error handling client message [C] 21 RequestBypassToServer java.lang.NoSuchMethodError: net.sf.l2j.gameserver.model.L2Attackable.getKnownPl ayers()Ljava/util/Set; at net.sf.l2j.gameserver.ai.L2AttackableAI.changeIntention(L2AttackableA I.java:216) at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionIdle(L2CharacterAI. java:89) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:261) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:215) at net.sf.l2j.gameserver.model.L2Attackable.removeKnownObject(L2Attackab le.java:394) at net.sf.l2j.gameserver.model.L2MonsterInstance.removeKnownObject(L2Mon sterInstance.java:136) at net.sf.l2j.gameserver.model.L2Character.teleToLocation(L2Character.ja va:5504) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.python.core.PyReflectedFunction.__call__(PyReflectedFunction.java :174) at org.python.core.PyMethod.__call__(PyMethod.java:93) at org.python.core.PyObject.__call__(PyObject.java:619) at data.jscript.teleports.1101_teleport_to_race_track$py.onTalk$3(C:\177 6\gameserver\data\jscript\teleports\1101_teleport_to_race_track\__init__.py:59) at data.jscript.teleports.1101_teleport_to_race_track$py.call_function(C :\1776\gameserver\data\jscript\teleports\1101_teleport_to_race_track\__init__.py ) at org.python.core.PyTableCode.call(PyTableCode.java:213) at org.python.core.PyTableCode.call(PyTableCode.java:426) at org.python.core.PyTableCode.call(PyTableCode.java:322) at org.python.core.PyFunction.__call__(PyFunction.java:193) at org.python.core.PyMethod.__call__(PyMethod.java:93) at org.python.core.PyObject.__call__(PyObject.java:570) at org.python.core.PyObject._jcallexc(PyObject.java:2573) at org.python.core.PyObject._jcall(PyObject.java:2605) at org.python.proxies.data.jscript.teleports.1101_teleport_to_race_track $Quest$144.onTalk(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyTalk(Quest.java:223) at net.sf.l2j.gameserver.model.L2NpcInstance.showQuestWindow(L2NpcInstan ce.java:886) at net.sf.l2j.gameserver.model.L2NpcInstance.onBypassFeedback(L2NpcInsta nce.java:655) at net.sf.l2j.gameserver.model.L2FolkInstance.onBypassFeedback(L2FolkIns tance.java:153) at net.sf.l2j.gameserver.model.L2TeleporterInstance.onBypassFeedback(L2T eleporterInstance.java:93) at net.sf.l2j.gameserver.clientpackets.RequestBypassToServer.runImpl(Req uestBypassToServer.java:94) at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa cket.java:56) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) error handling client message [C] 48 ValidatePosition java.lang.NoSuchMethodError: net.sf.l2j.gameserver.model.L2Attackable.getKnownPl ayers()Ljava/util/Set; at net.sf.l2j.gameserver.ai.L2AttackableAI.changeIntention(L2AttackableA I.java:216) at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionActive(L2CharacterA I.java:134) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:264) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:230) at net.sf.l2j.gameserver.model.L2MonsterInstance.addKnownObject(L2Monste rInstance.java:113) at net.sf.l2j.gameserver.util.CharacterKnownList.findCloseObjects(Charac terKnownList.java:123) at net.sf.l2j.gameserver.util.CharacterKnownList.updateKnownObjects(Char acterKnownList.java:60) at net.sf.l2j.gameserver.model.L2Character.updateKnownObjects(L2Characte r.java:3203) at net.sf.l2j.gameserver.clientpackets.ValidatePosition.runImpl(Validate Position.java:106) at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa cket.java:56) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)