SCHED_NONE = 0 SCHED_IDLE_STAND = 1 SCHED_IDLE_WALK = 2 SCHED_IDLE_WANDER = 3 SCHED_WAKE_ANGRY = 4 SCHED_ALERT_FACE = 5 SCHED_ALERT_FACE_BESTSOUND = 6 SCHED_ALERT_SCAN = 7 SCHED_ALERT_STAND = 8 SCHED_ALERT_WALK = 9 SCHED_INVESTIGATE_SOUND = 10 SCHED_COMBAT_FACE = 11 SCHED_COMBAT_SWEEP = 12 SCHED_FEAR_FACE = 13 SCHED_COMBAT_STAND = 14 SCHED_COMBAT_WALK = 15 SCHED_CHASE_ENEMY = 16 SCHED_CHASE_ENEMY_FAILED = 17 SCHED_VICTORY_DANCE = 18 SCHED_TARGET_FACE = 19 SCHED_TARGET_CHASE = 20 SCHED_SMALL_FLINCH = 21 SCHED_BIG_FLINCH = 22 SCHED_BACK_AWAY_FROM_ENEMY = 23 SCHED_BACK_AWAY_FROM_SAVE_POSITION = 24 SCHED_TAKE_COVER_FROM_ENEMY = 25 SCHED_TAKE_COVER_FROM_BEST_SOUND = 26 SCHED_FLEE_FROM_BEST_SOUND = 27 SCHED_TAKE_COVER_FROM_ORIGIN = 28 SCHED_FAIL_TAKE_COVER = 29 SCHED_RUN_FROM_ENEMY = 30 SCHED_RUN_FROM_ENEMY_FALLBACK = 31 SCHED_MOVE_TO_WEAPON_RANGE = 32 SCHED_ESTABLISH_LINE_OF_FIRE = 33 SCHED_SHOOT_ENEMY_COVER = 37 SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK = 34 SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE = 35 SCHED_FAIL_ESTABLISH_LINE_OF_FIRE = 36 SCHED_COWER = 38 SCHED_MELEE_ATTACK1 = 39 SCHED_MELEE_ATTACK2 = 40 SCHED_RANGE_ATTACK1 = 41 SCHED_RANGE_ATTACK2 = 42 SCHED_SPECIAL_ATTACK1 = 43 SCHED_SPECIAL_ATTACK2 = 44 SCHED_STANDOFF = 45 SCHED_ARM_WEAPON = 46 SCHED_DISARM_WEAPON = 47 SCHED_HIDE_AND_RELOAD = 48 SCHED_RELOAD = 49 SCHED_AMBUSH = 50 SCHED_DIE = 51 SCHED_DIE_RAGDOLL = 52 SCHED_WAIT_FOR_SCRIPT = 53 SCHED_AISCRIPT = 54 SCHED_SCRIPTED_WALK = 55 SCHED_SCRIPTED_RUN = 56 SCHED_SCRIPTED_CUSTOM_MOVE = 57 SCHED_SCRIPTED_WAIT = 58 SCHED_SCRIPTED_FACE = 59 SCHED_SCENE_GENERIC = 60 SCHED_NEW_WEAPON = 61 SCHED_NEW_WEAPON_CHEAT = 62 SCHED_GET_HEALTHKIT = 63 SCHED_GIVE_WAY = 65 SCHED_MOVE_AWAY = 66 SCHED_MOVE_AWAY_FAIL = 67 SCHED_MOVE_AWAY_END = 68 SCHED_WAIT_FOR_SPEAK_FINISH = 64 SCHED_FORCED_GO = 69 SCHED_FORCED_GO_RUN = 70 SCHED_PATROL_WALK = 72 SCHED_COMBAT_PATROL = 73 SCHED_PATROL_RUN = 74 SCHED_RUN_RANDOM = 75 SCHED_FAIL = 79 SCHED_FALL_TO_GROUND = 76 SCHED_DROPSHIP_DUSTOFF = 77 SCHED_NPC_FREEZE = 71 SCHED_FLINCH_PHYSICS = 78 SCHED_CROW_IDLE_WALK = 80 SCHED_CROW_IDLE_FLY = 81 SCHED_CROW_WALK_AWAY = 82 SCHED_CROW_RUN_AWAY = 83 SCHED_CROW_HOP_AWAY = 84 SCHED_CROW_FLY_AWAY = 85 SCHED_CROW_FLY = 86 SCHED_CROW_FLY_FAIL = 87 SCHED_CROW_BARNACLED = 88