--[[ Swatter - An AddOn debugging aid for World of Warcraft. $Id$ Copyright (C) 2006 Norganna This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ]] Swatter = { origHandler = geterrorhandler(), nilFrame = { GetName = function() return "Global" end }, } SwatterData = { enabled = true, autoshow = true, --Added for error recall support. savedError = "No last error", } function Swatter.ChatMsg(msg) DEFAULT_CHAT_FRAME:AddMessage(msg) end local chat = Swatter.ChatMsg function Swatter.IsEnabled() return SwatterData.enabled end function Swatter.OnError(msg, frame, stack) if (not SwatterData.enabled) then return Swatter.origHandler(msg, frame) end msg = msg or "" frame = frame or Swatter.nilFrame stack = stack or debugstack(2, 20, 20) frame.Swatter = frame.Swatter or {} local count = frame.Swatter[msg] or 0 frame.Swatter[msg] = count + 1 Swatter.lastFrame = frame Swatter.lastMsg = msg Swatter.lastBt = stack if (count == 0) then if (SwatterData.autoshow) then Swatter.Error:Show() else chat("Swatter caught error in "..(frame:GetName() or "Anonymous")..". Type /swat show") end end end -- Error occured in: Global -- Count: 1 -- Message: [string "bla()"] line 1: -- attempt to call global 'bla' (a nil value) -- Debug: -- [C]: in function `bla' -- [string "bla()"]:1: in main chunk -- [C]: in function `RunScript' -- Interface\FrameXML\ChatFrame.lua:1788: in function `value' -- Interface\FrameXML\ChatFrame.lua:3008: in function `ChatEdit_ParseText' -- Interface\FrameXML\ChatFrame.lua:2734: in function `ChatEdit_SendText' -- Interface\FrameXML\ChatFrame.lua:2756: in function `ChatEdit_OnEnterPressed' -- [string "ChatFrameEditBox:OnEnterPressed"]:2: in function <[string "ChatFrameEditBox:OnEnterPressed"]:1> function Swatter.ErrorShow() local frame, msg, bt = Swatter.lastFrame, Swatter.lastMsg, Swatter.lastBt if (not frame) then Swatter.Error.Box:SetText("No errors have been recorded yet") end local count = frame.Swatter[msg] local message = msg:gsub("(.-):(%d+): ", "%1 line %2:\n "):gsub("Interface(\\%w+\\)", "..%1"):gsub(": in function `(.-)`", ": %1"):gsub("|", "||") local trace = " "..bt:gsub("Interface\\AddOns\\", ""):gsub("Interface(\\%w+\\)", "..%1"):gsub(": in function `(.-)'", ": %1()"):gsub(": in function <(.-)>", ":\n %1"):gsub(": in main chunk ", ": "):gsub("\n", "\n ") Swatter.Error.lastError = "Error occured in: "..(frame:GetName() or "Anonymous").."\nCount: "..count.."\nMessage: "..message.."\n".."Debug:\n"..trace.."\n" Swatter.Error.Box:SetText(Swatter.Error.lastError) --Added for error recall support. SwatterData.savedError = Swatter.Error.lastError end function Swatter.ErrorDone() Swatter.Error:Hide() end function Swatter.ErrorUpdate() Swatter.Error.Box:SetText(Swatter.Error.lastError) Swatter.Error.Scroll:UpdateScrollChildRect() Swatter.Error.Box:ClearFocus() end -- Create our error message frame Swatter.Error = CreateFrame("Frame", "", UIParent) Swatter.Error:Hide() Swatter.Error:SetPoint("CENTER", "UIParent", "CENTER") Swatter.Error:SetFrameStrata("DIALOG") Swatter.Error:SetHeight(280) Swatter.Error:SetWidth(500) Swatter.Error:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 32, edgeSize = 32, insets = { left = 9, right = 9, top = 9, bottom = 9 } }) Swatter.Error:SetBackdropColor(0,0,0, 0.8) Swatter.Error:SetScript("OnShow", Swatter.ErrorShow) Swatter.Error.Done = CreateFrame("Button", "", Swatter.Error, "OptionsButtonTemplate") Swatter.Error.Done:SetText("Close") Swatter.Error.Done:SetPoint("BOTTOMRIGHT", Swatter.Error, "BOTTOMRIGHT", -10, 10) Swatter.Error.Done:SetScript("OnClick", Swatter.ErrorDone) Swatter.Error.Scroll = CreateFrame("ScrollFrame", "SwatterErrorInputScroll", Swatter.Error, "UIPanelScrollFrameTemplate") Swatter.Error.Scroll:SetPoint("TOPLEFT", Swatter.Error, "TOPLEFT", 20, -20) Swatter.Error.Scroll:SetPoint("RIGHT", Swatter.Error, "RIGHT", -30, 0) Swatter.Error.Scroll:SetPoint("BOTTOM", Swatter.Error.Done, "TOP", 0, 10) Swatter.Error.Box = CreateFrame("EditBox", "SwatterErrorEditBox", Swatter.Error.Scroll) Swatter.Error.Box:SetWidth(460) Swatter.Error.Box:SetHeight(85) Swatter.Error.Box:SetMultiLine(true) Swatter.Error.Box:SetAutoFocus(false) Swatter.Error.Box:SetFontObject(GameFontHighlight) Swatter.Error.Box:SetScript("OnEscapePressed", Swatter.ErrorDone) Swatter.Error.Box:SetScript("OnTextChanged", Swatter.ErrorUpdate) Swatter.Error.Scroll:SetScrollChild(Swatter.Error.Box) seterrorhandler(Swatter.OnError) SLASH_SWATTER1 = "/swatter" SLASH_SWATTER2 = "/swat" SlashCmdList["SWATTER"] = function(msg) if (not msg or msg == "" or msg == "help") then chat("Swatter help:") chat(" /swat enable - Enables swatter") chat(" /swat disable - Disables swatter") chat(" /swat show - Shows the last error box again") chat(" /swat autoshow - Enables swatter autopopup upon error") chat(" /swat noauto - Swatter will only show an error in chat") elseif (msg == "show") then Swatter.Error:Show() elseif (msg == "enable") then SwatterData.enabled = true chat("Swatter will now catch errors") elseif (msg == "disable") then SwatterData.enabled = false chat("Swatter will no longer catch errors") elseif (msg == "autoshow") then SwatterData.autoshow = true chat("Swatter will popup the first time it sees an error") elseif (msg == "noautoshow") then SwatterData.autoshow = false chat("Swatter will print into chat instead of popping up") end end