on *:text:!grat*:*:{ if (($2 > 99) && ($2 < 3)) { .notice $nick Invalid, must list 3-99! | halt } elseif (($2 isnum) && ($3 = attack || att || attk)) { .msg $chan Grats $nick on Getting $2 Attack! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = strength || str)) { .msg $chan Grats $nick on Getting $2 Strength! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = defence || def)) { .msg $chan Grats $nick on Getting $2 Defence! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 == hitpoint || hp || hitpoints)) { .msg $chan Grats $nick on Getting $2 HitPoints! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Range || Ranged)) { .msg $chan Grats $nick on Getting $2 Ranged! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Prayer)) { .msg $chan Grats $nick on Getting $2 Prayer! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Magic)) { .msg $chan Grats $nick on Getting $2 Magic! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Agility)) { .msg $chan Grats $nick on Getting $2 Agility! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Herblore)) { .msg $chan Grats $nick on Getting $2 Herblore! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Thieving)) { .msg $chan Grats $nick on Getting $2 Thieving! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Fletching)) { .msg $chan Grats $nick on Getting $2 Fletching! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Mining || Mine)) { .msg $chan Grats $nick on Getting $2 Mining! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Smithing || Smith)) { .msg $chan Grats $nick on Getting $2 Smithing! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Fish || Fishing)) { .msg $chan Grats $nick on Getting $2 Fishing! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Cook || Cooking)) { .msg $chan Grats $nick on Getting $2 Cooking! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Firemaking || fm)) { .msg $chan Grats $nick on Getting $2 FireMaking! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = WoodCutting || wc || wcing)) { .msg $chan Grats $nick on Getting $2 WoodCutting! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Slayer)) { .msg $chan Grats $nick on Getting $2 Slaying! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Farming)) { .msg $chan Grats $nick on Getting $2 Farming! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Con || Cons || Construction)) { .msg $chan Grats $nick on Getting $2 Construction! } else { .notice $nick Please Enter a Valid Entry. } elseif (($2 isnum) && ($3 = Hunter)) { .msg $chan Grats $nick on Getting $2 Hunter! } else { .notice $nick Please Enter a Valid Entry. } }