trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\SMOKE_SIM.exe" : native trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\advapi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\gdi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\user32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\opengl32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\glu32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winmm.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msvcrt.dll" : builtin trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\glut32.dll" : native trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\cg.dll" : native trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\cgGL.dll" : native trace:loaddll:load_native_dll Loaded module L"C:\\Program Files\\NVIDIA Corporation\\NVidia Demos\\Smoke\\glew32.dll" : native trace:loaddll:MODULE_LoadModule16 Loaded module "krnl386.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "system.drv" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "gdi.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "user.exe" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winex11.drv" : builtin trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1.0 NVIDIA 97.46. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.3. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True trace:wgl:has_opengl GLX is up and running error_base = 157 trace:wgl:register_extension '' trace:wgl:register_extension - 'wglDisable' trace:wgl:register_extension - 'wglEnable' trace:wgl:register_extension - 'wglGetIntegerv' trace:wgl:register_extension - 'wglIsEnabled' trace:wgl:register_extension - 'wglScissor' trace:wgl:register_extension - 'wglViewport' trace:wgl:register_extension 'WGL_ARB_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringARB' trace:wgl:register_extension 'WGL_ARB_make_current_read' trace:wgl:register_extension - 'wglGetCurrentReadDCARB' trace:wgl:register_extension - 'wglMakeContextCurrentARB' trace:wgl:register_extension 'WGL_ARB_multisample' trace:wgl:register_extension 'WGL_ARB_pbuffer' trace:wgl:register_extension - 'wglCreatePbufferARB' trace:wgl:register_extension - 'wglDestroyPbufferARB' trace:wgl:register_extension - 'wglGetPbufferDCARB' trace:wgl:register_extension - 'wglQueryPbufferARB' trace:wgl:register_extension - 'wglReleasePbufferDCARB' trace:wgl:register_extension - 'wglSetPbufferAttribARB' trace:wgl:register_extension 'WGL_ARB_pixel_format' trace:wgl:register_extension - 'wglChoosePixelFormatARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB' trace:wgl:register_extension 'WGL_EXT_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringEXT' trace:wgl:register_extension 'WGL_EXT_swap_control' trace:wgl:register_extension - 'wglSwapIntervalEXT' trace:wgl:register_extension - 'wglGetSwapIntervalEXT' trace:wgl:register_extension 'WGL_NV_vertex_array_range' trace:wgl:register_extension - 'wglAllocateMemoryNV' trace:wgl:register_extension - 'wglFreeMemoryNV' trace:wgl:X11DRV_setup_opengl_visual Visual ID 23 Chosen trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\imm32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\explorer.exe" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\advapi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\gdi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\user32.dll" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "krnl386.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "system.drv" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "gdi.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "user.exe" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\winex11.drv" : builtin trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1.0 NVIDIA 97.46. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.3. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True trace:wgl:has_opengl GLX is up and running error_base = 157 trace:wgl:register_extension '' trace:wgl:register_extension - 'wglDisable' trace:wgl:register_extension - 'wglEnable' trace:wgl:register_extension - 'wglGetIntegerv' trace:wgl:register_extension - 'wglIsEnabled' trace:wgl:register_extension - 'wglScissor' trace:wgl:register_extension - 'wglViewport' trace:wgl:register_extension 'WGL_ARB_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringARB' trace:wgl:register_extension 'WGL_ARB_make_current_read' trace:wgl:register_extension - 'wglGetCurrentReadDCARB' trace:wgl:register_extension - 'wglMakeContextCurrentARB' trace:wgl:register_extension 'WGL_ARB_multisample' trace:wgl:register_extension 'WGL_ARB_pbuffer' trace:wgl:register_extension - 'wglCreatePbufferARB' trace:wgl:register_extension - 'wglDestroyPbufferARB' trace:wgl:register_extension - 'wglGetPbufferDCARB' trace:wgl:register_extension - 'wglQueryPbufferARB' trace:wgl:register_extension - 'wglReleasePbufferDCARB' trace:wgl:register_extension - 'wglSetPbufferAttribARB' trace:wgl:register_extension 'WGL_ARB_pixel_format' trace:wgl:register_extension - 'wglChoosePixelFormatARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB' trace:wgl:register_extension 'WGL_EXT_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringEXT' trace:wgl:register_extension 'WGL_EXT_swap_control' trace:wgl:register_extension - 'wglSwapIntervalEXT' trace:wgl:register_extension - 'wglGetSwapIntervalEXT' trace:wgl:register_extension 'WGL_NV_vertex_array_range' trace:wgl:register_extension - 'wglAllocateMemoryNV' trace:wgl:register_extension - 'wglFreeMemoryNV' trace:wgl:X11DRV_setup_opengl_visual Visual ID 23 Chosen trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\imm32.dll" : builtin trace:wgl:wglGetProcAddress func: '0x7ecd5c66' trace:wgl:X11DRV_wglGetProcAddress ('wglDisable'): (0x7d9db260) - WineGL trace:wgl:wglGetProcAddress func: '0x7ecd5c71' trace:wgl:X11DRV_wglGetProcAddress ('wglEnable'): (0x7d9db2d0) - WineGL trace:wgl:wglGetProcAddress func: '0x7ecd5c7b' trace:wgl:X11DRV_wglGetProcAddress ('wglGetIntegerv'): (0x7d9dc4f0) - WineGL trace:wgl:wglGetProcAddress func: '0x7ecd5c8a' trace:wgl:X11DRV_wglGetProcAddress ('wglIsEnabled'): (0x7d9db340) - WineGL trace:wgl:wglGetProcAddress func: '0x7ecd5c97' trace:wgl:X11DRV_wglGetProcAddress ('wglScissor'): (0x7d9db3b0) - WineGL trace:wgl:wglGetProcAddress func: '0x7ecd5ca2' trace:wgl:X11DRV_wglGetProcAddress ('wglViewport'): (0x7d9d7c70) - WineGL trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\wineoss.drv" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msacm32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\msacm32.drv" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\midimap.dll" : builtin Loading path models/trapped.obj... done. (2074 vertices) trace:wgl:get_fbconfig_from_visualid Found FBCONFIG_ID 0x73 at index 2 for VISUAL_ID 0x23 trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:X11DRV_ChoosePixelFormat Successfully found a matching mode, returning index: 1 trace:wgl:X11DRV_SetPixelFormat (0x1664d8,1,0x10017048) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:wglCreateContext (0x1f8) trace:wgl:X11DRV_wglCreateContext (0x1f8)->(PF:1) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:X11DRV_wglCreateContext creating context 0x166670 (GL context creation delayed) trace:wgl:wglMakeCurrent hdc: (0x1f8), hglrc: (0x166670) trace:wgl:X11DRV_wglMakeCurrent (0x1f8,0x166670) trace:wgl:describeDrawable Drawable 0x3000001 have : trace:wgl:describeDrawable - WIDTH as 32 trace:wgl:describeDrawable - HEIGHT as 13 trace:wgl:describeDrawable - FBCONFIG_ID as 0xd trace:wgl:describeContext Context 0x166670 have (vis:0x7c115e40): trace:wgl:describeContext - FBCONFIG_ID 0x73 trace:wgl:describeContext - VISUAL_ID 0x23 trace:wgl:X11DRV_wglMakeCurrent Creating GLX Context trace:wgl:X11DRV_wglMakeCurrent created a delayed OpenGL context (0x7c1160c0) trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c04c878, drawable 0x3000001, ctx 0x7c1160c0 trace:wgl:sync_current_drawable trace:wgl:X11DRV_wglMakeCurrent returning True trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB) trace:wgl:wglMakeCurrent hdc: ((nil)), hglrc: ((nil)) trace:wgl:X11DRV_wglMakeCurrent (0x1b4,(nil)) trace:wgl:X11DRV_wglMakeCurrent returning True trace:wgl:wglDeleteContext hglrc: (0x166670) trace:wgl:X11DRV_wglDeleteContext (0x166670) trace:wgl:X11DRV_DescribePixelFormat (0x166a10,0,0,(nil)) err:wgl:ConvertPixelFormatWGLtoGLX invalid iPixelFormat 0 trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=-1, fmt_count=1 for iPixelFormat=0 trace:wgl:X11DRV_DescribePixelFormat (0x166a10,1,40,0x166c8c) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:X11DRV_SetPixelFormat (0x166a10,1,0x166c8c) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:wglCreateContext (0x234) trace:wgl:X11DRV_wglCreateContext (0x234)->(PF:1) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_index=2, fmt_count=1 for iPixelFormat=1 trace:wgl:X11DRV_wglCreateContext creating context 0x166de0 (GL context creation delayed) trace:wgl:wglGetCurrentContext returning (nil) trace:wgl:wglGetCurrentContext returning (nil) trace:wgl:wglGetCurrentDC found context: (nil) trace:wgl:wglMakeCurrent hdc: (0x234), hglrc: (0x166de0) trace:wgl:X11DRV_wglMakeCurrent (0x234,0x166de0) trace:wgl:describeDrawable Drawable 0x3000002 have : trace:wgl:describeDrawable - WIDTH as 720 trace:wgl:describeDrawable - HEIGHT as 480 trace:wgl:describeDrawable - FBCONFIG_ID as 0x1e0 trace:wgl:describeContext Context 0x166de0 have (vis:0x7c17b2d8): trace:wgl:describeContext - FBCONFIG_ID 0x73 trace:wgl:describeContext - VISUAL_ID 0x23 trace:wgl:X11DRV_wglMakeCurrent Creating GLX Context trace:wgl:X11DRV_wglMakeCurrent created a delayed OpenGL context (0x7c17b558) trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c04c878, drawable 0x3000002, ctx 0x7c17b558 trace:wgl:sync_current_drawable trace:wgl:X11DRV_wglMakeCurrent returning True trace:wgl:wglGetProcAddress (glCopyTexSubImage3D) trace:wgl:wglGetProcAddress (glDrawRangeElements) trace:wgl:wglGetProcAddress (glTexImage3D) trace:wgl:wglGetProcAddress (glTexSubImage3D) trace:wgl:wglGetProcAddress (glActiveTexture) trace:wgl:wglGetProcAddress (glClientActiveTexture) trace:wgl:wglGetProcAddress (glCompressedTexImage1D) trace:wgl:wglGetProcAddress (glCompressedTexImage2D) trace:wgl:wglGetProcAddress (glCompressedTexImage3D) trace:wgl:wglGetProcAddress (glCompressedTexSubImage1D) trace:wgl:wglGetProcAddress (glCompressedTexSubImage2D) trace:wgl:wglGetProcAddress (glCompressedTexSubImage3D) trace:wgl:wglGetProcAddress (glGetCompressedTexImage) trace:wgl:wglGetProcAddress (glLoadTransposeMatrixd) trace:wgl:wglGetProcAddress (glLoadTransposeMatrixf) trace:wgl:wglGetProcAddress (glMultTransposeMatrixd) trace:wgl:wglGetProcAddress (glMultTransposeMatrixf) trace:wgl:wglGetProcAddress (glMultiTexCoord1d) trace:wgl:wglGetProcAddress (glMultiTexCoord1dv) trace:wgl:wglGetProcAddress (glMultiTexCoord1f) trace:wgl:wglGetProcAddress (glMultiTexCoord1fv) trace:wgl:wglGetProcAddress (glMultiTexCoord1i) trace:wgl:wglGetProcAddress (glMultiTexCoord1iv) trace:wgl:wglGetProcAddress (glMultiTexCoord1s) trace:wgl:wglGetProcAddress (glMultiTexCoord1sv) trace:wgl:wglGetProcAddress (glMultiTexCoord2d) trace:wgl:wglGetProcAddress (glMultiTexCoord2dv) trace:wgl:wglGetProcAddress (glMultiTexCoord2f) trace:wgl:wglGetProcAddress (glMultiTexCoord2fv) trace:wgl:wglGetProcAddress (glMultiTexCoord2i) trace:wgl:wglGetProcAddress (glMultiTexCoord2iv) trace:wgl:wglGetProcAddress (glMultiTexCoord2s) trace:wgl:wglGetProcAddress (glMultiTexCoord2sv) trace:wgl:wglGetProcAddress (glMultiTexCoord3d) trace:wgl:wglGetProcAddress (glMultiTexCoord3dv) trace:wgl:wglGetProcAddress (glMultiTexCoord3f) trace:wgl:wglGetProcAddress (glMultiTexCoord3fv) trace:wgl:wglGetProcAddress (glMultiTexCoord3i) trace:wgl:wglGetProcAddress (glMultiTexCoord3iv) trace:wgl:wglGetProcAddress (glMultiTexCoord3s) trace:wgl:wglGetProcAddress (glMultiTexCoord3sv) trace:wgl:wglGetProcAddress (glMultiTexCoord4d) trace:wgl:wglGetProcAddress (glMultiTexCoord4dv) trace:wgl:wglGetProcAddress (glMultiTexCoord4f) trace:wgl:wglGetProcAddress (glMultiTexCoord4fv) trace:wgl:wglGetProcAddress (glMultiTexCoord4i) trace:wgl:wglGetProcAddress (glMultiTexCoord4iv) trace:wgl:wglGetProcAddress (glMultiTexCoord4s) trace:wgl:wglGetProcAddress (glMultiTexCoord4sv) trace:wgl:wglGetProcAddress (glSampleCoverage) trace:wgl:wglGetProcAddress (glBlendColor) trace:wgl:wglGetProcAddress (glBlendEquation) trace:wgl:wglGetProcAddress (glBlendFuncSeparate) trace:wgl:wglGetProcAddress (glFogCoordPointer) trace:wgl:wglGetProcAddress (glFogCoordd) trace:wgl:wglGetProcAddress (glFogCoorddv) trace:wgl:wglGetProcAddress (glFogCoordf) trace:wgl:wglGetProcAddress (glFogCoordfv) trace:wgl:wglGetProcAddress (glMultiDrawArrays) trace:wgl:wglGetProcAddress (glMultiDrawElements) trace:wgl:wglGetProcAddress (glPointParameterf) trace:wgl:wglGetProcAddress (glPointParameterfv) trace:wgl:wglGetProcAddress (glSecondaryColor3b) trace:wgl:wglGetProcAddress (glSecondaryColor3bv) trace:wgl:wglGetProcAddress (glSecondaryColor3d) trace:wgl:wglGetProcAddress (glSecondaryColor3dv) trace:wgl:wglGetProcAddress (glSecondaryColor3f) trace:wgl:wglGetProcAddress (glSecondaryColor3fv) trace:wgl:wglGetProcAddress (glSecondaryColor3i) trace:wgl:wglGetProcAddress (glSecondaryColor3iv) trace:wgl:wglGetProcAddress (glSecondaryColor3s) trace:wgl:wglGetProcAddress (glSecondaryColor3sv) trace:wgl:wglGetProcAddress (glSecondaryColor3ub) trace:wgl:wglGetProcAddress (glSecondaryColor3ubv) trace:wgl:wglGetProcAddress (glSecondaryColor3ui) trace:wgl:wglGetProcAddress (glSecondaryColor3uiv) trace:wgl:wglGetProcAddress (glSecondaryColor3us) trace:wgl:wglGetProcAddress (glSecondaryColor3usv) trace:wgl:wglGetProcAddress (glSecondaryColorPointer) trace:wgl:wglGetProcAddress (glWindowPos2d) trace:wgl:wglGetProcAddress (glWindowPos2dv) trace:wgl:wglGetProcAddress (glWindowPos2f) trace:wgl:wglGetProcAddress (glWindowPos2fv) trace:wgl:wglGetProcAddress (glWindowPos2i) trace:wgl:wglGetProcAddress (glWindowPos2iv) trace:wgl:wglGetProcAddress (glWindowPos2s) trace:wgl:wglGetProcAddress (glWindowPos2sv) trace:wgl:wglGetProcAddress (glWindowPos3d) trace:wgl:wglGetProcAddress (glWindowPos3dv) trace:wgl:wglGetProcAddress (glWindowPos3f) trace:wgl:wglGetProcAddress (glWindowPos3fv) trace:wgl:wglGetProcAddress (glWindowPos3i) trace:wgl:wglGetProcAddress (glWindowPos3iv) trace:wgl:wglGetProcAddress (glWindowPos3s) trace:wgl:wglGetProcAddress (glWindowPos3sv) trace:wgl:wglGetProcAddress (glBeginQuery) trace:wgl:wglGetProcAddress (glBindBuffer) trace:wgl:wglGetProcAddress (glBufferData) trace:wgl:wglGetProcAddress (glBufferSubData) trace:wgl:wglGetProcAddress (glDeleteBuffers) trace:wgl:wglGetProcAddress (glDeleteQueries) trace:wgl:wglGetProcAddress (glEndQuery) trace:wgl:wglGetProcAddress (glGenBuffers) trace:wgl:wglGetProcAddress (glGenQueries) trace:wgl:wglGetProcAddress (glGetBufferParameteriv) trace:wgl:wglGetProcAddress (glGetBufferPointerv) trace:wgl:wglGetProcAddress (glGetBufferSubData) trace:wgl:wglGetProcAddress (glGetQueryObjectiv) trace:wgl:wglGetProcAddress (glGetQueryObjectuiv) trace:wgl:wglGetProcAddress (glGetQueryiv) trace:wgl:wglGetProcAddress (glIsBuffer) trace:wgl:wglGetProcAddress (glIsQuery) trace:wgl:wglGetProcAddress (glMapBuffer) trace:wgl:wglGetProcAddress (glUnmapBuffer) trace:wgl:wglGetProcAddress (glAttachShader) trace:wgl:wglGetProcAddress (glBindAttribLocation) trace:wgl:wglGetProcAddress (glBlendEquationSeparate) trace:wgl:wglGetProcAddress (glCompileShader) trace:wgl:wglGetProcAddress (glCreateProgram) trace:wgl:wglGetProcAddress (glCreateShader) trace:wgl:wglGetProcAddress (glDeleteProgram) trace:wgl:wglGetProcAddress (glDeleteShader) trace:wgl:wglGetProcAddress (glDetachShader) trace:wgl:wglGetProcAddress (glDisableVertexAttribArray) trace:wgl:wglGetProcAddress (glDrawBuffers) trace:wgl:wglGetProcAddress (glEnableVertexAttribArray) trace:wgl:wglGetProcAddress (glGetActiveAttrib) trace:wgl:wglGetProcAddress (glGetActiveUniform) trace:wgl:wglGetProcAddress (glGetAttachedShaders) trace:wgl:wglGetProcAddress (glGetAttribLocation) trace:wgl:wglGetProcAddress (glGetProgramInfoLog) trace:wgl:wglGetProcAddress (glGetProgramiv) trace:wgl:wglGetProcAddress (glGetShaderInfoLog) trace:wgl:wglGetProcAddress (glGetShaderSource) trace:wgl:wglGetProcAddress (glGetShaderiv) trace:wgl:wglGetProcAddress (glGetUniformLocation) trace:wgl:wglGetProcAddress (glGetUniformfv) trace:wgl:wglGetProcAddress (glGetUniformiv) trace:wgl:wglGetProcAddress (glGetVertexAttribPointerv) trace:wgl:wglGetProcAddress (glGetVertexAttribdv) trace:wgl:wglGetProcAddress (glGetVertexAttribfv) trace:wgl:wglGetProcAddress (glGetVertexAttribiv) trace:wgl:wglGetProcAddress (glIsProgram) trace:wgl:wglGetProcAddress (glIsShader) trace:wgl:wglGetProcAddress (glLinkProgram) trace:wgl:wglGetProcAddress (glShaderSource) trace:wgl:wglGetProcAddress (glStencilFuncSeparate) trace:wgl:wglGetProcAddress (glStencilMaskSeparate) trace:wgl:wglGetProcAddress (glStencilOpSeparate) trace:wgl:wglGetProcAddress (glUniform1f) trace:wgl:wglGetProcAddress (glUniform1fv) trace:wgl:wglGetProcAddress (glUniform1i) trace:wgl:wglGetProcAddress (glUniform1iv) trace:wgl:wglGetProcAddress (glUniform2f) trace:wgl:wglGetProcAddress (glUniform2fv) trace:wgl:wglGetProcAddress (glUniform2i) trace:wgl:wglGetProcAddress (glUniform2iv) trace:wgl:wglGetProcAddress (glUniform3f) trace:wgl:wglGetProcAddress (glUniform3fv) trace:wgl:wglGetProcAddress (glUniform3i) trace:wgl:wglGetProcAddress (glUniform3iv) trace:wgl:wglGetProcAddress (glUniform4f) trace:wgl:wglGetProcAddress (glUniform4fv) trace:wgl:wglGetProcAddress (glUniform4i) trace:wgl:wglGetProcAddress (glUniform4iv) trace:wgl:wglGetProcAddress (glUniformMatrix2fv) trace:wgl:wglGetProcAddress (glUniformMatrix3fv) trace:wgl:wglGetProcAddress (glUniformMatrix4fv) trace:wgl:wglGetProcAddress (glUseProgram) trace:wgl:wglGetProcAddress (glValidateProgram) trace:wgl:wglGetProcAddress (glVertexAttrib1d) trace:wgl:wglGetProcAddress (glVertexAttrib1dv) trace:wgl:wglGetProcAddress (glVertexAttrib1f) trace:wgl:wglGetProcAddress (glVertexAttrib1fv) trace:wgl:wglGetProcAddress (glVertexAttrib1s) trace:wgl:wglGetProcAddress (glVertexAttrib1sv) trace:wgl:wglGetProcAddress (glVertexAttrib2d) trace:wgl:wglGetProcAddress (glVertexAttrib2dv) trace:wgl:wglGetProcAddress (glVertexAttrib2f) trace:wgl:wglGetProcAddress (glVertexAttrib2fv) trace:wgl:wglGetProcAddress (glVertexAttrib2s) trace:wgl:wglGetProcAddress (glVertexAttrib2sv) trace:wgl:wglGetProcAddress (glVertexAttrib3d) trace:wgl:wglGetProcAddress (glVertexAttrib3dv) trace:wgl:wglGetProcAddress (glVertexAttrib3f) trace:wgl:wglGetProcAddress (glVertexAttrib3fv) trace:wgl:wglGetProcAddress (glVertexAttrib3s) trace:wgl:wglGetProcAddress (glVertexAttrib3sv) trace:wgl:wglGetProcAddress (glVertexAttrib4Nbv) trace:wgl:wglGetProcAddress (glVertexAttrib4Niv) trace:wgl:wglGetProcAddress (glVertexAttrib4Nsv) trace:wgl:wglGetProcAddress (glVertexAttrib4Nub) trace:wgl:wglGetProcAddress (glVertexAttrib4Nubv) trace:wgl:wglGetProcAddress (glVertexAttrib4Nuiv) trace:wgl:wglGetProcAddress (glVertexAttrib4Nusv) trace:wgl:wglGetProcAddress (glVertexAttrib4bv) trace:wgl:wglGetProcAddress (glVertexAttrib4d) trace:wgl:wglGetProcAddress (glVertexAttrib4dv) trace:wgl:wglGetProcAddress (glVertexAttrib4f) trace:wgl:wglGetProcAddress (glVertexAttrib4fv) trace:wgl:wglGetProcAddress (glVertexAttrib4iv) trace:wgl:wglGetProcAddress (glVertexAttrib4s) trace:wgl:wglGetProcAddress (glVertexAttrib4sv) trace:wgl:wglGetProcAddress (glVertexAttrib4ubv) trace:wgl:wglGetProcAddress (glVertexAttrib4uiv) trace:wgl:wglGetProcAddress (glVertexAttrib4usv) trace:wgl:wglGetProcAddress (glVertexAttribPointer) trace:wgl:wine_glGetString GL_EXTENSIONS reported: trace:wgl:wine_glGetString - GL_ARB_color_buffer_float: active trace:wgl:wine_glGetString - GL_ARB_depth_texture: active trace:wgl:wine_glGetString - GL_ARB_draw_buffers: active trace:wgl:wine_glGetString - GL_ARB_fragment_program: active trace:wgl:wine_glGetString - GL_ARB_fragment_program_shadow: active trace:wgl:wine_glGetString - GL_ARB_fragment_shader: active trace:wgl:wine_glGetString - GL_ARB_half_float_pixel: active trace:wgl:wine_glGetString - GL_ARB_imaging: active trace:wgl:wine_glGetString - GL_ARB_multisample: active trace:wgl:wine_glGetString - GL_ARB_multitexture: active trace:wgl:wine_glGetString - GL_ARB_occlusion_query: active trace:wgl:wine_glGetString - GL_ARB_pixel_buffer_object: active trace:wgl:wine_glGetString - GL_ARB_point_parameters: active trace:wgl:wine_glGetString - GL_ARB_point_sprite: active trace:wgl:wine_glGetString - GL_ARB_shadow: active trace:wgl:wine_glGetString - GL_ARB_shader_objects: active trace:wgl:wine_glGetString - GL_ARB_shading_language_100: active trace:wgl:wine_glGetString - GL_ARB_texture_border_clamp: active trace:wgl:wine_glGetString - GL_ARB_texture_compression: active trace:wgl:wine_glGetString - GL_ARB_texture_cube_map: active trace:wgl:wine_glGetString - GL_ARB_texture_env_add: active trace:wgl:wine_glGetString - GL_ARB_texture_env_combine: active trace:wgl:wine_glGetString - GL_ARB_texture_env_dot3: active trace:wgl:wine_glGetString - GL_ARB_texture_float: active trace:wgl:wine_glGetString - GL_ARB_texture_mirrored_repeat: active trace:wgl:wine_glGetString - GL_ARB_texture_non_power_of_two: active trace:wgl:wine_glGetString - GL_ARB_texture_rectangle: active trace:wgl:wine_glGetString - GL_ARB_transpose_matrix: active trace:wgl:wine_glGetString - GL_ARB_vertex_buffer_object: active trace:wgl:wine_glGetString - GL_ARB_vertex_program: active trace:wgl:wine_glGetString - GL_ARB_vertex_shader: active trace:wgl:wine_glGetString - GL_ARB_window_pos: active trace:wgl:wine_glGetString - GL_ATI_draw_buffers: active trace:wgl:wine_glGetString - GL_ATI_texture_float: active trace:wgl:wine_glGetString - GL_ATI_texture_mirror_once: active trace:wgl:wine_glGetString - GL_S3_s3tc: active trace:wgl:wine_glGetString - GL_EXT_texture_env_add: active trace:wgl:wine_glGetString - GL_EXT_abgr: active trace:wgl:wine_glGetString - GL_EXT_bgra: active trace:wgl:wine_glGetString - GL_EXT_blend_color: active trace:wgl:wine_glGetString - GL_EXT_blend_equation_separate: active trace:wgl:wine_glGetString - GL_EXT_blend_func_separate: active trace:wgl:wine_glGetString - GL_EXT_blend_minmax: active trace:wgl:wine_glGetString - GL_EXT_blend_subtract: active trace:wgl:wine_glGetString - GL_EXT_compiled_vertex_array: active trace:wgl:wine_glGetString - GL_EXT_Cg_shader: active trace:wgl:wine_glGetString - GL_EXT_depth_bounds_test: active trace:wgl:wine_glGetString - GL_EXT_draw_range_elements: active trace:wgl:wine_glGetString - GL_EXT_fog_coord: active trace:wgl:wine_glGetString - GL_EXT_framebuffer_blit: active trace:wgl:wine_glGetString - GL_EXT_framebuffer_multisample: active trace:wgl:wine_glGetString - GL_EXT_framebuffer_object: active trace:wgl:wine_glGetString - GL_EXT_gpu_program_parameters: active trace:wgl:wine_glGetString - GL_EXT_multi_draw_arrays: active trace:wgl:wine_glGetString - GL_EXT_packed_depth_stencil: active trace:wgl:wine_glGetString - GL_EXT_packed_pixels: active trace:wgl:wine_glGetString - GL_EXT_pixel_buffer_object: active trace:wgl:wine_glGetString - GL_EXT_point_parameters: active trace:wgl:wine_glGetString - GL_EXT_rescale_normal: active trace:wgl:wine_glGetString - GL_EXT_secondary_color: active trace:wgl:wine_glGetString - GL_EXT_separate_specular_color: active trace:wgl:wine_glGetString - GL_EXT_shadow_funcs: active trace:wgl:wine_glGetString - GL_EXT_stencil_two_side: active trace:wgl:wine_glGetString - GL_EXT_stencil_wrap: active trace:wgl:wine_glGetString - GL_EXT_texture3D: active trace:wgl:wine_glGetString - GL_EXT_texture_compression_s3tc: active trace:wgl:wine_glGetString - GL_EXT_texture_cube_map: active trace:wgl:wine_glGetString - GL_EXT_texture_edge_clamp: active trace:wgl:wine_glGetString - GL_EXT_texture_env_combine: active trace:wgl:wine_glGetString - GL_EXT_texture_env_dot3: active trace:wgl:wine_glGetString - GL_EXT_texture_filter_anisotropic: active trace:wgl:wine_glGetString - GL_EXT_texture_lod: active trace:wgl:wine_glGetString - GL_EXT_texture_lod_bias: active trace:wgl:wine_glGetString - GL_EXT_texture_mirror_clamp: active trace:wgl:wine_glGetString - GL_EXT_texture_object: active trace:wgl:wine_glGetString - GL_EXT_texture_sRGB: active trace:wgl:wine_glGetString - GL_EXT_timer_query: active trace:wgl:wine_glGetString - GL_EXT_vertex_array: active trace:wgl:wine_glGetString - GL_IBM_rasterpos_clip: active trace:wgl:wine_glGetString - GL_IBM_texture_mirrored_repeat: active trace:wgl:wine_glGetString - GL_KTX_buffer_region: active trace:wgl:wine_glGetString - GL_NV_blend_square: active trace:wgl:wine_glGetString - GL_NV_copy_depth_to_color: active trace:wgl:wine_glGetString - GL_NV_depth_clamp: active trace:wgl:wine_glGetString - GL_NV_fence: active trace:wgl:wine_glGetString - GL_NV_float_buffer: active trace:wgl:wine_glGetString - GL_NV_fog_distance: active trace:wgl:wine_glGetString - GL_NV_fragment_program: active trace:wgl:wine_glGetString - GL_NV_fragment_program_option: active trace:wgl:wine_glGetString - GL_NV_fragment_program2: active trace:wgl:wine_glGetString - GL_NV_framebuffer_multisample_coverage: active trace:wgl:wine_glGetString - GL_NV_half_float: active trace:wgl:wine_glGetString - GL_NV_light_max_exponent: active trace:wgl:wine_glGetString - GL_NV_multisample_filter_hint: active trace:wgl:wine_glGetString - GL_NV_occlusion_query: active trace:wgl:wine_glGetString - GL_NV_packed_depth_stencil: active trace:wgl:wine_glGetString - GL_NV_pixel_data_range: active trace:wgl:wine_glGetString - GL_NV_point_sprite: active trace:wgl:wine_glGetString - GL_NV_primitive_restart: active trace:wgl:wine_glGetString - GL_NV_register_combiners: active trace:wgl:wine_glGetString - GL_NV_register_combiners2: active trace:wgl:wine_glGetString - GL_NV_texgen_reflection: active trace:wgl:wine_glGetString - GL_NV_texture_compression_vtc: active trace:wgl:wine_glGetString - GL_NV_texture_env_combine4: active trace:wgl:wine_glGetString - GL_NV_texture_expand_normal: active trace:wgl:wine_glGetString - GL_NV_texture_rectangle: active trace:wgl:wine_glGetString - GL_NV_texture_shader: active trace:wgl:wine_glGetString - GL_NV_texture_shader2: active trace:wgl:wine_glGetString - GL_NV_texture_shader3: active trace:wgl:wine_glGetString - GL_NV_vertex_array_range: active trace:wgl:wine_glGetString - GL_NV_vertex_array_range2: active trace:wgl:wine_glGetString - GL_NV_vertex_program: active trace:wgl:wine_glGetString - GL_NV_vertex_program1_1: active trace:wgl:wine_glGetString - GL_NV_vertex_program2: active trace:wgl:wine_glGetString - GL_NV_vertex_program2_option: active trace:wgl:wine_glGetString - GL_NV_vertex_program3: active trace:wgl:wine_glGetString - GL_NVX_conditional_render: active trace:wgl:wine_glGetString - GL_SGIS_generate_mipmap: active trace:wgl:wine_glGetString - GL_SGIS_texture_lod: active trace:wgl:wine_glGetString - GL_SGIX_depth_texture: active trace:wgl:wine_glGetString - GL_SGIX_shadow: active trace:wgl:wine_glGetString - GL_SUN_slice_accum: active trace:wgl:wglGetProcAddress (glClampColorARB) trace:wgl:wglGetProcAddress (glDrawBuffersARB) trace:wgl:wglGetProcAddress (glBlendEquation) trace:wgl:wglGetProcAddress (glColorSubTable) trace:wgl:wglGetProcAddress (glColorTable) trace:wgl:wglGetProcAddress (glColorTableParameterfv) trace:wgl:wglGetProcAddress (glColorTableParameteriv) trace:wgl:wglGetProcAddress (glConvolutionFilter1D) trace:wgl:wglGetProcAddress (glConvolutionFilter2D) trace:wgl:wglGetProcAddress (glConvolutionParameterf) trace:wgl:wglGetProcAddress (glConvolutionParameterfv) trace:wgl:wglGetProcAddress (glConvolutionParameteri) trace:wgl:wglGetProcAddress (glConvolutionParameteriv) trace:wgl:wglGetProcAddress (glCopyColorSubTable) trace:wgl:wglGetProcAddress (glCopyColorTable) trace:wgl:wglGetProcAddress (glCopyConvolutionFilter1D) trace:wgl:wglGetProcAddress (glCopyConvolutionFilter2D) trace:wgl:wglGetProcAddress (glGetColorTable) trace:wgl:wglGetProcAddress (glGetColorTableParameterfv) trace:wgl:wglGetProcAddress (glGetColorTableParameteriv) trace:wgl:wglGetProcAddress (glGetConvolutionFilter) trace:wgl:wglGetProcAddress (glGetConvolutionParameterfv) trace:wgl:wglGetProcAddress (glGetConvolutionParameteriv) trace:wgl:wglGetProcAddress (glGetHistogram) trace:wgl:wglGetProcAddress (glGetHistogramParameterfv) trace:wgl:wglGetProcAddress (glGetHistogramParameteriv) trace:wgl:wglGetProcAddress (glGetMinmax) trace:wgl:wglGetProcAddress (glGetMinmaxParameterfv) trace:wgl:wglGetProcAddress (glGetMinmaxParameteriv) trace:wgl:wglGetProcAddress (glGetSeparableFilter) trace:wgl:wglGetProcAddress (glHistogram) trace:wgl:wglGetProcAddress (glMinmax) trace:wgl:wglGetProcAddress (glResetHistogram) trace:wgl:wglGetProcAddress (glResetMinmax) trace:wgl:wglGetProcAddress (glSeparableFilter2D) trace:wgl:wglGetProcAddress (glSampleCoverageARB) trace:wgl:wglGetProcAddress (glActiveTextureARB) trace:wgl:wglGetProcAddress (glClientActiveTextureARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1dARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1dvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1fARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1fvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1iARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1ivARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1sARB) trace:wgl:wglGetProcAddress (glMultiTexCoord1svARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2dARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2dvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2fARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2fvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2iARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2ivARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2sARB) trace:wgl:wglGetProcAddress (glMultiTexCoord2svARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3dARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3dvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3fARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3fvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3iARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3ivARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3sARB) trace:wgl:wglGetProcAddress (glMultiTexCoord3svARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4dARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4dvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4fARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4fvARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4iARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4ivARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4sARB) trace:wgl:wglGetProcAddress (glMultiTexCoord4svARB) trace:wgl:wglGetProcAddress (glBeginQueryARB) trace:wgl:wglGetProcAddress (glDeleteQueriesARB) trace:wgl:wglGetProcAddress (glEndQueryARB) trace:wgl:wglGetProcAddress (glGenQueriesARB) trace:wgl:wglGetProcAddress (glGetQueryObjectivARB) trace:wgl:wglGetProcAddress (glGetQueryObjectuivARB) trace:wgl:wglGetProcAddress (glGetQueryivARB) trace:wgl:wglGetProcAddress (glIsQueryARB) trace:wgl:wglGetProcAddress (glPointParameterfARB) trace:wgl:wglGetProcAddress (glPointParameterfvARB) trace:wgl:wglGetProcAddress (glAttachObjectARB) trace:wgl:wglGetProcAddress (glCompileShaderARB) trace:wgl:wglGetProcAddress (glCreateProgramObjectARB) trace:wgl:wglGetProcAddress (glCreateShaderObjectARB) trace:wgl:wglGetProcAddress (glDeleteObjectARB) trace:wgl:wglGetProcAddress (glDetachObjectARB) trace:wgl:wglGetProcAddress (glGetActiveUniformARB) trace:wgl:wglGetProcAddress (glGetAttachedObjectsARB) trace:wgl:wglGetProcAddress (glGetHandleARB) trace:wgl:wglGetProcAddress (glGetInfoLogARB) trace:wgl:wglGetProcAddress (glGetObjectParameterfvARB) trace:wgl:wglGetProcAddress (glGetObjectParameterivARB) trace:wgl:wglGetProcAddress (glGetShaderSourceARB) trace:wgl:wglGetProcAddress (glGetUniformLocationARB) trace:wgl:wglGetProcAddress (glGetUniformfvARB) trace:wgl:wglGetProcAddress (glGetUniformivARB) trace:wgl:wglGetProcAddress (glLinkProgramARB) trace:wgl:wglGetProcAddress (glShaderSourceARB) trace:wgl:wglGetProcAddress (glUniform1fARB) trace:wgl:wglGetProcAddress (glUniform1fvARB) trace:wgl:wglGetProcAddress (glUniform1iARB) trace:wgl:wglGetProcAddress (glUniform1ivARB) trace:wgl:wglGetProcAddress (glUniform2fARB) trace:wgl:wglGetProcAddress (glUniform2fvARB) trace:wgl:wglGetProcAddress (glUniform2iARB) trace:wgl:wglGetProcAddress (glUniform2ivARB) trace:wgl:wglGetProcAddress (glUniform3fARB) trace:wgl:wglGetProcAddress (glUniform3fvARB) trace:wgl:wglGetProcAddress (glUniform3iARB) trace:wgl:wglGetProcAddress (glUniform3ivARB) trace:wgl:wglGetProcAddress (glUniform4fARB) trace:wgl:wglGetProcAddress (glUniform4fvARB) trace:wgl:wglGetProcAddress (glUniform4iARB) trace:wgl:wglGetProcAddress (glUniform4ivARB) trace:wgl:wglGetProcAddress (glUniformMatrix2fvARB) trace:wgl:wglGetProcAddress (glUniformMatrix3fvARB) trace:wgl:wglGetProcAddress (glUniformMatrix4fvARB) trace:wgl:wglGetProcAddress (glUseProgramObjectARB) trace:wgl:wglGetProcAddress (glValidateProgramARB) trace:wgl:wglGetProcAddress (glCompressedTexImage1DARB) trace:wgl:wglGetProcAddress (glCompressedTexImage2DARB) trace:wgl:wglGetProcAddress (glCompressedTexImage3DARB) trace:wgl:wglGetProcAddress (glCompressedTexSubImage1DARB) trace:wgl:wglGetProcAddress (glCompressedTexSubImage2DARB) trace:wgl:wglGetProcAddress (glCompressedTexSubImage3DARB) trace:wgl:wglGetProcAddress (glGetCompressedTexImageARB) trace:wgl:wglGetProcAddress (glLoadTransposeMatrixdARB) trace:wgl:wglGetProcAddress (glLoadTransposeMatrixfARB) trace:wgl:wglGetProcAddress (glMultTransposeMatrixdARB) trace:wgl:wglGetProcAddress (glMultTransposeMatrixfARB) trace:wgl:wglGetProcAddress (glBindBufferARB) trace:wgl:wglGetProcAddress (glBufferDataARB) trace:wgl:wglGetProcAddress (glBufferSubDataARB) trace:wgl:wglGetProcAddress (glDeleteBuffersARB) trace:wgl:wglGetProcAddress (glGenBuffersARB) trace:wgl:wglGetProcAddress (glGetBufferParameterivARB) trace:wgl:wglGetProcAddress (glGetBufferPointervARB) trace:wgl:wglGetProcAddress (glGetBufferSubDataARB) trace:wgl:wglGetProcAddress (glIsBufferARB) trace:wgl:wglGetProcAddress (glMapBufferARB) trace:wgl:wglGetProcAddress (glUnmapBufferARB) trace:wgl:wglGetProcAddress (glBindProgramARB) trace:wgl:wglGetProcAddress (glDeleteProgramsARB) trace:wgl:wglGetProcAddress (glDisableVertexAttribArrayARB) trace:wgl:wglGetProcAddress (glEnableVertexAttribArrayARB) trace:wgl:wglGetProcAddress (glGenProgramsARB) trace:wgl:wglGetProcAddress (glGetProgramEnvParameterdvARB) trace:wgl:wglGetProcAddress (glGetProgramEnvParameterfvARB) trace:wgl:wglGetProcAddress (glGetProgramLocalParameterdvARB) trace:wgl:wglGetProcAddress (glGetProgramLocalParameterfvARB) trace:wgl:wglGetProcAddress (glGetProgramStringARB) trace:wgl:wglGetProcAddress (glGetProgramivARB) trace:wgl:wglGetProcAddress (glGetVertexAttribPointervARB) trace:wgl:wglGetProcAddress (glGetVertexAttribdvARB) trace:wgl:wglGetProcAddress (glGetVertexAttribfvARB) trace:wgl:wglGetProcAddress (glGetVertexAttribivARB) trace:wgl:wglGetProcAddress (glIsProgramARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4dARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4dvARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4fARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4fvARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4dARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4dvARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4fARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4fvARB) trace:wgl:wglGetProcAddress (glProgramStringARB) trace:wgl:wglGetProcAddress (glVertexAttrib1dARB) trace:wgl:wglGetProcAddress (glVertexAttrib1dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib1fARB) trace:wgl:wglGetProcAddress (glVertexAttrib1fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib1sARB) trace:wgl:wglGetProcAddress (glVertexAttrib1svARB) trace:wgl:wglGetProcAddress (glVertexAttrib2dARB) trace:wgl:wglGetProcAddress (glVertexAttrib2dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib2fARB) trace:wgl:wglGetProcAddress (glVertexAttrib2fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib2sARB) trace:wgl:wglGetProcAddress (glVertexAttrib2svARB) trace:wgl:wglGetProcAddress (glVertexAttrib3dARB) trace:wgl:wglGetProcAddress (glVertexAttrib3dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib3fARB) trace:wgl:wglGetProcAddress (glVertexAttrib3fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib3sARB) trace:wgl:wglGetProcAddress (glVertexAttrib3svARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NbvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NsvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NubARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NubvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NuivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NusvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4bvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4dARB) trace:wgl:wglGetProcAddress (glVertexAttrib4dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4fARB) trace:wgl:wglGetProcAddress (glVertexAttrib4fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4ivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4sARB) trace:wgl:wglGetProcAddress (glVertexAttrib4svARB) trace:wgl:wglGetProcAddress (glVertexAttrib4ubvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4uivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4usvARB) trace:wgl:wglGetProcAddress (glVertexAttribPointerARB) trace:wgl:wglGetProcAddress (glBindAttribLocationARB) trace:wgl:wglGetProcAddress (glGetActiveAttribARB) trace:wgl:wglGetProcAddress (glGetAttribLocationARB) trace:wgl:wglGetProcAddress (glBindProgramARB) trace:wgl:wglGetProcAddress (glDeleteProgramsARB) trace:wgl:wglGetProcAddress (glDisableVertexAttribArrayARB) trace:wgl:wglGetProcAddress (glEnableVertexAttribArrayARB) trace:wgl:wglGetProcAddress (glGenProgramsARB) trace:wgl:wglGetProcAddress (glGetProgramEnvParameterdvARB) trace:wgl:wglGetProcAddress (glGetProgramEnvParameterfvARB) trace:wgl:wglGetProcAddress (glGetProgramLocalParameterdvARB) trace:wgl:wglGetProcAddress (glGetProgramLocalParameterfvARB) trace:wgl:wglGetProcAddress (glGetProgramStringARB) trace:wgl:wglGetProcAddress (glGetProgramivARB) trace:wgl:wglGetProcAddress (glGetVertexAttribPointervARB) trace:wgl:wglGetProcAddress (glGetVertexAttribdvARB) trace:wgl:wglGetProcAddress (glGetVertexAttribfvARB) trace:wgl:wglGetProcAddress (glGetVertexAttribivARB) trace:wgl:wglGetProcAddress (glIsProgramARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4dARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4dvARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4fARB) trace:wgl:wglGetProcAddress (glProgramEnvParameter4fvARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4dARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4dvARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4fARB) trace:wgl:wglGetProcAddress (glProgramLocalParameter4fvARB) trace:wgl:wglGetProcAddress (glProgramStringARB) trace:wgl:wglGetProcAddress (glVertexAttrib1dARB) trace:wgl:wglGetProcAddress (glVertexAttrib1dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib1fARB) trace:wgl:wglGetProcAddress (glVertexAttrib1fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib1sARB) trace:wgl:wglGetProcAddress (glVertexAttrib1svARB) trace:wgl:wglGetProcAddress (glVertexAttrib2dARB) trace:wgl:wglGetProcAddress (glVertexAttrib2dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib2fARB) trace:wgl:wglGetProcAddress (glVertexAttrib2fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib2sARB) trace:wgl:wglGetProcAddress (glVertexAttrib2svARB) trace:wgl:wglGetProcAddress (glVertexAttrib3dARB) trace:wgl:wglGetProcAddress (glVertexAttrib3dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib3fARB) trace:wgl:wglGetProcAddress (glVertexAttrib3fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib3sARB) trace:wgl:wglGetProcAddress (glVertexAttrib3svARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NbvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NsvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NubARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NubvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NuivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4NusvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4bvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4dARB) trace:wgl:wglGetProcAddress (glVertexAttrib4dvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4fARB) trace:wgl:wglGetProcAddress (glVertexAttrib4fvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4ivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4sARB) trace:wgl:wglGetProcAddress (glVertexAttrib4svARB) trace:wgl:wglGetProcAddress (glVertexAttrib4ubvARB) trace:wgl:wglGetProcAddress (glVertexAttrib4uivARB) trace:wgl:wglGetProcAddress (glVertexAttrib4usvARB) trace:wgl:wglGetProcAddress (glVertexAttribPointerARB) trace:wgl:wglGetProcAddress (glWindowPos2dARB) trace:wgl:wglGetProcAddress (glWindowPos2dvARB) trace:wgl:wglGetProcAddress (glWindowPos2fARB) trace:wgl:wglGetProcAddress (glWindowPos2fvARB) trace:wgl:wglGetProcAddress (glWindowPos2iARB) trace:wgl:wglGetProcAddress (glWindowPos2ivARB) trace:wgl:wglGetProcAddress (glWindowPos2sARB) trace:wgl:wglGetProcAddress (glWindowPos2svARB) trace:wgl:wglGetProcAddress (glWindowPos3dARB) trace:wgl:wglGetProcAddress (glWindowPos3dvARB) trace:wgl:wglGetProcAddress (glWindowPos3fARB) trace:wgl:wglGetProcAddress (glWindowPos3fvARB) trace:wgl:wglGetProcAddress (glWindowPos3iARB) trace:wgl:wglGetProcAddress (glWindowPos3ivARB) trace:wgl:wglGetProcAddress (glWindowPos3sARB) trace:wgl:wglGetProcAddress (glWindowPos3svARB) trace:wgl:wglGetProcAddress (glDrawBuffersATI) trace:wgl:wglGetProcAddress (glBlendColorEXT) trace:wgl:wglGetProcAddress (glBlendEquationSeparateEXT) trace:wgl:wglGetProcAddress (glBlendFuncSeparateEXT) trace:wgl:wglGetProcAddress (glBlendEquationEXT) trace:wgl:wglGetProcAddress (glLockArraysEXT) trace:wgl:wglGetProcAddress (glUnlockArraysEXT) trace:wgl:wglGetProcAddress (glDepthBoundsEXT) trace:wgl:wglGetProcAddress (glDrawRangeElementsEXT) trace:wgl:wglGetProcAddress (glFogCoordPointerEXT) trace:wgl:wglGetProcAddress (glFogCoorddEXT) trace:wgl:wglGetProcAddress (glFogCoorddvEXT) trace:wgl:wglGetProcAddress (glFogCoordfEXT) trace:wgl:wglGetProcAddress (glFogCoordfvEXT) trace:wgl:wglGetProcAddress (glBlitFramebufferEXT) trace:wgl:wglGetProcAddress (glRenderbufferStorageMultisampleEXT) trace:wgl:wglGetProcAddress (glBindFramebufferEXT) trace:wgl:wglGetProcAddress (glBindRenderbufferEXT) trace:wgl:wglGetProcAddress (glCheckFramebufferStatusEXT) trace:wgl:wglGetProcAddress (glDeleteFramebuffersEXT) trace:wgl:wglGetProcAddress (glDeleteRenderbuffersEXT) trace:wgl:wglGetProcAddress (glFramebufferRenderbufferEXT) trace:wgl:wglGetProcAddress (glFramebufferTexture1DEXT) trace:wgl:wglGetProcAddress (glFramebufferTexture2DEXT) trace:wgl:wglGetProcAddress (glFramebufferTexture3DEXT) trace:wgl:wglGetProcAddress (glGenFramebuffersEXT) trace:wgl:wglGetProcAddress (glGenRenderbuffersEXT) trace:wgl:wglGetProcAddress (glGenerateMipmapEXT) trace:wgl:wglGetProcAddress (glGetFramebufferAttachmentParameterivEXT) trace:wgl:wglGetProcAddress (glGetRenderbufferParameterivEXT) trace:wgl:wglGetProcAddress (glIsFramebufferEXT) trace:wgl:wglGetProcAddress (glIsRenderbufferEXT) trace:wgl:wglGetProcAddress (glRenderbufferStorageEXT) trace:wgl:wglGetProcAddress (glMultiDrawArraysEXT) trace:wgl:wglGetProcAddress (glMultiDrawElementsEXT) trace:wgl:wglGetProcAddress (glPointParameterfEXT) trace:wgl:wglGetProcAddress (glPointParameterfvEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3bEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3bvEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3dEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3dvEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3fEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3fvEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3iEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3ivEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3sEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3svEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3ubEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3ubvEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3uiEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3uivEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3usEXT) trace:wgl:wglGetProcAddress (glSecondaryColor3usvEXT) trace:wgl:wglGetProcAddress (glSecondaryColorPointerEXT) trace:wgl:wglGetProcAddress (glActiveStencilFaceEXT) trace:wgl:wglGetProcAddress (glTexImage3DEXT) trace:wgl:wglGetProcAddress (glAreTexturesResidentEXT) trace:wgl:wglGetProcAddress (glBindTextureEXT) trace:wgl:wglGetProcAddress (glDeleteTexturesEXT) trace:wgl:wglGetProcAddress (glGenTexturesEXT) trace:wgl:wglGetProcAddress (glIsTextureEXT) trace:wgl:wglGetProcAddress (glPrioritizeTexturesEXT) trace:wgl:wglGetProcAddress (glArrayElementEXT) trace:wgl:wglGetProcAddress (glColorPointerEXT) trace:wgl:wglGetProcAddress (glDrawArraysEXT) trace:wgl:wglGetProcAddress (glEdgeFlagPointerEXT) trace:wgl:wglGetProcAddress (glGetPointervEXT) trace:wgl:wglGetProcAddress (glIndexPointerEXT) trace:wgl:wglGetProcAddress (glNormalPointerEXT) trace:wgl:wglGetProcAddress (glTexCoordPointerEXT) trace:wgl:wglGetProcAddress (glVertexPointerEXT) trace:wgl:wglGetProcAddress (glBufferRegionEnabledEXT) trace:wgl:wglGetProcAddress (glDeleteBufferRegionEXT) trace:wgl:wglGetProcAddress (glDrawBufferRegionEXT) trace:wgl:wglGetProcAddress (glNewBufferRegionEXT) trace:wgl:wglGetProcAddress (glReadBufferRegionEXT) trace:wgl:wglGetProcAddress (glDeleteFencesNV) trace:wgl:wglGetProcAddress (glFinishFenceNV) trace:wgl:wglGetProcAddress (glGenFencesNV) trace:wgl:wglGetProcAddress (glGetFenceivNV) trace:wgl:wglGetProcAddress (glIsFenceNV) trace:wgl:wglGetProcAddress (glSetFenceNV) trace:wgl:wglGetProcAddress (glTestFenceNV) trace:wgl:wglGetProcAddress (glGetProgramNamedParameterdvNV) trace:wgl:wglGetProcAddress (glGetProgramNamedParameterfvNV) trace:wgl:wglGetProcAddress (glProgramNamedParameter4dNV) trace:wgl:wglGetProcAddress (glProgramNamedParameter4dvNV) trace:wgl:wglGetProcAddress (glProgramNamedParameter4fNV) trace:wgl:wglGetProcAddress (glProgramNamedParameter4fvNV) trace:wgl:wglGetProcAddress (glColor3hNV) trace:wgl:wglGetProcAddress (glColor3hvNV) trace:wgl:wglGetProcAddress (glColor4hNV) trace:wgl:wglGetProcAddress (glColor4hvNV) trace:wgl:wglGetProcAddress (glFogCoordhNV) trace:wgl:wglGetProcAddress (glFogCoordhvNV) trace:wgl:wglGetProcAddress (glMultiTexCoord1hNV) trace:wgl:wglGetProcAddress (glMultiTexCoord1hvNV) trace:wgl:wglGetProcAddress (glMultiTexCoord2hNV) trace:wgl:wglGetProcAddress (glMultiTexCoord2hvNV) trace:wgl:wglGetProcAddress (glMultiTexCoord3hNV) trace:wgl:wglGetProcAddress (glMultiTexCoord3hvNV) trace:wgl:wglGetProcAddress (glMultiTexCoord4hNV) trace:wgl:wglGetProcAddress (glMultiTexCoord4hvNV) trace:wgl:wglGetProcAddress (glNormal3hNV) trace:wgl:wglGetProcAddress (glNormal3hvNV) trace:wgl:wglGetProcAddress (glSecondaryColor3hNV) trace:wgl:wglGetProcAddress (glSecondaryColor3hvNV) trace:wgl:wglGetProcAddress (glTexCoord1hNV) trace:wgl:wglGetProcAddress (glTexCoord1hvNV) trace:wgl:wglGetProcAddress (glTexCoord2hNV) trace:wgl:wglGetProcAddress (glTexCoord2hvNV) trace:wgl:wglGetProcAddress (glTexCoord3hNV) trace:wgl:wglGetProcAddress (glTexCoord3hvNV) trace:wgl:wglGetProcAddress (glTexCoord4hNV) trace:wgl:wglGetProcAddress (glTexCoord4hvNV) trace:wgl:wglGetProcAddress (glVertex2hNV) trace:wgl:wglGetProcAddress (glVertex2hvNV) trace:wgl:wglGetProcAddress (glVertex3hNV) trace:wgl:wglGetProcAddress (glVertex3hvNV) trace:wgl:wglGetProcAddress (glVertex4hNV) trace:wgl:wglGetProcAddress (glVertex4hvNV) trace:wgl:wglGetProcAddress (glVertexAttrib1hNV) trace:wgl:wglGetProcAddress (glVertexAttrib1hvNV) trace:wgl:wglGetProcAddress (glVertexAttrib2hNV) trace:wgl:wglGetProcAddress (glVertexAttrib2hvNV) trace:wgl:wglGetProcAddress (glVertexAttrib3hNV) trace:wgl:wglGetProcAddress (glVertexAttrib3hvNV) trace:wgl:wglGetProcAddress (glVertexAttrib4hNV) trace:wgl:wglGetProcAddress (glVertexAttrib4hvNV) trace:wgl:wglGetProcAddress (glVertexAttribs1hvNV) trace:wgl:wglGetProcAddress (glVertexAttribs2hvNV) trace:wgl:wglGetProcAddress (glVertexAttribs3hvNV) trace:wgl:wglGetProcAddress (glVertexAttribs4hvNV) trace:wgl:wglGetProcAddress (glVertexWeighthNV) trace:wgl:wglGetProcAddress (glVertexWeighthvNV) trace:wgl:wglGetProcAddress (glBeginOcclusionQueryNV) trace:wgl:wglGetProcAddress (glDeleteOcclusionQueriesNV) trace:wgl:wglGetProcAddress (glEndOcclusionQueryNV) trace:wgl:wglGetProcAddress (glGenOcclusionQueriesNV) trace:wgl:wglGetProcAddress (glGetOcclusionQueryivNV) trace:wgl:wglGetProcAddress (glGetOcclusionQueryuivNV) trace:wgl:wglGetProcAddress (glIsOcclusionQueryNV) trace:wgl:wglGetProcAddress (glFlushPixelDataRangeNV) trace:wgl:wglGetProcAddress (glPixelDataRangeNV) trace:wgl:wglGetProcAddress (glPointParameteriNV) trace:wgl:wglGetProcAddress (glPointParameterivNV) trace:wgl:wglGetProcAddress (glPrimitiveRestartIndexNV) trace:wgl:wglGetProcAddress (glPrimitiveRestartNV) trace:wgl:wglGetProcAddress (glCombinerInputNV) trace:wgl:wglGetProcAddress (glCombinerOutputNV) trace:wgl:wglGetProcAddress (glCombinerParameterfNV) trace:wgl:wglGetProcAddress (glCombinerParameterfvNV) trace:wgl:wglGetProcAddress (glCombinerParameteriNV) trace:wgl:wglGetProcAddress (glCombinerParameterivNV) trace:wgl:wglGetProcAddress (glFinalCombinerInputNV) trace:wgl:wglGetProcAddress (glGetCombinerInputParameterfvNV) trace:wgl:wglGetProcAddress (glGetCombinerInputParameterivNV) trace:wgl:wglGetProcAddress (glGetCombinerOutputParameterfvNV) trace:wgl:wglGetProcAddress (glGetCombinerOutputParameterivNV) trace:wgl:wglGetProcAddress (glGetFinalCombinerInputParameterfvNV) trace:wgl:wglGetProcAddress (glGetFinalCombinerInputParameterivNV) trace:wgl:wglGetProcAddress (glCombinerStageParameterfvNV) trace:wgl:wglGetProcAddress (glGetCombinerStageParameterfvNV) trace:wgl:wglGetProcAddress (glFlushVertexArrayRangeNV) trace:wgl:wglGetProcAddress (glVertexArrayRangeNV) trace:wgl:wglGetProcAddress (glAreProgramsResidentNV) trace:wgl:wglGetProcAddress (glBindProgramNV) trace:wgl:wglGetProcAddress (glDeleteProgramsNV) trace:wgl:wglGetProcAddress (glExecuteProgramNV) trace:wgl:wglGetProcAddress (glGenProgramsNV) trace:wgl:wglGetProcAddress (glGetProgramParameterdvNV) trace:wgl:wglGetProcAddress (glGetProgramParameterfvNV) trace:wgl:wglGetProcAddress (glGetProgramStringNV) trace:wgl:wglGetProcAddress (glGetProgramivNV) trace:wgl:wglGetProcAddress (glGetTrackMatrixivNV) trace:wgl:wglGetProcAddress (glGetVertexAttribPointervNV) trace:wgl:wglGetProcAddress (glGetVertexAttribdvNV) trace:wgl:wglGetProcAddress (glGetVertexAttribfvNV) trace:wgl:wglGetProcAddress (glGetVertexAttribivNV) trace:wgl:wglGetProcAddress (glIsProgramNV) trace:wgl:wglGetProcAddress (glLoadProgramNV) trace:wgl:wglGetProcAddress (glProgramParameter4dNV) trace:wgl:wglGetProcAddress (glProgramParameter4dvNV) trace:wgl:wglGetProcAddress (glProgramParameter4fNV) trace:wgl:wglGetProcAddress (glProgramParameter4fvNV) trace:wgl:wglGetProcAddress (glProgramParameters4dvNV) trace:wgl:wglGetProcAddress (glProgramParameters4fvNV) trace:wgl:wglGetProcAddress (glRequestResidentProgramsNV) trace:wgl:wglGetProcAddress (glTrackMatrixNV) trace:wgl:wglGetProcAddress (glVertexAttrib1dNV) trace:wgl:wglGetProcAddress (glVertexAttrib1dvNV) trace:wgl:wglGetProcAddress (glVertexAttrib1fNV) trace:wgl:wglGetProcAddress (glVertexAttrib1fvNV) trace:wgl:wglGetProcAddress (glVertexAttrib1sNV) trace:wgl:wglGetProcAddress (glVertexAttrib1svNV) trace:wgl:wglGetProcAddress (glVertexAttrib2dNV) trace:wgl:wglGetProcAddress (glVertexAttrib2dvNV) trace:wgl:wglGetProcAddress (glVertexAttrib2fNV) trace:wgl:wglGetProcAddress (glVertexAttrib2fvNV) trace:wgl:wglGetProcAddress (glVertexAttrib2sNV) trace:wgl:wglGetProcAddress (glVertexAttrib2svNV) trace:wgl:wglGetProcAddress (glVertexAttrib3dNV) trace:wgl:wglGetProcAddress (glVertexAttrib3dvNV) trace:wgl:wglGetProcAddress (glVertexAttrib3fNV) trace:wgl:wglGetProcAddress (glVertexAttrib3fvNV) trace:wgl:wglGetProcAddress (glVertexAttrib3sNV) trace:wgl:wglGetProcAddress (glVertexAttrib3svNV) trace:wgl:wglGetProcAddress (glVertexAttrib4dNV) trace:wgl:wglGetProcAddress (glVertexAttrib4dvNV) trace:wgl:wglGetProcAddress (glVertexAttrib4fNV) trace:wgl:wglGetProcAddress (glVertexAttrib4fvNV) trace:wgl:wglGetProcAddress (glVertexAttrib4sNV) trace:wgl:wglGetProcAddress (glVertexAttrib4svNV) trace:wgl:wglGetProcAddress (glVertexAttrib4ubNV) trace:wgl:wglGetProcAddress (glVertexAttrib4ubvNV) trace:wgl:wglGetProcAddress (glVertexAttribPointerNV) trace:wgl:wglGetProcAddress (glVertexAttribs1dvNV) trace:wgl:wglGetProcAddress (glVertexAttribs1fvNV) trace:wgl:wglGetProcAddress (glVertexAttribs1svNV) trace:wgl:wglGetProcAddress (glVertexAttribs2dvNV) trace:wgl:wglGetProcAddress (glVertexAttribs2fvNV) trace:wgl:wglGetProcAddress (glVertexAttribs2svNV) trace:wgl:wglGetProcAddress (glVertexAttribs3dvNV) trace:wgl:wglGetProcAddress (glVertexAttribs3fvNV) trace:wgl:wglGetProcAddress (glVertexAttribs3svNV) trace:wgl:wglGetProcAddress (glVertexAttribs4dvNV) trace:wgl:wglGetProcAddress (glVertexAttribs4fvNV) trace:wgl:wglGetProcAddress (glVertexAttribs4svNV) trace:wgl:wglGetProcAddress (glVertexAttribs4ubvNV) trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB) trace:wgl:wglGetProcAddress (wglGetExtensionsStringEXT) trace:wgl:wglGetProcAddress (wglSetStereoEmitterState3DL) trace:wgl:wglGetProcAddress (wglCreateBufferRegionARB) trace:wgl:wglGetProcAddress (wglDeleteBufferRegionARB) trace:wgl:wglGetProcAddress (wglRestoreBufferRegionARB) trace:wgl:wglGetProcAddress (wglSaveBufferRegionARB) trace:wgl:wglGetProcAddress (wglGetExtensionsStringARB) trace:wgl:wglGetProcAddress (wglGetCurrentReadDCARB) trace:wgl:wglGetProcAddress (wglMakeContextCurrentARB) trace:wgl:wglGetProcAddress (wglCreatePbufferARB) trace:wgl:wglGetProcAddress (wglDestroyPbufferARB) trace:wgl:wglGetProcAddress (wglGetPbufferDCARB) trace:wgl:wglGetProcAddress (wglQueryPbufferARB) trace:wgl:wglGetProcAddress (wglReleasePbufferDCARB) trace:wgl:wglGetProcAddress (wglChoosePixelFormatARB) trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribfvARB) trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribivARB) trace:wgl:wglGetProcAddress (wglBindTexImageARB) trace:wgl:wglGetProcAddress (wglReleaseTexImageARB) trace:wgl:wglGetProcAddress (wglSetPbufferAttribARB) trace:wgl:wglGetProcAddress (wglBindDisplayColorTableEXT) trace:wgl:wglGetProcAddress (wglCreateDisplayColorTableEXT) trace:wgl:wglGetProcAddress (wglDestroyDisplayColorTableEXT) trace:wgl:wglGetProcAddress (wglLoadDisplayColorTableEXT) trace:wgl:wglGetProcAddress (wglGetExtensionsStringEXT) trace:wgl:wglGetProcAddress (wglGetCurrentReadDCEXT) trace:wgl:wglGetProcAddress (wglMakeContextCurrentEXT) trace:wgl:wglGetProcAddress (wglCreatePbufferEXT) trace:wgl:wglGetProcAddress (wglDestroyPbufferEXT) trace:wgl:wglGetProcAddress (wglGetPbufferDCEXT) trace:wgl:wglGetProcAddress (wglQueryPbufferEXT) trace:wgl:wglGetProcAddress (wglReleasePbufferDCEXT) trace:wgl:wglGetProcAddress (wglChoosePixelFormatEXT) trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribfvEXT) trace:wgl:wglGetProcAddress (wglGetPixelFormatAttribivEXT) trace:wgl:wglGetProcAddress (wglGetSwapIntervalEXT) trace:wgl:wglGetProcAddress (wglSwapIntervalEXT) trace:wgl:wglGetProcAddress (wglGetDigitalVideoParametersI3D) trace:wgl:wglGetProcAddress (wglSetDigitalVideoParametersI3D) trace:wgl:wglGetProcAddress (wglGetGammaTableI3D) trace:wgl:wglGetProcAddress (wglGetGammaTableParametersI3D) trace:wgl:wglGetProcAddress (wglSetGammaTableI3D) trace:wgl:wglGetProcAddress (wglSetGammaTableParametersI3D) trace:wgl:wglGetProcAddress (wglDisableGenlockI3D) trace:wgl:wglGetProcAddress (wglEnableGenlockI3D) trace:wgl:wglGetProcAddress (wglGenlockSampleRateI3D) trace:wgl:wglGetProcAddress (wglGenlockSourceDelayI3D) trace:wgl:wglGetProcAddress (wglGenlockSourceEdgeI3D) trace:wgl:wglGetProcAddress (wglGenlockSourceI3D) trace:wgl:wglGetProcAddress (wglGetGenlockSampleRateI3D) trace:wgl:wglGetProcAddress (wglGetGenlockSourceDelayI3D) trace:wgl:wglGetProcAddress (wglGetGenlockSourceEdgeI3D) trace:wgl:wglGetProcAddress (wglGetGenlockSourceI3D) trace:wgl:wglGetProcAddress (wglIsEnabledGenlockI3D) trace:wgl:wglGetProcAddress (wglQueryGenlockMaxSourceDelayI3D) trace:wgl:wglGetProcAddress (wglAssociateImageBufferEventsI3D) trace:wgl:wglGetProcAddress (wglCreateImageBufferI3D) trace:wgl:wglGetProcAddress (wglDestroyImageBufferI3D) trace:wgl:wglGetProcAddress (wglReleaseImageBufferEventsI3D) trace:wgl:wglGetProcAddress (wglDisableFrameLockI3D) trace:wgl:wglGetProcAddress (wglEnableFrameLockI3D) trace:wgl:wglGetProcAddress (wglIsEnabledFrameLockI3D) trace:wgl:wglGetProcAddress (wglQueryFrameLockMasterI3D) trace:wgl:wglGetProcAddress (wglBeginFrameTrackingI3D) trace:wgl:wglGetProcAddress (wglEndFrameTrackingI3D) trace:wgl:wglGetProcAddress (wglGetFrameUsageI3D) trace:wgl:wglGetProcAddress (wglQueryFrameTrackingI3D) trace:wgl:wglGetProcAddress (wglAllocateMemoryNV) trace:wgl:wglGetProcAddress (wglFreeMemoryNV) trace:wgl:wglGetProcAddress (wglGetMscRateOML) trace:wgl:wglGetProcAddress (wglGetSyncValuesOML) trace:wgl:wglGetProcAddress (wglSwapBuffersMscOML) trace:wgl:wglGetProcAddress (wglSwapLayerBuffersMscOML) trace:wgl:wglGetProcAddress (wglWaitForMscOML) trace:wgl:wglGetProcAddress (wglWaitForSbcOML) wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00000000 ESP:0033fd78 EBP:0033ff08 EFLAGS:00010202( - 00 - -RI1) EAX:00b50dc0 EBX:00000040 ECX:003ab150 EDX:00000080 ESI:00b50da0 EDI:00000000 Stack dump: 0x0033fd78: 0040c01c 00000001 00b50dc0 00b52f20 0x0033fd88: 00000000 0040a9f8 00000080 00000040 0x0033fd98: 00000040 00b52f20 7eeb7d28 00b50da0 0x0033fda8: 0033fde4 004225c6 00000000 00407dde 0x0033fdb8: 00000080 00000040 00000040 00000000 0x0033fdc8: 00000000 00000893 00000000 00000260 Backtrace: =>1 0x00000000 (0x0033ff08) 2 0x7ee7eadb start_process+0xeb(arg=0x0) [/home/cracki/wine-git/dlls/kernel32/process.c:820] in kernel32 (0x0033ffe8) 3 0xa7e706b7 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000) 0x00000000: addb %al,0x0(%eax) Modules: Module Address Debug info Name (65 modules) PE 340000-37e000 Deferred cggl PE 380000-3b0000 Deferred glew32 PE 400000-42c000 Deferred smoke_sim PE 430000-701000 Deferred cg PE 10000000-1002a000 Deferred glut32 ELF 7bf00000-7bf03000 Deferred ELF 7d0f3000-7d108000 Deferred midimap \-PE 7d100000-7d108000 \ midimap ELF 7d3c4000-7d3dc000 Deferred msacm32 \-PE 7d3d0000-7d3dc000 \ msacm32 ELF 7d3dc000-7d418000 Deferred wineoss \-PE 7d3e0000-7d418000 \ wineoss ELF 7d418000-7d41d000 Deferred libxfixes.so.3 ELF 7d41d000-7d426000 Deferred libxcursor.so.1 ELF 7d426000-7d442000 Deferred imm32 \-PE 7d430000-7d442000 \ imm32 ELF 7d442000-7d445000 Deferred libxrandr.so.2 ELF 7d445000-7d44d000 Deferred libxrender.so.1 ELF 7d44d000-7d450000 Deferred libxinerama.so.1 ELF 7d98d000-7da19000 Deferred winex11 \-PE 7d9a0000-7da19000 \ winex11 ELF 7da6c000-7db7e000 Deferred libxml2.so.2 ELF 7db7e000-7dba8000 Deferred libfontconfig.so.1 ELF 7dbbb000-7dbcd000 Deferred libz.so.1 ELF 7dbcd000-7dc39000 Deferred libfreetype.so.6 ELF 7dc4c000-7dcb0000 Deferred msvcrt \-PE 7dc60000-7dcb0000 \ msvcrt ELF 7dcb0000-7dd3e000 Deferred winmm \-PE 7dcc0000-7dd3e000 \ winmm ELF 7dd3e000-7dd54000 Deferred glu32 \-PE 7dd50000-7dd54000 \ glu32 ELF 7dd54000-7dd9a000 Deferred advapi32 \-PE 7dd60000-7dd9a000 \ advapi32 ELF 7dd9a000-7de2d000 Deferred gdi32 \-PE 7ddb0000-7de2d000 \ gdi32 ELF 7de2d000-7df65000 Deferred user32 \-PE 7de50000-7df65000 \ user32 ELF 7dfcd000-7dfd7000 Deferred libgcc_s.so.1 ELF 7e0b0000-7ea21000 Deferred libglcore.so.1 ELF 7ea21000-7ea26000 Deferred libxdmcp.so.6 ELF 7ea26000-7ea29000 Deferred libxau.so.6 ELF 7ea29000-7eaa1000 Deferred libglu.so.1 ELF 7eaa1000-7eb35000 Deferred libgl.so.1 ELF 7eb35000-7ec1f000 Deferred libx11.so.6 ELF 7ec1f000-7ec2d000 Deferred libxext.so.6 ELF 7ec2d000-7ec32000 Deferred libxxf86vm.so.1 ELF 7ec32000-7ec49000 Deferred libice.so.6 ELF 7ec49000-7ec52000 Deferred libsm.so.6 ELF 7ec65000-7ecde000 Deferred opengl32 \-PE 7ec80000-7ecde000 \ opengl32 ELF 7ee0f000-7ef29000 Dwarf kernel32 \-PE 7ee30000-7ef29000 \ kernel32 ELF 7ef29000-7ef34000 Deferred libnss_files.so.2 ELF 7ef34000-7ef3f000 Deferred libnss_nis.so.2 ELF 7ef3f000-7ef56000 Deferred libnsl.so.1 ELF 7ef56000-7ef7d000 Deferred libm.so.6 ELF 7ef7d000-7f000000 Deferred ntdll \-PE 7ef90000-7f000000 \ ntdll ELF a7cf2000-a7cfb000 Deferred libnss_compat.so.2 ELF a7cfd000-a7d01000 Deferred libdl.so.2 ELF a7d01000-a7e40000 Deferred libc.so.6 ELF a7e40000-a7e56000 Deferred libpthread.so.0 ELF a7e56000-a7e58000 Deferred libnvidia-tls.so.1 ELF a7e69000-a7f7a000 Dwarf libwine.so.1 ELF a7f7b000-a7f98000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 0000000a 0000000b 0 00000008 (D) C:\Program Files\NVIDIA Corporation\NVidia Demos\Smoke\SMOKE_SIM.exe 00000009 0 <==