ !!! You have won 500 dollars!!! if (%srand1 == Î) if (%srand2 == Î) if (%srand3 == Î) /set %money.won $calc( $readini( casino.ini, $nick, Money ) +500 ) if (%srand1 == Î) if (%srand2 == Î) if (%srand3 == Î) /writeini casino.ini $nick Money %money.won if (%srand1 == Î) if (%srand2 == Î) if (%srand3 == Î) /unset %money.won if (%srand1 == ¥) if (%srand2 == ¥) if (%srand3 == ¥) /msg $chan 10JACKPOT!!!! You have won 1,000 dollars $nick $+ !!! if (%srand1 == ¥) if (%srand2 == ¥) if (%srand3 == ¥) /set %money.won $calc( $readini( casino.ini, $nick, Money ) +1000 ) if (%srand1 == ¥) if (%srand2 == ¥) if (%srand3 == ¥) /writeini casino.ini $nick Money %money.won if (%srand1 == ¥) if (%srand2 == ¥) if (%srand3 == ¥) /unset %money.won } ;MONEY MANAGMENT on *:TEXT:!money*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 != $null) { if ($readini( casino.ini, $2, Money ) == $null) { /msg $chan $2 has not registered. halt } else /msg $chan 10 $$2 has $readini(casino.ini, $$2, Money) dollars. } if ($2 == $null) /msg $chan 10 $nick has $readini(casino.ini, $nick, Money) dollars. } ;GIVE on *:TEXT:!give*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 == $null) { /notice $nick 10Please use a type a nickname. ex: !give chef-tech 100 halt } if ($3 == $null) { /notice $nick 10Please use a type a dollar ammount. ex: !give chef-tech 100 halt } if ($$3 < 1) { /notice $nick 10Please give more than 1 dollar. halt } if ($readini( casino.ini, $nick, Money ) < $3) { /msg $chan 10Sorry $nick doesn't have $3 dollars to give $$2 halt } if ($2 == $nick) { /notice $nick 10You can't give money to yourself, you already have it! halt } if ($readini( casino.ini, $nick, Money ) >= $3) { /set %money.give $calc( $readini( casino.ini, $nick, Money ) - $3 ) /msg $chan 10 $nick has given $$2 $3 dollars. /set %money.given $calc( $readini( casino.ini, $2, Money ) + $3 ) /writeini casino.ini $nick Money %money.give /writeini casino.ini $2 Money %money.given /unset %money.give /unset %money.given } } ;PICK3 on *:TEXT:!pickthree*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 == $null) { /notice $nick 10Please pick three numbers 0-9. ex: !pickthree 1 2 3 halt } if ($3 == $null) { /notice $nick 10Please pick three numbers 0-9. ex: !pickthree 1 2 3 halt } if ($4 == $null) { /notice $nick 10Please pick three numbers 0-9. ex: !pickthree 1 2 3 halt } if ($readini( casino.ini, $nick, Money ) < 5) { /notice $nick 10Sorry but you don't have enough money. Ask someone for a loan. halt } if ($readini( casino.ini, $nick, Money ) >= 5) { /set %lotto.nick $2 $3 $4 %lotto.nick = $sorttok(%lotto.nick,32,n) /set %lotto.winner $rand(0,9) $rand(0,9) $rand(0,9) %lotto.winner = $sorttok(%lotto.winner,32,n) if (%lotto.nick == %lotto.winner) { /msg $chan 10Congrats $nick $+ !!! The numbers were -----> %lotto.winner <------ You have just won 100,000,000 dollars!!!! /set %money.won $calc( $readini( casino.ini, $nick, Money ) + 100000000) /writeini casino.ini $nick Money %money.won /unset %money.won /unset %lotto.nick /unset %lotto.winner } if (%lotto.nick != %lotto.winner) { /msg $chan 10Sorry $nick $+ , but you have lost 5 dollars. The numbers were -----> %lotto.winner <------ Try again. Remember if you win you get 100,000,000 dollars!! /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - 5) /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %lotto.nick /unset %lotto.winner } } } ;LOTTO on *:TEXT:!luckylotto*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 == $null) { /notice $nick 10Please enter a number 1-9. ex: !luckylotto 5 halt } if ($readini( casino.ini, $nick, Money ) < 10) { /notice $nick 10Sorry but you don't have enough money. Ask someone for a loan. halt } if ($readini( casino.ini, $nick, Money ) >= 10) { /set %lotto.user $2 /set %lotto.number $rand(1,9) if (%lotto.user == %lotto.number) { /msg $chan 10Congrats $nick $+ !!! You have just won 100 dollars!!!! /set %money.won $calc( $readini( casino.ini, $nick, Money ) + 100) /writeini casino.ini $nick Money %money.won /unset %money.won } if (%lotto.user != %lotto.number) { /msg $chan 10Sorry $nick $+ , but you lost 10 dollars. The number was ---> %lotto.number <---- Try again. Jackpot is 100 dollars!! } /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - 10) /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %lotto.user /unset %lotto.number } } ;COINTOSS on *:TEXT:!cointoss*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < $2) { /notice $nick 10Sorry but you don't have $2 dollars to spend. halt } if ($2 == $null) { /notice $nick 10Please type a dollar ammount. ex: !cointoss (money) (heads or tails) halt } if ($3 == $null) { /notice $nick 10Please indicate whether you are betting on heads or tails. ex: !cointoss (money) (heads or tails) halt } if ($2 < 1) { /notice $nick 10Please bet with 1 dollar or more. halt } if ($readini( casino.ini, $nick, Money ) >= $2) { /set %coinflip $rand(1,2) if ((%coinflip == 1) && ($3 == heads)) { /msg $chan 10Congratulations!!! $nick You have won $2 dollars!!! /set %money.temp $calc( $readini( casino.ini, $nick, Money ) + $2) } if ((%coinflip == 2) && ($3 == tails)) { /msg $chan 10Congratulations!!! $nick You have won $2 dollars!!! /set %money.temp $calc( $readini( casino.ini, $nick, Money ) + $2) } if ((%coinflip != 2) && ($3 == tails)) { /msg $chan 10Sorry $nick $+ , You lost $2 dollars. The coin landed on HEADS. /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - $2) } if ((%coinflip == 2) && ($3 != tails)) { /msg $chan 10Sorry $nick $+ , You lost $2 dollars. The coin landed on TAILS. /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - $2) } /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %coinflip } } ;BAR on *:TEXT:!beer*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 5) { /notice $nick $+ , Ask a friend for some cash, no credit here. halt } if ($2 != $null) /msg $chan 13 $+ $nick buys $$2 a $read(casinobeer.txt) if ($2 == $null) /describe $chan pours $nick an ice cold $read(casinobeer.txt) /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -5 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } on *:TEXT:!malt*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 2) { /notice $nick $+, Ask a friend for some cash, no credit here. halt } if ($2 != $null) /msg $chan 13 $+ $nick buys $$2 a $read(casinomalt.txt) if ($2 == $null) /describe $chan hands $nick a 40 of $read(casinomalt.txt) /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -2 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } on *:TEXT:!mixed*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 8) { /notice $nick $+ , Ask a friend for some cash, no credit here. halt } if ($2 != $null) /msg $chan 13 $+ $nick buys $$2 a $read(casinomixed.txt) if ($2 == $null) /describe $chan mixes up a $read(casinomixed.txt) for $nick /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -8 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } on *:TEXT:!wine*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 10) { /notice $nick $+ Ask a friend for some cash, no credit here. halt } if ($2 != $null) /msg $chan 13 $+ $nick buys $$2 a glass of $read(casinowine.txt) if ($2 == $null) /describe $chan pours a glass of $read(casinowine.txt) for $nick /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -10 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } on *:TEXT:!shot*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 7) { /notice $nick $+ , Ask a friend for some cash, no credit here. halt } if ($2 != $null) /msg $chan 13 $+ $nick buys $$2 a shot of $read(casinoshot.txt) if ($2 == $null) /describe $chan hands $nick a shot of $read(casinoshot.txt) /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -7 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } ;ORDER on *:text:!order*:#: { if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($readini( casino.ini, $nick, Money ) < 10) { /notice $nick $+ , Ask a friend for some cash, no credit here. halt } if ($2 == $null) { /notice $nick 13Please use: !order (drink) (nick*) halt } if ($3 != $null) { /msg $chan 13 $+ $nick buys $$3 a $$2 /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -10 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink halt } if ($2 != $null) { /describe $chan hands $nick a $$2 /set %money.drink $calc( $readini( casino.ini, $nick, Money ) -10 ) /writeini casino.ini $nick Money %money.drink /unset %money.drink } } ;ATM on *:TEXT:!atm:#:{ if ($readini( casino.ini, $nick, Money ) != $null) { /notice $nick $+ , You have already registered. Better ask a friend for a loan. halt } /notice $nick Welcome to $chan $+ 's Bar & Casino. Here's 50 bucks. Have Fun and Drink Up! For help type: !bar or !casino /writeini casino.ini $nick Money 50 } on *:TEXT:!tip*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 == $null) { /notice $nick 10Please type a number. Ex. !tip 10 halt } if ($2 < 1) { /notice $nick 10Please tip with 1 dollar or more. halt } else { /msg $chan 13Thankyou, here's your tip:13,11 $read casinotip.txt /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - $2 ) /set %money.tip $calc( $readini( casino.ini, $me, Money ) + $2 ) /writeini casino.ini $nick Money %money.temp /writeini casino.ini $me Money %money.tip /unset %money.temp /unset %money.tip } } ;BAR HELP on *:TEXT:!bar:#:{ /notice $nick 13Would you like to see the menu? /notice $nick 13!malt, !beer, !shot, !mixed, !wine /notice $nick 13Prices: 2, 5, 7, 8, 10 /notice $nick 13Buy any drink you want for 10 bucks with !order (drink) /notice $nick 13To buy anyone a drink type their nick after the trigger. /notice $nick 13Give a tip and receive one in return: !tip (#) } ;CASINO HELP on *:TEXT:`casino:#:{ /notice $nick 10!atm [register your nick and recieve 50 dollars. /notice $nick 10!money [check to see your or anyone's winnings] /notice $nick 10!give [help someone down on their luck] /notice $nick 10!slots [Plays the game, costs 5 dollars a try] /notice $nick 10!cointoss [50/50 bet on the toss of a coin] /notice $nick 10!luckylotto [10 dollars a tickets, wins 100] /notice $nick 10!pickthree [5 dollars a ticket. wins 100,000,000] /notice $nick 10!blackjack [play 21] /notice $nick 10!vphelp [shows VidoPoker rules] /notice $nick 10!craps [try to hit 7 or 11] /notice $nick 10!dice [ony 1:1 game] } ;CRAPS on *:TEXT:!craps*:#: { if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($2 == $null) { /notice $nick 10Please type a dollar ammount. ex: !craps (money) halt } if ($readini( casino.ini, $nick, Money ) < $2) { /notice $nick 10Sorry but you don't have $2 dollars to spend. halt } if ($2 < 1) { /notice $nick 10Please bet with 1 dollar or more. halt } var %R = $rand(1,6) | var %C = $rand(1,6) var %T = $Calc(%R + %C) /msg $chan 10 $+ $nick Rolls the dice......... %R & %C /msg $chan 10 Dice Total= %T if (%T = 7) { var %M = $calc($2 * 5) /msg $chan 10 $+ $nick GOT SEVENS!! You Win %m dollars! /set %money.temp $calc( $readini( casino.ini, $nick, Money ) + %m) /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %R /unset %C /unset %T /unset %M /halt } if (%T = 11) { var %M = $calc($2 * 16) /msg $chan 10 $+ $nick GOT ELEVEN!! You Win %m dollars!!! /set %money.temp $calc( $readini( casino.ini, $nick, Money ) + %m) /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %R /unset %C /unset %T /unset %M /halt } else { /msg $chan 10 $+ $Nick Crapped out! You Lose $2 dollars. /set %money.temp $calc( $readini( casino.ini, $nick, Money ) - $2) /writeini casino.ini $nick Money %money.temp /unset %money.temp /unset %R /unset %C /unset %T /unset %M } } ;DICE on *:TEXT:!dice*:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if (%dice == on) { /notice $nick 10Game already in progress. Please type: !djoin halt } if ($2 == $null) { /notice $nick 10Please enter a bet ammount. ex: !dice 10 halt } if ($2 > $readini( casino.ini, $nick, Money )) { /msg $chan 10 $+ $nick does not have $2 dollars to play halt } if ($2 < 1) { /notice $nick 10Please give more than 1 dollar halt } /set %dicedplayer1 $nick /set %dice on /set %dicedmoney $2 /msg $chan 10DICE has been started by %dicedplayer1 The bet is %dicedmoney You have 60 seconds to join type: !djoin /timer72 1 60 /msg $chan 10Sorry %dicedplayer1 nobody joined the DICE game. /timer73 1 60 /unset %dice* } on *:TEXT:!djoin:#:{ if ($readini( casino.ini, $nick, Money ) == $null) { /notice $nick $+ , You have not registered yet. Please have some complimentary chips. Type: !atm halt } if ($nick == %dicedplayer1) { /notice $nick 10You cannot play yourself! halt } if (%dice == $null) { /notice $nick 10Sorry DICE has not yet started. To start type !dice halt } if (%dicedmoney > $readini( casino.ini, $nick, Money )) { /msg $chan 10Sorry, $nick cannot join. $nick does have %dicedmoney dollars. halt } /timer72 off /timer73 off goto next :next /set %dicedplayer2 $nick /set %diceplayer1num $rand(1,6) /set %diceplayer2num $rand(1,6) /msg $chan 10DICE have been thrown. Bet is set at %dicedmoney dollars. /msg $chan 10 $+ %dicedplayer1 $+ 's number was ---> %diceplayer1num <--- /msg $chan 10 $+ %dicedplayer2 $+ 's number was ---> %diceplayer2num <--- if (%diceplayer1num > %diceplayer2num) { /msg $chan 10 $+ %dicedplayer1 has won %dicedmoney dollars!!! /set %dicewinner $calc( $readini( casino.ini, %dicedplayer1, Money ) + %dicedmoney) /set %diceloser $calc( $readini( casino.ini, %dicedplayer2, Money ) - %dicedmoney) /writeini casino.ini %dicedplayer1 Money %dicewinner /writeini casino.ini %dicedplayer2 Money %diceloser /unset %dice* halt } if (%diceplayer1num < %diceplayer2num) { /msg $chan 10 $+ %dicedplayer2 has won %dicedmoney dollars!!! /set %dicewinner $calc( $readini( casino.ini, %dicedplayer2, Money ) + %dicedmoney) /set %diceloser $calc( $readini( casino.ini, %dicedplayer1, Money ) - %dicedmoney) /writeini casino.ini %dicedplayer2 Money %dicewinner /writeini casino.ini %dicedplayer1 Money %diceloser /unset %dice* halt } if (%diceplayer1num == %diceplayer2num) { /msg $chan 10It was a tie. Nobody one won. Please roll again. goto next } } ;BLACKJACK on *:TEXT:!blackjack*:#:{ if (%bj == on) { /msg $chan 10Blackjack is already in progress. Please wait your turn. halt } if ( %hs [ $+ [ $nick ] ] != $null ) /notice $nick 10 $+ $nick $+ , you have a game in progress!!! if ( %hs [ $+ [ $nick ] ] == $null ) { if ( $2 == $null ) /notice $nick 10Please enter amount you want to bet. ex. !blackjack 20 if ($readini( casino.ini, $nick, Money ) == $null ) /notice $nick 10 $+ $nick is not yet registered. Type !atm if ( $readini( casino.ini, $nick, Money ) < $2 ) /notice $nick 10You don't have that much money...try something lower! if ( $readini( casino.ini, $nick, Money ) >= $2 ) { if ( $2 < 1 ) { /notice $nick 10Please bet more than 1 dollar. halt } if ( $2 > 0 ) { /set %bj on /set %bet [ $+ [ $nick ] ] $2 /bjdeal /msg $chan 10 $+ $nick bet $2 dollars on a hand of blackjack /var %cch = $rand(1,4) if ( %cch == 1) /msg $chan 10 $+ $nick $+ 's hand: 4,0 %hcard1 [ $+ [ $nick ] ]  4,0 %hcard2 [ $+ [ $nick ] ]  if ( %cch == 2) /msg $chan 10 $+ $nick $+ 's hand: 4,0 %hcard1 [ $+ [ $nick ] ]  1,0 %hcard2 [ $+ [ $nick ] ]  if ( %cch == 3) /msg $chan 10 $+ $nick $+ 's hand: 1,0 %hcard1 [ $+ [ $nick ] ]  4,0 %hcard2 [ $+ [ $nick ] ]  if ( %cch == 4) /msg $chan 10 $+ $nick $+ 's hand: 1,0 %hcard1 [ $+ [ $nick ] ]  1,0 %hcard2 [ $+ [ $nick ] ]  if (( %hcard1 [ $+ [ $nick ] ] == A ) && ( %hcard2 [ $+ [ $nick ] ] == A )) { /set %addh [ $+ [ $nick ] ] 12 /set %aceh [ $+ [ $nick ] ] 0 } if (( %hcard1 [ $+ [ $nick ] ] == A ) || ( %hcard2 [ $+ [ $nick ] ] == A )) { /set %aceh [ $+ [ $nick ] ] 0 } /set %ccc [ $+ [ $nick ] ] $rand(1,2) if ( %ccc [ $+ [ $nick ] ] == 1) /msg $chan 10Dealer's hand: 4,0 %ccard1 [ $+ [ $nick ] ]  12,0 ?  if ( %ccc [ $+ [ $nick ] ] == 2) /msg $chan 10Dealer's hand: 1,0 %ccard1 [ $+ [ $nick ] ]  12,0 ?  if ( %addh [ $+ [ $nick ] ] == 21 ) { /set %bj [ $+ [ $nick ] ] $calc( $2 / 2 ) /set %bj [ $+ [ $nick ] ] $calc( %bj [ $+ [ $nick ] ] + $2 ) /msg $chan 4Blackjack!! $nick has won %bj [ $+ [ $nick ] ] dollars!! /set %bj.temp $calc( $readini( casino.ini, $nick, Money ) + %bj [ $+ [ $nick ] ] ) /writeini casino.ini $nick Money %bj.temp /unset %bj.temp /unset %hs [ $+ [ $nick ] ] /unset %bet [ $+ [ $nick ] ] /unset %addh [ $+ [ $nick ] ] /unset %addc [ $+ [ $nick ] ] /unset %hcard1 [ $+ [ $nick ] ] /unset %hcard2 [ $+ [ $nick ] ] /unset %ccard1 [ $+ [ $nick ] ] /unset %ccard2 [ $+ [ $nick ] ] /unset %hcard3 [ $+ [ $nick ] ] /unset %ccard3 [ $+ [ $nick ] ] /unset %bj [ $+ [ $nick ] ] /unset %aceh [ $+ [ $nick ] ] /unset %double [ $+ [ $nick ] ] /unset %bj /halt } if ( %addh [ $+ [ $nick ] ] != 21 ) { set %double [ $+ [ $nick ] ] $calc( %bet [ $+ [ $nick ] ] * 2) if ( $readini( casino.ini, $nick, Money ) >= %double [ $+ [ $nick ] ] ) { /msg $chan 10 Hit Stand or Double? /set %d [ $+ [ $nick ] ] 0 /set %hs [ $+ [ $nick ] ] 0 /halt } if ( $readini( casino.ini, $nick, Money ) < %double [ $+ [ $nick ] ] ) { /msg $chan 10 Hit or Stand? /set %hs [ $+ [ $nick ] ] 0 /halt } } } } } } on *:TEXT:d:#:{ if ( %d [ $+ [ $nick ] ] != $null ) { /unset %d [ $+ [ $nick ] ] /set %bet [ $+ [ $nick ] ] %double [ $+ [ $nick ] ] /hit /var %cch = $rand(1,2) if ( %cch = 1 ) { if (( %hcard1 [ $+ [ $nick ] ] == A ) || ( %hcard2 [ $+ [ $nick ] ] == A )) { /msg $chan 10 $+ $nick hits: 4,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] or $calc(%addh [ $+ [ $nick ] ] - 10) } else /msg $chan 10 $+ $nick hits: 4,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] } if ( %cch = 2 ) { if (( %hcard1 [ $+ [ $nick ] ] == A ) || ( %hcard2 [ $+ [ $nick ] ] == A )) { /msg $chan 10 $+ $nick hits: 1,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] or $calc(%addh [ $+ [ $nick ] ] - 10) } else { /msg $chan 10 $+ $nick hits: 1,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] } } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( %add [ $+ [ $nick ] ] > 21 ) { /set %addh [ $+ [ $nick ] ] $calc( %addh [ $+ [ $nick ] ] - 10) /unset %aceh [ $+ [ $nick ] ] } } if ( %hcard3 [ $+ [ $nick ] ] == A ) { if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( $calc(%addh [ $+ [ $nick ] ] + 10) > 21 ) { /unset %aceh [ $+ [ $nick ] ] } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( $calc(%addh [ $+ [ $nick ] ] + 10) == 21 ) /stand } if ( %hcard3 [ $+ [ $nick ] ] != A ) { if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( %addh [ $+ [ $nick ] ] > 21 ) { /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 10) /unset %aceh [ $+ [ $nick ] ] } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( %addh [ $+ [ $nick ] ] > 21 ) { if ( %aceh [ $+ [ $nick ] ] == $null ) { /msg $chan 4 $+ $nick Busts! $nick loses %bet [ $+ [ $nick ] ] dollars /var %ccc2 [ $+ [ $nick ] ] = $rand(1,2) if ( %ccc2 [ $+ [ $nick ] ] == 1 ) { if ( %ccc [ $+ [ $nick ] ] == 1) /msg $chan 10Dealer's hand: 4,0 %ccard1 [ $+ [ $nick ] ]  4,0 %ccard1 [ $+ [ $nick ] ]  if ( %ccc [ $+ [ $nick ] ] == 2) /msg $chan 10Dealer's hand: 1,0 %ccard1 [ $+ [ $nick ] ]  4,0 %ccard1 [ $+ [ $nick ] ]  } if ( %ccc2 [ $+ [ $nick ] ] == 2 ) { if ( %ccc [ $+ [ $nick ] ] == 1) /msg $chan 10Dealer's hand: 4,0 %ccard1 [ $+ [ $nick ] ]  1,0 %ccard1 [ $+ [ $nick ] ]  if ( %ccc [ $+ [ $nick ] ] == 2) /msg $chan 10Dealer's hand: 1,0 %ccard1 [ $+ [ $nick ] ]  1,0 %ccard1 [ $+ [ $nick ] ]  } /set %bj.temp $calc( $readini( casino.ini, $nick, Money ) - %bet [ $+ [ $nick ] ] ) /writeini casino.ini $nick Money %bj.temp /unset %bj.temp /unset %hs [ $+ [ $nick ] ] /unset %bet [ $+ [ $nick ] ] /unset %addh [ $+ [ $nick ] ] /unset %addc [ $+ [ $nick ] ] /unset %hcard1 [ $+ [ $nick ] ] /unset %hcard2 [ $+ [ $nick ] ] /unset %ccard1 [ $+ [ $nick ] ] /unset %ccard2 [ $+ [ $nick ] ] /unset %hcard3 [ $+ [ $nick ] ] /unset %ccard3 [ $+ [ $nick ] ] /unset %a1 [ $+ [ $nick ] ] /unset %a2 [ $+ [ $nick ] ] /unset %b1 [ $+ [ $nick ] ] /unset %b2 [ $+ [ $nick ] ] /unset %a3 [ $+ [ $nick ] ] /unset %c3 [ $+ [ $nick ] ] /unset %aceh [ $+ [ $nick ] ] /unset %acec [ $+ [ $nick ] ] /unset %double [ $+ [ $nick ] ] /unset %bj } if ( %aceh [ $+ [ $nick ] ] != $null ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 10) } if ( %addh [ $+ [ $nick ] ] < 21 ) /stand } } on *:TEXT:h:#:{ if ( %hs [ $+ [ $nick ] ] != $null ) { /unset %d [ $+ [ $nick ] ] /hit /var %cch = $rand(1,2) if ( %cch = 1 ) { if (( %hcard1 [ $+ [ $nick ] ] == A ) || ( %hcard2 [ $+ [ $nick ] ] == A )) { /msg $chan 10 $+ $nick hits: 4,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] or $calc(%addh [ $+ [ $nick ] ] - 10) } else /msg $chan 10 $+ $nick hits: 4,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] } if ( %cch = 2 ) { if (( %hcard1 [ $+ [ $nick ] ] == A ) || ( %hcard2 [ $+ [ $nick ] ] == A )) { /msg $chan 10 $+ $nick hits: 1,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] or $calc(%addh [ $+ [ $nick ] ] - 10) } else { /msg $chan 10 $+ $nick hits: 1,0 %hcard3 [ $+ [ $nick ] ] 10 Total is %addh [ $+ [ $nick ] ] } } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( %add [ $+ [ $nick ] ] > 21 ) { /set %addh [ $+ [ $nick ] ] $calc( %addh [ $+ [ $nick ] ] - 10) /unset %aceh [ $+ [ $nick ] ] } } if ( %hcard3 [ $+ [ $nick ] ] == A ) { if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( $calc(%addh [ $+ [ $nick ] ] + 10) > 21 ) { /unset %aceh [ $+ [ $nick ] ] } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( $calc(%addh [ $+ [ $nick ] ] + 10) == 21 ) /stand } if ( %hcard3 [ $+ [ $nick ] ] != A ) { if ( %aceh [ $+ [ $nick ] ] != $null ) { if ( %addh [ $+ [ $nick ] ] > 21 ) { /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 10) /unset %aceh [ $+ [ $nick ] ] } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( %addh [ $+ [ $nick ] ] == 21 ) /stand } if ( %addh [ $+ [ $nick ] ] > 21 ) { if ( %aceh [ $+ [ $nick ] ] == $null ) { /msg $chan 4 $+ $nick Busts! $nick loses %bet [ $+ [ $nick ] ] dollars /var %ccc2 [ $+ [ $nick ] ] = $rand(1,2) if ( %ccc2 [ $+ [ $nick ] ] == 1 ) { if ( %ccc [ $+ [ $nick ] ] == 1) /msg $chan 10Dealer's hand: 4,0 %ccard1 [ $+ [ $nick ] ]  4,0 %ccard1 [ $+ [ $nick ] ]  if ( %ccc [ $+ [ $nick ] ] == 2) /msg $chan 10Dealer's hand: 1,0 %ccard1 [ $+ [ $nick ] ]  4,0 %ccard1 [ $+ [ $nick ] ]  } if ( %ccc2 [ $+ [ $nick ] ] == 2 ) { if ( %ccc [ $+ [ $nick ] ] == 1) /msg $chan 10Dealer's hand: 4,0 %ccard1 [ $+ [ $nick ] ]  1,0 %ccard1 [ $+ [ $nick ] ]  if ( %ccc [ $+ [ $nick ] ] == 2) /msg $chan 10Dealer's hand: 1,0 %ccard1 [ $+ [ $nick ] ]  1,0 %ccard1 [ $+ [ $nick ] ]  } /set %bj.temp $calc( $readini( casino.ini, $nick, Money ) - %bet [ $+ [ $nick ] ] ) /writeini casino.ini $nick Money %bj.temp /unset %bj.temp /unset %hs [ $+ [ $nick ] ] /unset %bet [ $+ [ $nick ] ] /unset %addh [ $+ [ $nick ] ] /unset %addc [ $+ [ $nick ] ] /unset %hcard1 [ $+ [ $nick ] ] /unset %hcard2 [ $+ [ $nick ] ] /unset %ccard1 [ $+ [ $nick ] ] /unset %ccard2 [ $+ [ $nick ] ] /unset %hcard3 [ $+ [ $nick ] ] /unset %ccard3 [ $+ [ $nick ] ] /unset %a1 [ $+ [ $nick ] ] /unset %a2 [ $+ [ $nick ] ] /unset %b1 [ $+ [ $nick ] ] /unset %b2 [ $+ [ $nick ] ] /unset %a3 [ $+ [ $nick ] ] /unset %c3 [ $+ [ $nick ] ] /unset %aceh [ $+ [ $nick ] ] /unset %acec [ $+ [ $nick ] ] /unset %double [ $+ [ $nick ] ] /unset %bj } if ( %aceh [ $+ [ $nick ] ] != $null ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 10) } if ( %addh [ $+ [ $nick ] ] < 21 ) /msg $chan 10 Hit or Stand? } } on *:TEXT:s:#:{ if ( %hs [ $+ [ $nick ] ] != $null ) /stand /unset %d [ $+ [ $nick ] ] /unset %aceh [ $+ [ $nick ] ] /unset %acec [ $+ [ $nick ] ] /halt } alias /bjdeal { set %hcard1 [ $+ [ $nick ] ] $rand(0,11) set %hcard2 [ $+ [ $nick ] ] $rand(0,11) set %ccard1 [ $+ [ $nick ] ] $rand(0,11) set %ccard2 [ $+ [ $nick ] ] $rand(0,11) set %a1 [ $+ [ $nick ] ] $rand(1,4) set %a2 [ $+ [ $nick ] ] $rand(1,4) set %b1 [ $+ [ $nick ] ] $rand(1,4) set %b2 [ $+ [ $nick ] ] $rand(1,4) set %addh [ $+ [ $nick ] ] $calc( %hcard1 [ $+ [ $nick ] ] + %hcard2 [ $+ [ $nick ] ] ) set %addc [ $+ [ $nick ] ] $calc( %ccard1 [ $+ [ $nick ] ] + %ccard2 [ $+ [ $nick ] ] ) if ( %hcard1 [ $+ [ $nick ] ] == 0 ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] + 10) if ( %hcard2 [ $+ [ $nick ] ] == 0 ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] + 10) if ( %ccard1 [ $+ [ $nick ] ] == 0 ) /set %addc [ $+ [ $nick ] ] $calc(%addc [ $+ [ $nick ] ] + 10) if ( %ccard2 [ $+ [ $nick ] ] == 0 ) /set %addc [ $+ [ $nick ] ] $calc(%addc [ $+ [ $nick ] ] + 10) if ( %hcard1 [ $+ [ $nick ] ] == 11 ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 1) if ( %hcard2 [ $+ [ $nick ] ] == 11 ) /set %addh [ $+ [ $nick ] ] $calc(%addh [ $+ [ $nick ] ] - 1) if ( %ccard1 [ $+ [ $nick ] ] == 11 ) /set %addc [ $+ [ $nick ] ] $calc(%addc [ $+ [ $nick ] ] - 1) if ( %ccard2 [ $+ [ $nick ] ] == 11 ) /set %addc [ $+ [ $nick ] ] $calc(%addc [ $+ [ $nick ] ] - 1) if ( %hcard1 [ $+ [ $nick ] ] == 1 ) { /set %addh [ $+ [ $nick ] ] $calc( %addh [ $+ [ $nick ] ] + 10 ) /set %aceh [ $+ [ $nick ] ] 0 /set %hcard1 [ $+ [ $nick ] ] A } if (( %hcard1 [ $+ [ $nick ] ] == 10 ) || ( %hcard1 [ $+ [ $nick ] ] == 0 ) || ( %hcard1 [ $+ [ $nick ] ] == 11 )) { if ( %a1 [ $+ [ $nick ] ] == 1 ) /set %hcard1 [ $+ [ $nick ] ] J if ( %a1 [ $+ [ $nick ] ] == 2 ) /set %hcard1 [ $+ [ $nick ] ] Q if ( %a1 [ $+ [ $nick ] ] == 3 ) /set %hcard1 [ $+ [ $nick ] ] K if ( %a1 [ $+ [ $nick ] ] == 4 ) /set %hcard1 [ $+ [ $nick ] ] 10 } if ( %hcard2 [ $+ [ $nick ] ] == 1 ) { /set %addh [ $+ [ $nick ] ] $calc( %addh [ $+ [ $nick ] ] + 10 ) /set %aceh [ $+ [ $nick ] ] 0 /set %hcard2 [ $+ [ $nick ] ] A } if (( %hcard2 [ $+ [ $nick ] ] == 10 ) || ( %hcard2 [ $+ [ $nick ] ] == 0 ) || ( %hcard2 [ $+ [ $nick ] ] == 11 )) { if ( %a2 [ $+ [ $nick ] ] == 1 ) /set %hcard2 [ $+ [ $nick ] ] J if ( %a2 [ $+ [ $nick ] ] == 2 ) /set %hcard2 [ $+ [ $nick ] ] Q if ( %a2 [ $+ [ $nick ] ] == 3 ) /set %hcard2 [ $+ [ $nick ] ] K if ( %a2 [ $+ [ $nick ] ] == 4 ) /set %hcard2 [ $+ [ $nick ] ] 10 } if ( %ccard1 [ $+ [ $nick ] ] == 1 ) { /set %addc [ $+ [ $nick ] ] $calc( %addc [ $+ [ $nick ] ] + 10 ) /set %acec [ $+ [ $nick ] ] 0 /set %ccard1 [ $+ [ $nick ] ] A } if (( %ccard1 [ $+ [ $nick ] ] == 10 ) || ( %ccard1 [ $+ [ $nick ] ] == 0 ) || ( %ccard1 [ $+ [ $nick ] ] == 11 )) { if ( %b1 [ $+ [ $nick ] ] == 1 ) /set %ccard1 [ $+ [ $nick ] ] J if ( %b1 [ $+ [ $nick ] ] == 2 ) /set %ccard1 [ $+ [ $nick ] ] Q if ( %b1 [ $+ [ $nick ] ] == 3 ) /set %ccard1 [ $+ [ $nick ] ] K if ( %b1 [ $+ [ $nick ] ] == 4 ) /set %ccard1 [ $+ [ $nick ] ] 10 } if ( %ccard2 [ $+ [ $nick ] ] == 1 ) { /set %addc [ $+ [ $nick ] ] $calc( %addc [ $+ [ $nick ] ] + 10 ) /set %acec [ $+ [ $nick ] ] 0 /set %ccard2 [ $+ [ $nick ] ] A } if (( %ccard2 [ $+ [ $nick ] ] == 10 ) || ( %ccard2 [ $+ [ $nick ] ] == 0 ) || ( %ccard2 [ $+ [ $nick ] ] == 11 )) { if ( %b2 [ $+ [ $nick ] ] == 1 ) /set %ccard2 [ $+ [ $nick ] ] J if ( %b2 [ $+ [ $nick ] ] == 2 ) /set %ccard2 [ $+ [ $nick ] ] Q if ( %b2 [ $+ [ $nick ] ] == 3 ) /set %ccard2 [ $+ [ $nick ] ] K if ( %b2 [ $+ [ $nick ] ] == 4 ) /set %ccard2 [ $+ [ $nick ] ] 10 } return } alias /hit { set %hcard3 [ $+ [ $nick ] ] $rand(0,10) set %a3 [ $+ [ $ } on *:TEXT:`send*:#: { if (%sent2 != $nick) { set %sentmsg $3- set %sent2 $2 set %sentfrom $nick msg %sent2 10<2 $+ %sentfrom $+ 10>2 %sentmsg unset %sentmsg unset %sent2 unset %sentfrom } } on *:CONNECT: { join #trav join #freakbot join #the-defenders join #realrsmarket identify bearbear } off *:TEXT:`bomb*:#:{ if (!%bomb.active) { set %snipper $2 set %20secs timer 1 20 msg $chan 2 %snipper 10 has 20 seconds to snip the right bomb wire. msg $chan 10 To snip the wire,2 %snipper 10must type 2`snip 10. msg $chan 10 The colors are Red, Indigo, Blue, Green, Purple. %20secs kick $chan set %color $rand(1,5) if (red == 1) { notice Trav1313 %snipper has been chosen to snip the wire. The color is %color } if (indigo == 2) { notice Trav1313 %snipper has been chosen to snip the wire. The color is %color } if (blue == 3) { notice Trav1313 %snipper has been chosen to snip the wire. The color is %color } if (green == 4) { notice Trav1313 %snipper has been chosen to snip the wire. The color is %color } if (purple == 5) { notice Trav1313 %snipper has been chosen to snip the wire. The color is %color } if (%20secs) { unset %color || %color.1 || %snipper || %20secs } } else .notice $nick 2 %snipper 19is already on the case of snipping the right wire. } off *:TEXT:`snip*:#:{ set %color.2 $2 if ($nick == %snipper) { msg $chan 2 %snipper 10Has snipped %color.2 if (%color.2 == %color) { describe $chan Snip... } msg $chan 2 %snipper 10has save the day by snipping the right color! if (%color.2 != %color) { describe $chan Snip... kick $chan } unset %color.2 unset %color unset %snipper unset %20secs } } off *:TEXT:`stopbomb:#:{ if ($nick isop $chan) { msg $chan 10 Awwwww mannnnn,2 $nick 10has stopped the game =( } unset %color.2 unset %color unset %snipper unset %20secs } off *:TEXT:`stopb:#:{ if ($nick == Trav1313) { msg $chan 10 Awwwww mannnnn,2 $nick 10has stopped the game =( } unset %color.2 unset %color unset %snipper unset %20secs } on *:TEXT:`today*:#: { notice $nick 10Today is:2 $asctime(mm/dd/yy) $+ 10. The time is:2 $asctime(h:nntt) Eastern } on *:TEXT:`setpcw*:#: { set %pcwchanger $nick set %pcworld $2 set %pcw.time. [ $+ [ $chan ] ] $ctime set %date.time $asctime(mm/dd/yy) $+ , $asctime(h:nntt) Eastern if ($nick == Trav1313 || Wsm2525) { amsg 10 The new pest world is changed. The pest world has been changed by2 $nick 10, type 2 `pcw 10to view the world. Only in #fallen_angels } } on *:TEXT:`pcw*:#pc1OO,#fallen_angels: { inc %pest 1 notice $nick 10 World:2 %pcworld $+ 10. Count:2 %pest $+ 10. Nick:2 %pcwchanger $+ 10. Updated:2 %date.time } on *:TEXT:!gaymeter*:#: { set %gay $rand(0,100) describe $chan takes $2- $+ 's and put them on they 'gay-0-meter' describe $chan watches the gay meter stop on... %gay $+ % $+ . if (%gay <= 50) { msg $chan $2- is only %gay $+ % $+ . They arent all that gay. But they still have sum gayness deep down. } if (%gay >= 51) { msg $chan d-d-d-d-dammmm this person is fruity watch out!. } if (%gay == 100) { msg $chan well i kno who not to trust with my nephews and sons. } if (%gay == 0) { Thank god theres finally a str8 person in $chan $+ . =P } } off *:ACTION:huggles*:#:{ inc %hugs 1 notice $nick 6*breaks up the hug n says no hugging in here take it to a room* notice $2 6*breaks up the hug n says no hugging in here take it to a room* notice $nick 6*smacks both people and say wats a matter with you theres children in here* notice $2 6smacks both people and say wats a matter with you theres children in here* notice $nick 10 Yea you got it im bad. im really bad. i broke up 2 %hugs 10 so far notice $2 10 Yea you got it im bad. im really bad. i broke up 2 %hugs 10 so far } off *:ACTION:slap*:#:{ inc %fish 1 describe $chan Takes the trout out of $nick $+ 's hand b4 the use of it. describe $chan Puts the trout in a river and gives $nick a baseball bat to do the smacking with. msg $chan 10I have saved 2 %fish 10trouts } on *:TEXT:!disconnect*:#:{ if ($nick isop $chan) { msg $chan ^Disconnect requested^0 ___________________2( $+ $time $+ )* $2 has quit IRC (Client disconnected) notice $2 You where disconnected by a member of the channel0 ____2 * Disconnected } } on *:op:#: { if ($opnick == $me) { inc %op 1 msg $chan 10Wewt, thanks for the 4op (+o)10 status, 2 $nick 10you rock! I have been opped 2 %op 10times. } } on *:help:#: { if ($hnick == $me) { inc %hop 1 msg $chan 10Wewt, thanks for the 7halfop (+h)10 status,2 $nick 10you rock! I have been halfopped 2 %hop 10times. } } on *:deop:#: { if ($opnick == $me) { inc %dop 1 msg $chan 10Hey, I want my 4op10 status back -.- . I have been deopped 2 %dop 10times. } } on *:dehelp:#: { if ($hnick == $me) { inc %dhop 1 msg $chan 10Hey, I want my 7halfop10 back -.- . I have been dehalfopped 2 %dhop 10times. } } on *:voice:#: { if ($vnick == $me) { inc %voice 1 msg $chan 10Wewt, thanks for the 2voice (+v)10 status,2 $nick 10you rock! I have been voiced 2 %voice  10times. } } on *:devoice:#: { if ($vnick == $me) { inc %devoice 1 msg $chan 10Hey, I want my 2voice10 back -.- . I have been devoiced 2 %devoice 10times. } } on *:TEXT:!love*:#:{ set %love $rand(0,100) describe $chan takes $2 and $3 $+ 's hand and puts it on the 'love lever' msg $chan 6 *Love Lever feels the heart pumps from the 2 people. The love meter stops on %love percent. if (%love < 50) msg $chan The 2 people love is only %love percent. They will never make it in life with each other. if (%love > 50) msg $chan The 2 people will need each other to make it in life. They are true lovers. if (%love == 50) msg $chan No 1 can be to sure bout these people love. Only time can tell. } on *:TEXT:`part:#:{ if ($nick isop $chan) { msg $chan 2 $nick 10 Commanded me to part from 2 $chan $+ 10 . 10 Type 2 /invite [TB]Travbot #channame 10 to get me back in your channel. part $chan } } on *:TEXT:!code*:#:{ notice $nick $replacecs($2-,d,1,a,5,b,%,c,&,d,1,e,6,f,^,g,*,h,",i,$,j,-,k,3,l,_,m,2,n,[,o,],p,`,q,4,r,',s,~,t,<,u,>,v,?,w,8,x,\,y,|,z,¬) } on *:TEXT:!decode*:#:{ notice $nick $replacecs($2-,1,d,5,a,%,b,&,c,l,d,6,e,^,f,*,g,",h,$,i,-,j,3,k,_,l,2,m,[,n,],o,`,p,4,q,',r,~,s,<,t,>,u,?,v,8,w,\,x,|,y,¬,z) } alias decode { .msg $active D: $replace($1-,1,d,5,a,%,b,&,c,l,d,6,e,^,f,*,g,",h,$,i,-,j,3,k,_,l,2,m,[,n,],o,`,p,4,q,',r,~,s,<,t,>,u,?,v,8,w,\,x,|,y,¬,z) echo $actice Decoded: $1- } on *:TEXT:!kick*:#: { describe $chan Leaves a 'Nike' sign on $2 $+ 's azz } on *:TEXT:!k*:#: { describe $chan Leaves a 'Nike' sign on $2 $+ 's azz } on *:TEXT:!k:#: { describe $chan Leaves a 'Nike' sign on $nick $+ 's azz } on *:TEXT:!sites*:#:{ notice $nick http://z8.invisionfree.com/RealRsMarket/index.php <<< RealRsMarket notice $nick http://z10.invisionfree.com/FreakBot/index.php <<< Freakbot notice $nick http://z11.invisionfree.com/MircScripts/index.php? <<< B0ts Forums } on *:JOIN:#Fallen_Angels:{ if ($nick == $me) { Halt } set %channy $chan set %user $nick set %pc.msg msg $chan sockopen pestkick www.slushpuppy.silverinterlocution.org 80 if ($nick == Wsm2525 || $nick == Freakbot) { msg $chan 19My Co-owner has arrived. Hello 2 $nick } if ($nick == Trav1313) { 10My owner has arrived. Hello 2Trav131310. } } on *:SOCKOPEN:pestkick*:{ sockwrite -nt $sockname GET /pestcontrol.php?pestcontrol= $+ %user HTTP/1.1 sockwrite -nt $sockname Host: www.slushpuppy.silverinterlocution.org sockwrite -nt $sockname $crlf } on *:SOCKREAD:pestkick*:{ var %sockread sockread %sockread if ( isin %sockread) { set %attack $gettok($htmlfree(%sockread),4,32) set %strength $gettok($htmlfree(%sockread),8,32) } if (
isin %sockread) { var %combat = $htmlfree(%sockread) %pc.msg 2Rsn:10 %user 2¤ Strength:10 %strength 2¤ Attack:10 %attack 2¤ Combat:10 %combat if (%combat < 100) && ($calc(%attack + %strength) < 189) { notice %user 2Welcome to the Official Clan Channel of the Fallen Angels. } if (%combat >= 100) { notice %user 2Welcome to the Official Clan Channel of the Fallen Angels. } if ($calc(%attack + %strength) > 189) { notice %user 2Welcome to the Official Clan Channel of the Fallen Angels. } if ($calc(%attack + %strength) == 189) { notice %user 2Welcome to the Official Clan Channel of the Fallen Angels. } sockclose $sockname | unset %combat.3 | unset %channy | unset %user | unset %attack | unset %strength | unset %pc.msg } } on *:Sockclose:pestkick*:{ Sockclose $sockname unset %combat | unset %channy | unset %user | unset %attack | unset %strength | unset %pc.msg } alias -l htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) return %x } alias -l htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) return %x } on *:TEXT:!duel:#trav,#freakbot,#the-defenders,#hell_razors:{ if (!%duel.active) { if (!%duel.1) { set %duel.1 $nick | .msg $chan 4 $+ %duel.1 10has set up a Duel. Type 1!duel 10to challenge $nick $+ . (1Type !fight to attack the player when its your turn.10) | set %duel.chan $chan | set -u20 %duel 1 | .timerDUEL 1 20 duel-check } elseif ((%duel.1 != $null || $nick) && (%duel == 1)) { set %duel.2 $nick | .msg $chan 2 $+ %duel.2 10has challenged 4 $+ %duel.1 } } else .notice $nick There is already an active Duel. Wait till this Duel has ended before starting another one. } on *:TEXT:!end:#trav,#freakbot,#the-defenders,#hell_razors:{ if (%duel.active != $null) { if ($nick == Trav1313 || %duel.1 || %duel.2) { .msg $chan 10Duel ended by 4 $+ $nick $+ . $nick 10has lost the battle due to forfeit! unset %duel* unset %damage .timers off halt } else .notice $nick Only %owner or those taking part in the Duel are allowed to use this command } else .notice $nick There are no active Duels } on *:TEXT:!fight:#trav,#freakbot,#the-defenders,#hell_razors:{ if (%duel.active == 1) { if ($nick == %duel.turn) { attack } elseif (($nick == %duel.1 || %duel.2) && ($nick != %duel.turn)) .notice $nick It is not your turn yet. } elseif (%duel.active == $null) .notice $nick This is a Duel only command. There are no active Duels right now. Type !duel to start a Duel. } on *:TEXT:!---:%chan:{ if (%duel.active == 1) { if ($nick != %duel.turn) { defend } } elseif (%duel.active == $null) .notice $nick This is a Duel only command. There are no active Duels right now. Type !duel to start a Duel. } alias duel-check { if (%duel.1 && %duel.2 != $null) { .msg %duel.chan 10Setting up duel. Duel will start in 3 seconds. .timerSTART 1 3 startduel } elseif (%duel.2 == $null) { .msg %duel.chan 10No one has dared to take up 4 $+ %duel.1 $+ 's 10challenge. Duel cancelled. | unset %duel* } } alias hp-check { if (%duel.2.hp <= 0) { .msg %duel.chan 4 $+ %duel.1 10has defeated 2 $+ %duel.2 10in battle. unset %duel* unset %block* unset %damage halt } if (%duel.1.hp <= 0) { .msg %duel.chan 2 $+ %duel.2 10has defeated 4 $+ %duel.1 10in battle. unset %duel* unset %block* unset %damage halt } } alias startduel { set %duel.1.hp 99 set %duel.2.hp 99 set %duel.active 1 .msg %duel.chan 10Duel start! 4 $+ %duel.1 10will face off with 2 $+ %duel.2 $+ . set %duel.first $rand(1,10) if (%duel.first <= 5) { .msg %duel.chan 4 $+ %duel.1 10will start first. | set %duel.turn %duel.1 } if (%duel.first > 5) { .msg %duel.chan 4 $+ %duel.2 10will start first. | set %duel.turn %duel.2 } unset %duel.first } alias attack { if (%duel.turn == %duel.1) { .msg %duel.chan 4 $+ %duel.1 10swings at 2 $+ %duel.2 10with his sword... set %damage $rand(0,35) .timerattack 1 5 hit } elseif (%duel.turn == %duel.2) { .msg %duel.chan 2 $+ %duel.2 10swings at 4 $+ %duel.1 10with his sword... set %damage $rand(0,35) .timerattack 1 5 hit } } alias hit { if (%duel.turn == %duel.1) { dec %duel.2.hp %damage .msg %duel.chan 4 $+ %duel.1 10hits 2 $+ %duel.2 10for %damage damage. 2 $+ %duel.2 10has %duel.2.hp hitpoints left. hp-check set %duel.turn %duel.2 .msg %duel.chan 10It is now 2 $+ %duel.2 $+ 's 10turn. } elseif (%duel.turn == %duel.2) { dec %duel.1.hp %damage .msg %duel.chan 2 $+ %duel.2 10hits 4 $+ %duel.1 10for %damage damage. 4 $+ %duel.1 10has %duel.1.hp hitpoints left. hp-check set %duel.turn %duel.1 .msg %duel.chan 10It is now 2 $+ %duel.1 $+ 's 10turn. } unset %damage } alias defend { timerattack off if (%duel.turn == %duel.1) { set %block $rand(1,10) if (%block <= 7) { .msg %duel.chan 2 $+ %duel.2 7successfully blocks 4 $+ %duel.1 $+ 's 7attack. set %duel.turn %duel.2 .msg %duel.chan 10It is now 2 $+ %duel.2 $+ 's 7turn. } elseif (%block > 7) { set %block.damage $floor($calc(%damage/2)) dec %duel.2.hp %block.damage .msg %duel.chan 2 $+ %duel.2 7manages to block 4 $+ %duel.1 $+ 's 7attack. But the force of the blow does %block.damage damage to 2 $+ %duel.2 $+ . %duel.2 7has %duel.2.hp hitpoints left. hp-check set %duel.turn %duel.2 .msg %duel.chan 7It is now 2 $+ %duel.2 $+ 's 7turn. } if (%duel.turn == %duel.2) { set %block $rand(1,10) if (%block <= 7) { .msg %duel.chan 4 $+ %duel.1 7successfully blocks 2 $+ %duel.2 $+ 's 7attack. set %duel.turn %duel.1 .msg %duel.chan 7It is now 4 $+ %duel.1 $+ 's 7turn. } elseif (%block > 7) { set %block.damage $floor($calc(%damage/2)) dec %duel.1.hp %block.damage .msg %duel.chan 4 $+ %duel.1 7manages to block 2 $+ %duel.2 $+ 's 7attack. But the force of the blow does %block.damage damage to 4 $+ %duel.1 $+. %duel.1 7has %duel.1.hp hitpoints left. hp-check set %duel.turn %duel.1 .msg %duel.chan 7It is now 4 $+ %duel.1 $+ 's 7turn. } } } unset %damage unset %block* } on *:TEXT:!roulette*:#:{ if (!$2) { notice $nick You must specify an amount of money and which number to bet on. [!.`]roulette money Number } if ($2 < 1 || $2 > 500) { notice $nick Please specify an amount of money between 1 and 500. } if (!$3) { notice $nick Please specify a number ot bet on. } else { set %roulette $read(roulette.txt) { msg $chan $nick has bet $ $+ $$2 on $$3 $+ . describe $chan spins the wheel and drops the ball on the wheel... describe $chan hears the ball go: Click.Click..Click...Click....Click.....Click { if ($$2 != %roulette) { msg $chan The ball landed on  %roulette $+ 1,0 . 1,0Sorry, $nick $+ , you lost your $ $+ 500. } if ($$2 == %roulette) { msg $chan The ball landed on %roulette $+ 1,0 . Congratulations, $nick $+ , you won!! } } } } } off *:TEXT:ally*:#: {msg $chan 4,1 mi favorito bonita espanol amiga off *:TEXT:wsm*:#: {msg $chan 4,1 Tought meh everythign i know bout bots... he pwns on *:TEXT:!music*:#: {msg $nick Heres a random selection from [TB]Travbot... $read(musik.txt) (There will be more, also if you want me to add a song pm me and gimme song and artist) off *:TEXT:trav1313*:#: {msg $chan 4,1 Owner of me. And he 'will' pwn u...i repeat 'will' off *:TEXT:!gaymeter*:#: { msg $chan  4,1 $2 is only $read(cool.txt.txt) gay! } off *:TEXT:!coolmeter*:#: { msg $chan  4,1 $2 is $read(cool.txt.txt) percentage cool } on *:TEXT:!lovemeter*:#: { msg $chan  4,1 $2 and $3's love percentage is ... $read(cool.txt.txt) } on *:TEXT:!google*:#: { set %lookup $2- sockopen $+(google.,$nick) www.google.com 80 } on *:SOCKOPEN:google.*:{ sockwrite -nt $sockname GET /search?hl=en&q= $+ %lookup $+ &btnI=I%27m+Feeling+Lucky HTTP/1.1 sockwrite -nt $sockname Host: www.google.com $+ $crlf $+ $crlf } on *:text:!global *:#: { if ($nick == Trav1313) { amsg [12Global1] from $nick $+ : $2- } } on *:text:!autohalfop *:#: { if ($nick isop $chan) { autohalfop $2 } } on *:text:!autovoice *:#: { if ($nick isop $chan || $nick isvoice $chan) { autovoice $2 } } on 500:text:!autoadmin *:#: { autoadmin $2 } on 500:text:!autoop *:#: { autoop $2 } on 500:text:!autokill *:#: { autokill $2 } on 500:text:!delete *:#: { delete $2 } on 500:text:!add * *:#: { add $2 $3 notice $nick Added  $+ $2 $+  to $chan $+ 's access list at level  $+ $3 $+ . notice $2 You have been added to access for $chan by  $+ $nick $+  at level  $+ $3 $+ . } on $*:TEXT:/^!dice (10|[1-9]) (\d+[0-9]|[1-9])$/:#: var %i = 0, %limit = $iif($2 > 10, 10, $2) | while %i < %limit { inc %i | .timer 1 $calc(%i * 2) notice $nick $nick rolled $3 $+ -sided die number %i of $2 $+ : Result $rand(1,$3) } on $*:TEXT:/^[@!]lookup|define/Si:#:{ set %dict.dest $iif($left($1,1) == @,msg $chan,notice $nick) if (!$2) { %dict.dest Sorry, you didn't specify a word to look up. | unset %dict.dest | halt } set %dict.term $2 sockopen dictionary dictionary.reference.com 80 } on *:SOCKOPEN:dictionary:{ sockwrite -n $sockname GET /search?q= $+ %dict.term HTTP/1.1 sockwrite -n $sockname Host: dictionary.reference.com $+ $crlf $+ $crlf } on *:SOCKREAD:dictionary:{ if ($sockerr) { %dict.dest $sockerror | sockclose $sockname } var %result | sockread -f %result set %dict.result $remove($htmlfree(%result),$chr(9)) if ((%dict.looking == on) && (%dict.term == $remove($htmlfree(%dict.result),$chr(9)))) { sockread -f %dict.result %dict.dest %dict.term $+ : $remove($htmlfree(%dict.result),n*:) sockclose $sockname } if (*results for:* iswm %dict.result) { set %dict.looking on } } alias htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) return %x } on *:TEXT:!Poll *:#:{ if (%poll. [ $+ [ $chan ] ] == $null) { /set %yes. [ $+ [ $chan ] ] 0 /set %no. [ $+ [ $chan ] ] 0 /set %poll. [ $+ [ $chan ] ] $2- /msg $chan 4,1 Poll: 12,1 %poll. [ $+ [ $chan ] ] 4,1 type: !yes : to vote yes! !no : to vote no! } else { /msg $chan 4,1 there is already an active poll in this channel.. Please type !endpoll to stop the current one. } } on *:TEXT:!yes:#:{ if (%poll. [ $+ [ $chan ] ] == $null) { halt } if (%lol. [ $+ [ $+($nick,.,$chan) ] ] == on) { /notice $nick 4,1 You've already voted in this poll. } if (%lol. [ $+ [ $+($nick,.,$chan) ] ] != on) { /set %lol. [ $+ [ $+($nick,.,$chan) ] ] on /inc %yes. [ $+ [ $chan ] ] 1 /msg $chan 4,1 $nick $+ , you have voted yes. } } on *:TEXT:!no:#:{ if (%poll. [ $+ [ $chan ] ] == $null) { halt } if (%lol. [ $+ [ $+($nick,.,$chan) ] ] == on) { /notice $nick 4,1 You've already voted in this poll. } if (%lol. [ $+ [ $+($nick,.,$chan) ] ] != on) { /set %lol. [ $+ [ $+($nick,.,$chan) ] ] on /inc %no. [ $+ [ $chan ] ] 1 /msg $chan 4,1 $nick $+ , you have voted no. } } on *:TEXT:!endpoll:#:{ if (%poll. [ $+ [ $chan ] ] == $null) { /msg $chan 4,1 There is no active poll in $chan type: !poll to start a poll! } elseif ((%poll. [ $+ [ $chan ] ] != $null) && (%yes. [ $+ [ $chan ] ] > %no. [ $+ [ $chan ] ] )) { /msg $chan 4,1 Poll: 12,1 %poll. [ $+ [ $chan ] ] /msg $chan 4,1 Poll has been ended by: $nick $+ , Yes Votes: %yes. [ $+ [ $chan ] ] No Votes: %no. [ $+ [ $chan ] ] /msg $chan 4,1 $chan is more in favor of yes then no by $calc(%yes. [ $+ [ $chan ] ] - %no. [ $+ [ $chan ] ] ) Votes! /unset %no. [ $+ [ $chan ] ] /unset %yes. [ $+ [ $chan ] ] /unset %poll. [ $+ [ $chan ] ] /unset %lol. [ $+ [ $+(*,.,$chan) ] ] on /halt } elseif ((%poll. [ $+ [ $chan ] ] != $null) && (%yes. [ $+ [ $chan ] ] < %no. [ $+ [ $chan ] ] )) { /msg $chan 4,1 Poll: %poll. [ $+ [ $chan ] ] /msg $chan 4,1 Poll has been ended by $nick $+ . Yes Votes: %yes No Votes: %no. [ $+ [ $chan ] ] /msg $chan 4,1 $chan is more in favor of no then yes by $calc(%yes. [ $+ [ $chan ] ] - %no. [ $+ [ $chan ] ] ) Votes! /unset %no. [ $+ [ $chan ] ] /unset %yes. [ $+ [ $chan ] ] /unset %poll. [ $+ [ $chan ] ] /unset %lol. [ $+ [ $+(*,.,$chan) ] ] on /halt } elseif ((%poll. [ $+ [ $chan ] ] != $null) && (%yes. [ $+ [ $chan ] ] == %no. [ $+ [ $chan ] ])) { /msg $chan 4,1 Poll: %poll. [ $+ [ $chan ] ] /msg $chan 4,1 Poll has been ended by $nick $+ . Yes Votes: %yes. [ $+ [ $chan ] ] No Votes: %no. [ $+ [ $chan ] ] /msg $chan 4,1 $chan Voted a TIE! /unset %no. [ $+ [ $chan ] ] /unset %yes. [ $+ [ $chan ] ] /unset %poll. [ $+ [ $chan ] ] /unset %lol. [ $+ [ $+(*,.,$chan) ] ] on /halt } } off *:JOIN:#freakbot,#trav: {notice $nick 4`$0,4$,5,4`$4,5$,1,5`$5,1$,0Welcome to the chan. I am [TB]Travbot, for my commands please type !commands. If you have any questions about me please ask Trav1313. Dont forget have fun, and follow the rules of this channel. =)5,1,$1,5$`4,5,$5,4$`0,4,$4,0$` on *:TEXT:@grats*:#: {msg $chan 11`$0,11$,12,11`$11,12$,2,12`$12,2$,1,2`$2,1$,0Congrats $2 $3 $4 $5 $6 $7 $8 $9 $+ , $nick $+!!! !!!2,1,$1,2$`12,2,$2,12$`11,12,$12,11$`0,11,$11,0$` on *:TEXT:!grats*:#: {notice $nick 11`$0,11$,12,11`$11,12$,2,12`$12,2$,1,2`$2,1$,0Congrats $2 $3 $4 $5 $6 $7 $8 $9 $+ , $nick $+!!! !!!2,1,$1,2$`12,2,$2,12$`11,12,$12,11$`0,11,$11,0$` on *:text:!join *:#: { Join $2 } on *:text:!join *:*: { if ($nick == Trav1313) { timer 1 3 join $2 } } on $*:text:/^[!@](rs2|server|serv) .{1,4}$/Si:#:{ if ($sock(server).status != $null) { notice $nick Please Try Again In a Minute. | halt } if ($left($1,1) == @) && ($left($remove($chan(#).mode,+),1) === c) || ($right($left($remove($chan(#).mode,+),2),1) === c) { set %rs2.color.strip on } set %rs2.nick $nick | set %rs2.send $iif($left($1,1) == @,.msg $chan,.notice $nick) | set %rs2.server $2 | set %rs2.color1 $+($chr(3),14) | set %rs2.color2 $+($chr(3),10)) if (%rs2.server < 1) || (%rs2.server > 132) { .notice $nick Choose an RS2 Server Between 1-132 | unset %rs2.* | halt } sockopen server vulcan.ueuo.com 80 } on *:sockopen:server:{ if ($sockerr) { echo -s Rs2 Server Population Script SockOpen Error: $sock(server).wsmsg | .notice %rs2.nick Rs2 Server Population Script SockOpen Error: $sock(server).wsmsg | break } sockwrite -nt $sockname GET /genieserv2.php?world= $+ %rs2.server HTTP/1.1 sockwrite -nt $sockname Host: vulcan.ueuo.com $+ $str($crlf,2) } on *:sockread:server:{ if ($sockerr) { echo -s Rs2 Server Population Script SockRead Error: $sock(server).wsmsg | .notice %rs2.nick Rs2 Server Population Script SockRead Error: $sock(server).wsmsg | break } var %read | sockread %read tokenize 124 $remove(%read,Genie:) if ($0 == 6) { set %rs2.servernum $1 | set %rs2.players $2 | set %rs2.location $3 | set %rs2.servertype $4 | set %rs2.serverpct $5 | set %rs2.totalplayers $6 } } on *:sockclose:server:{ if (%rs2.players == 2000) { %rs2.output = %rs2.color1 $+ World $+ %rs2.color2 %rs2.servernum %rs2.color1 $+ is a %rs2.color2 $+ %rs2.servertype %rs2.color1 $+ World located in $+ %rs2.color2 %rs2.location %rs2.color1 $+ . This World Is Currently %rs2.color2 $+ FULL $+ %rs2.color1 $+ . %rs2.color2 $+ %rs2.serverpct %rs2.color1 $+ Of The %rs2.color2 $+ $bytes(%rs2.totalplayers,b) %rs2.color1 $+ RS Players Can Be Found On This World. } if (%rs2.players < 2000) { %rs2.output = %rs2.color1 $+ World $+ %rs2.color2 %rs2.servernum %rs2.color1 $+ is a %rs2.color2 $+ %rs2.servertype %rs2.color1 $+ World located in $+ %rs2.color2 %rs2.location $+ %rs2.color1 $+ . You Can Find $+ %rs2.color2 $bytes(%rs2.players,b) %rs2.color1 $+ ( $+ %rs2.color2 $+ $calc((%rs2.players /2000)*100) $+ % Full $+ %rs2.color1 $+ ) Players On This World Which Is About %rs2.color2 $+ %rs2.serverpct %rs2.color1 $+ Of The %rs2.color2 $+ $bytes(%rs2.totalplayers,b) %rs2.color1 $+ RS Players. } %rs2.send $iif(%rs2.color.strip != $null,$strip(%rs2.output,c),%rs2.output) | unset %rs2.* | halt } on *:TEXT:!time*:#: {notice $nick  4,1 $TIME on *:TEXT:!date*:#: { notice $nick  4,1 $date } on *:TEXT:!symbol*:#:{ msg $chan 4,1 $replacecs($2-,a,à,A,Å,b,ß,B,ß,c,ç,C,©,d,Ð,D,Ð,e,é,E,€,f,ƒ,F,ƒ,i,ì,I,Î,l,£,L,£,n,ñ,N,Ñ,o,ô,O,Ô,p,þ,P,þ,q,¶,Q,¶,r,®,R,®,s,§,S,§,u,µ,U,Ü,x,¤,X,×,y,ý,Y,¥,!,¡,?,¿,>,»,<,«,1,¹,2,²,3,³,half,½,fourth,¼,/,¬,.,·,ae,æ,tm,™,TM,™) } on *:TEXT:!owns*:#: {msg $chan  4,1 $nick owns $2 $3 in the wildy!! off *:TEXT:!pked*:#: {msg $chan  4,1 WOW you really pked $2 $+ !?!?!?!? , Congrats $nick on *:TEXT:!8ball*:#: { msg $chan 6*Shakes up the magic 8-ball.* 10Looks at the answer it apears to be... 2 $read(8ball.txt) } off *:TEXT:!pwned*:#: {msg $chan  4,1 Awesome, can't believe you pwned $2. LMAO wait til they come back. on *:TEXT:!calc*:#: { set %calc $2- notice $nick 10 %calc = 2 $calc(%calc) } on $*:TEXT:/^[@!]lookup|define/Si:#:{ set %dict.dest $iif($left($1,1) == @,msg $chan,notice $nick) if (!$2) { %dict.dest Sorry, you didn't specify a word to look up. | unset %dict.dest | halt } set %dict.term $2 sockopen dictionary dictionary.reference.com 80 } on *:SOCKOPEN:dictionary:{ sockwrite -n $sockname GET /search?q= $+ %dict.term HTTP/1.1 sockwrite -n $sockname Host: dictionary.reference.com $+ $crlf $+ $crlf } on *:SOCKREAD:dictionary:{ if ($sockerr) { %dict.dest $sockerror | sockclose $sockname } var %result | sockread -f %result set %dict.result $remove($htmlfree(%result),$chr(9)) if ((%dict.looking == on) && (%dict.term == $remove($htmlfree(%dict.result),$chr(9)))) { sockread -f %dict.result %dict.dest %dict.term $+ : $remove($htmlfree(%dict.result),n*:) sockclose $sockname } if (*results for:* iswm %dict.result) { set %dict.looking on } } alias htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, ) return %x } on *:TEXT:!commands*:#: {notice $nick 11`$0,11$,12,11`$11,12$,2,12`$12,2$,1,2`$2,1$,0,1 Here are some of my commands. There will be more. !grats , !calc , !stats , !8ball , !symbol , !price , !define , !music, !roulette , !server , !duel, `part, !love , `casino, `spell ,`google 2,1,$1,2$`12,2,$2,12$`11,12,$12,11$`0,11,$11,0$` on *:TEXT:@commands*:#: {msg $chan 11`$0,11$,12,11`$11,12$,2,12`$12,2$,1,2`$2,1$,0,1 Here are some of my commands. There will be more. !grats , !calc , !stats , !8ball , !symbol , !price , !define , !music, !roulette , !server , !duel, `part, !love , `casino, `spell ,`google 2,1,$1,2$`12,2,$2,12$`11,12,$12,11$`0,11,$11,0$` on *:INVITE:#:{join $chan if ($istok($exceptchans,$chan,32))