import Blender from Blender import * #global Variables #traced_object = 'Suzanne' #create new curve + data scene = Scene.getCurrent() trace_curve = Curve.New() #curve_obj = Object.New('Curve','tracer_curve') #curve_obj.link(trace_curve) #scene.link(curve_obj) #trace_curve_data = curve_obj.Curve.Get() #get mesh data traced_object = Object.GetSelected()[0] traced_mesh = traced_object.getData(); print traced_object print traced_mesh print trace_curve for traV in traced_mesh.verts: trace_curve.Curve.Append([traV.co[0],traV.co[1],trav.co[2],0.0]); <-- attibute error:Curve