===================== TRE is now configured as follows: * Compilation environment CC = gcc CFLAGS = -g -O2 -Wall CPP = gcc -E CPPFLAGS = LD = /usr/libexec/elf/ld LDFLAGS = LIBS = Use alloca(): yes * TRE options Development-time debugging: no System regex ABI compatibility: no Wide character (wchar_t) support: no (disabled with --disable-wchar) Multibyte character set support: no (disabled with --disable-multibyte) Approximate matching support: yes Build and install agrep: no compiling TRE regex library gmake all-recursive gmake[1]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2' Making all in lib gmake[2]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib' gmake all-am gmake[3]: Entering directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib' source='tre-ast.c' object='tre-ast.lo' libtool=yes \ DEPDIR=.deps depmode=gcc /usr/local/bin/bash ../utils/depcomp \ /usr/local/bin/bash ../libtool --tag=CC --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I.. -I. -g -O2 -Wall -c -o tre-ast.lo tre-ast.c ../utils/depcomp: fork: Resource temporarily unavailable ../utils/depcomp: fork: Resource temporarily unavailable ../libtool: fork: Resource temporarily unavailable gmake[3]: *** [tre-ast.lo] Error 128 gmake[3]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib' gmake[2]: *** [all] Error 2 gmake[2]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2/lib' gmake[1]: *** [all-recursive] Error 1 gmake[1]: Leaving directory `/home/patton/Unreal3.2/extras/tre-0.7.2' gmake: *** [all] Error 2