Revision: 2867 Author: vladimir_mangos Date: 05:56:07, 26 December 2006 Message: Revert wrong mounted/speed change part of [2866]. Fixed: correctly check speed change only for player who change speed instead checking all near players. ---- Modified : /trunk/src/game/MiscHandler.cpp Modified : /trunk/src/game/Player.cpp Revision: 2866 Author: sani Date: 22:06:42, 25 December 2006 Message: uniqueitem,online,damagereduction,mountstack fixes from NTSC ---- Modified : /trunk/src/game/MiscHandler.cpp Modified : /trunk/src/game/PetAI.cpp Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Unit.cpp Modified : /trunk/src/game/Unit.h Modified : /trunk/src/game/WorldSession.cpp Revision: 2865 Author: gonnabustya Date: 21:13:24, 23 December 2006 Message: fixed possible crash with non existing faction-template ---- Modified : /trunk/src/game/Creature.cpp Revision: 2864 Author: gonnabustya Date: 18:25:51, 23 December 2006 Message: fixed loot-bug (thx 2 Ntsc) + some mistakes in [2861] ---- Modified : /trunk/src/game/Creature.cpp Modified : /trunk/src/game/LootHandler.cpp Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Player.h Modified : /trunk/src/game/Spell.cpp Modified : /trunk/src/game/Totem.cpp Revision: 2863 Author: sani Date: 13:37:33, 23 December 2006 Message: rage formula patch from ntsc ---- Modified : /trunk/src/game/Player.cpp Revision: 2862 Author: wyk3d Date: 11:42:35, 23 December 2006 Message: Fixed a possible crash caused by DB issues in GroupLoot. ---- Modified : /trunk/src/game/Group.cpp Revision: 2861 Author: sani Date: 01:46:51, 23 December 2006 Message: pvpflag patch,reconf fix,destroy patch ---- Modified : /trunk/reconf Modified : /trunk/src/game/Creature.cpp Modified : /trunk/src/game/DynamicObject.cpp Modified : /trunk/src/game/GameObject.cpp Modified : /trunk/src/game/Object.cpp Modified : /trunk/src/game/Object.h Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Totem.cpp Revision: 2860 Author: sani Date: 00:16:50, 23 December 2006 Message: linux map extractor compile fixes ---- Modified : /trunk/contrib/map_extractor/README.linux Modified : /trunk/contrib/map_extractor/System.cpp Modified : /trunk/contrib/map_extractor/ad Modified : /trunk/contrib/map_extractor/libmpq/Makefile Modified : /trunk/contrib/map_extractor/libmpq/common.cpp Modified : /trunk/contrib/map_extractor/libmpq/common.h Modified : /trunk/contrib/map_extractor/libmpq/mpq.cpp Modified : /trunk/contrib/map_extractor/libmpq/mpq.h Revision: 2859 Author: sani Date: 23:39:22, 22 December 2006 Message: weapon change fixes from ntsc ---- Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Player.h Revision: 2858 Author: sani Date: 22:23:10, 22 December 2006 Message: rage potion fix,save on mail fix,change weapon in fight cooldown ---- Modified : /trunk/src/game/Mail.cpp Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Player.h Modified : /trunk/src/game/Spell.cpp Modified : /trunk/src/game/SpellAuras.cpp Modified : /trunk/src/game/TradeHandler.cpp Modified : /trunk/src/game/WorldSocket.cpp Revision: 2857 Author: gonnabustya Date: 18:20:08, 22 December 2006 Message: fixed roll bug: player whos not in group gets item! ---- Modified : /trunk/src/game/Group.cpp Revision: 2856 Author: vladimir_mangos Date: 13:40:38, 22 December 2006 Message: Fixed: 0 speed at player login (my last momnet before commit "cleanup" fixed) :/ Fixed not saving resting state at logout, always save current resting state Fixed: correct transaction ending at player saving. ---- Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Unit.h Revision: 2855 Author: vladimir_mangos Date: 00:53:43, 22 December 2006 Message: Fixed: Set pet speed equal to owner speed not only at load but also at summon/tame. ---- Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Unit.cpp Modified : /trunk/src/game/Unit.h Revision: 2854 Author: vladimir_mangos Date: 23:48:26, 21 December 2006 Message: Fixed: check range instead exactly float value for "SpeedChange player %s is NOT correct" ---- Modified : /trunk/src/game/MiscHandler.cpp Modified : /trunk/src/game/Unit.h Revision: 2853 Author: vladimir_mangos Date: 23:13:35, 21 December 2006 Message: Fixed: auto move item from bank/bank slot to inventory at right click instead moving to another bank slot. ---- Modified : /trunk/src/game/ItemHandler.cpp Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Player.h Revision: 2852 Author: vladimir_mangos Date: 22:00:37, 21 December 2006 Message: Sorry, comment in [2851] is wrong. This is my bug. Fix for it. ---- Modified : /trunk/src/game/Creature.cpp Revision: 2851 Author: vladimir_mangos Date: 21:04:55, 21 December 2006 Message: Fixed: used walk speed as equivalent creature_template.speed. But note: most problem with creature speed related to wrong data in creature_template.speed in used DB. ---- Modified : /trunk/src/game/Creature.cpp Revision: 2850 Author: vladimir_mangos Date: 20:06:13, 21 December 2006 Message: Rewrite speed related code. Correct calculate current player speed. Set pet speed equal to owner speed Fixed: "SpeedChange player is NOT correct" problem. Must be tested but currently (if no bugs ;) ) must output only in case cheating. GM speed change commands now accept rate value in comparison to normal speed (from 10 to 0.1) instead absolute speed value. ".speed 1" set speed to normal base player speed (existed speed bonuses like mounted state ignored). Fixed: not give XP for pet killing. ---- Modified : /trunk/sql/mangos.sql Added : /trunk/sql/updates/2850_command.sql Modified : /trunk/src/game/CharacterHandler.cpp Modified : /trunk/src/game/Creature.cpp Modified : /trunk/src/game/Formulas.h Modified : /trunk/src/game/Language.h Modified : /trunk/src/game/Level0.cpp Modified : /trunk/src/game/Level1.cpp Modified : /trunk/src/game/MiscHandler.cpp Modified : /trunk/src/game/Object.cpp Modified : /trunk/src/game/Object.h Modified : /trunk/src/game/Player.cpp Modified : /trunk/src/game/Player.h Modified : /trunk/src/game/SpellAuras.cpp Modified : /trunk/src/game/Unit.cpp Modified : /trunk/src/game/Unit.h Revision: 2849 Author: vladimir_mangos Date: 03:07:32, 21 December 2006 Message: Fixed: fix damage of Execute cast. Patch provide by yaguana & darka ---- Modified : /trunk/src/game/SpellEffects.cpp Revision: 2848 Author: vladimir_mangos Date: 02:42:07, 21 December 2006 Message: Used more std-like stats for pets (but not fully standard currently). Patch provided by nobody. Cleanup and refactoring Pets stats related code. ---- Modified : /trunk/src/game/Pet.cpp Modified : /trunk/src/game/Pet.h