//--------------------------------------------------------- // // INDIPENDENCE DAY: // by TBRaymond //--------------------------------------------------------- #include #define COLOR_RED 0xAA3333AA forward GameModeExitFunc(); // This is how long the round lasts before exiting // Set to 0 to disable the timer //new gRoundTime = 1200000; //new gRoundTime = 0; // corretto //--------------------------------------------------------- main() { print("\n----------------------------------"); print(" INDIPENDENCE DAY by TBRaymond (2006)\n"); print("----------------------------------\n"); } //--------------------------------------------------------- public OnGameModeInIt(){ //corretto SetGameModeText(" INDIPENDENCE DAY"); // AddPlayerClass; AddPlayerClass(287,-1464.7957,1556.1783,1052.5313,353.8268,0,0,0,0,0,0); // AddStaticVehicle; AddStaticVehicle(468,-1462.7998,1595.0465,1052.4186,178.0485,6,6); AddStaticVehicle(468,-1461.0599,1589.3824,1052.4189,178.0510,6,6); AddStaticVehicle(468,-1459.5563,1579.7510,1052.3940,349.6089,6,6); AddStaticVehicle(468,-1461.1147,1573.8013,1052.3940,172.4169,6,6); AddStaticVehicle(468,-1466.6826,1574.5427,1052.3940,172.4169,6,6); AddStaticVehicle(468,-1460.1117,1565.4618,1052.3940,172.4169,6,6); AddStaticVehicle(468,-1418.3989,1649.8492,1052.2003,160.7637,6,6); AddStaticVehicle(468,-1419.3916,1649.8136,1052.2003,183.2636,6,6); AddStaticVehicle(468,-1422.7056,1649.6248,1052.2003,183.2636,6,6); AddStaticVehicle(468,-1431.2583,1602.2573,1052.1960,267.3604,6,6); AddStaticVehicle(468,-1372.3236,1620.9540,1052.2003,89.1018,6,6); AddStaticVehicle(468,-1362.6633,1634.6348,1052.1995,171.0277,6,6); } //--------------------------------------------------------- public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,"Benvenuti a INDIPENDENCE DAY", 5, 5000); // corretto return 1; } //--------------------------------------------------------- public SetupPlayerForClassSelection(playerid) { SetPlayerPos(playerid,-1464.7957,1556.1783,1052.5313); SetPlayerCameraPos(playerid, -1464.7957,1556.1783,1052.5313); SetPlayerCameraLookAt(playerid,-1464.7957,1556.1783,1052.5313); SetPlayerFacingAngle(playerid, 175.0); } //--------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); return 1; } //--------------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new name[256]; new string[256]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "*** %s died.", name); SendClientMessageToAll(COLOR_RED, string); return 1; } //--------------------------------------------------------- public GameModeExitFunc() { GameModeExit(); }