public void InvoFix(Player player){ int TempInvo[][] = new int [30][3] int slot = 0; for(int i = 0; i < 30; i++){ if(Inventory[i][0] != 0){ TempInvo[slot][0] = player.Inventory[i][0]; TempInvo[slot][1] = player.Inventory[i][1]; slot++; } } for(int x = 0; x < 30; i++){ if(slot != 0){ player.Inventory[x][0] = TempInvo[x][0]; player.Inventory[x][1] = TempInvo[x][1]; slot--; } } }